Why are Razors so illogically effective?
Quote from: Kujii on May 08, 2011, 06:50:58 AMWhy are Razors so illogically effective?They have the best weight-to-damage ratio among all the small weapons, and they are normal-less (IE the whole surface area of the weapon is defined as damaging rather than say one designated point like the tip of a pole spike)
Oh yeah, I forgot. Replace the hammer with a rack of razor tips, 10 weapons do more damage than 1, no matter what.
is anyone reading my post titles? lol
Finally you made a showcase. First rule to better building is using less space.
Quote from: Sonny_Resetti on May 08, 2011, 06:01:01 PMQuote from: Kujii on May 08, 2011, 06:50:58 AMWhy are Razors so illogically effective?They have the best weight-to-damage ratio among all the small weapons, and they are normal-less (IE the whole surface area of the weapon is defined as damaging rather than say one designated point like the tip of a pole spike)Pretty much. Razors are the glass cannon of DSL weapons, they deal really high damage if you can get them to good velocities, however they are rather fragile.And there is nothing illogical about the razor efficiency. When clickbeetle modded all the DSL 2.0 weapons to DSL 2.1, he made them all to have 60000 efficiency (efficiency is (183.3*piercing+100*concussion)/(Hitpoints x Weight)).
Glad to see you building. You also take the onslaught of advice rather well. Keep up the good work.
Also, keep in mind that body weight is based on surface area, not volume. Your robot has a very complex shape, and that's actually making it heavier than it needs to be. I personally don't use anything more complex than a T-shape
...That is news to me. I'm going to go over to another section if that's alright I think I've satisfied my bad advice quota