Author Topic: King Mushroom's showcase  (Read 87898 times)

Offline SteveM4

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Re: King Mushroom's 20% cooler showcase
« Reply #520 on: December 30, 2010, 12:07:50 PM »
I am using a Small JX

If you look at DTK, it has a device that pushes the front down, like Cassius had.
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Offline Naryar

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Re: King Mushroom's 20% cooler showcase
« Reply #521 on: December 30, 2010, 12:09:02 PM »
Just put your motors higher !

Offline SteveM4

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Re: King Mushroom's 20% cooler showcase
« Reply #522 on: December 30, 2010, 12:11:44 PM »
I wanted the realism of DTK's humongous ground clearance at the rear
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Offline Vertigo

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Re: King Mushroom's 20% cooler showcase
« Reply #523 on: December 30, 2010, 12:13:52 PM »
True, it does have a lot of ground clearance

Use a flipper segment though:
More accurate replica
Lighter
More hitpoints

Offline SteveM4

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Re: King Mushroom's 20% cooler showcase
« Reply #524 on: January 03, 2011, 11:36:12 AM »
New bawt tiem!



Needs to be heavier though, what could I do to make you love me it heavier?
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Offline SKBT

Re: King Mushroom's 20% cooler showcase
« Reply #525 on: January 03, 2011, 11:37:33 AM »
First tell us how much weight you have to play with but first thing that comes to mind is upgrade the drive motors.

Offline SteveM4

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Re: King Mushroom's 20% cooler showcase
« Reply #526 on: January 03, 2011, 11:38:39 AM »
200kg to play with.

Ok, what shill I upgrade to, don't want it too quick though.
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Offline SKBT

Re: King Mushroom's 20% cooler showcase
« Reply #527 on: January 03, 2011, 11:40:49 AM »
I'd go NPC normals with technos for drive, add a wedge, figure out how to add more weapons and if there still is weight left add external armor.

Offline martymidget

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Re: King Mushroom's 20% cooler showcase
« Reply #528 on: January 03, 2011, 12:02:42 PM »
Are there spin motors there that I'm missing? xD

Offline SteveM4

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Re: King Mushroom's 20% cooler showcase
« Reply #529 on: January 03, 2011, 12:05:59 PM »
Theres 3, two set at an off angle.
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Offline NFX

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Re: King Mushroom's 20% cooler showcase
« Reply #530 on: January 03, 2011, 12:08:02 PM »
Which motors are they?
Co-creator of The RA2 Randomiser



Offline SteveM4

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Re: King Mushroom's 20% cooler showcase
« Reply #531 on: January 03, 2011, 12:08:36 PM »
Mag motors.
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Offline Vertigo

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Re: King Mushroom's 20% cooler showcase
« Reply #532 on: January 03, 2011, 12:15:50 PM »
Use perm 80's

Offline NFX

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Re: King Mushroom's 20% cooler showcase
« Reply #533 on: January 03, 2011, 12:15:57 PM »
I might consider using Perm 80s, and spacing them out a bit more. Try adding more weapons on them.
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Offline SteveM4

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Re: King Mushroom's 20% cooler showcase
« Reply #534 on: January 03, 2011, 12:20:39 PM »
Thanks for the suggestions, but I just went up against grog and found the rear of the wheels and chassis vulnerable, so...

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Offline SteveM4

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Re: King Mushroom's 20% cooler showcase
« Reply #535 on: January 03, 2011, 04:30:16 PM »
Upgrade

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Offline martymidget

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Re: King Mushroom's 20% cooler showcase
« Reply #536 on: January 03, 2011, 04:47:09 PM »
Eugh, slims on a HW?

Remove some of that armour and get better drive on. It does look cool though.

Offline SteveM4

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Re: King Mushroom's 20% cooler showcase
« Reply #537 on: January 03, 2011, 04:57:37 PM »
I have tried, believe me, but I just think the slims are good enough and go in the right place.

With Technos they are NOT slow!
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Offline MassimoV

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Re: King Mushroom's 20% cooler showcase
« Reply #538 on: January 03, 2011, 05:24:17 PM »
Could you make a video please.

Offline SteveM4

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Re: King Mushroom's 20% cooler showcase
« Reply #539 on: January 03, 2011, 05:39:55 PM »
Of what?

You could just try it yourself.
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