Author Topic: King Mushroom's showcase  (Read 87587 times)

Offline SteveM4

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Re: King Mushroom's 20% cooler showcase
« Reply #500 on: December 30, 2010, 08:39:49 AM »
It was an attempt at a Axe/flipper combo.


Here's a better bot, a VS. Cataclysm 4.2



Fantastic wedges and very destructive
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Offline Scorpion

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Re: King Mushroom's 20% cooler showcase
« Reply #501 on: December 30, 2010, 08:41:39 AM »
Haha, very funny  :rolleyes:

Offline SteveM4

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Re: King Mushroom's 20% cooler showcase
« Reply #502 on: December 30, 2010, 08:42:24 AM »
Whats so funneh?
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Offline Scorpion

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Re: King Mushroom's 20% cooler showcase
« Reply #503 on: December 30, 2010, 08:43:08 AM »
SFTW has better space management than that!

Offline SteveM4

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Re: King Mushroom's 20% cooler showcase
« Reply #504 on: December 30, 2010, 08:46:10 AM »
It was 4wd but it was to fast so I made it 2wd and gave it tit 10 armour :P
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Offline Enigm@

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Re: King Mushroom's 20% cooler showcase
« Reply #505 on: December 30, 2010, 08:47:39 AM »
Shrink the chassis, and use Titanium 5.
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Offline SteveM4

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Re: King Mushroom's 20% cooler showcase
« Reply #506 on: December 30, 2010, 08:49:19 AM »
Shrink the chassis?


K
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Offline Scorpion

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Re: King Mushroom's 20% cooler showcase
« Reply #507 on: December 30, 2010, 08:50:43 AM »
Considering it's a HW, give it more weaponry aswell.
Just look at some of Cuda's drum bots to se how it's best done.

Offline martymidget

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Re: King Mushroom's 20% cooler showcase
« Reply #508 on: December 30, 2010, 09:18:57 AM »
You dont see many 4WD drum bots though. I call 4WD, AI it, and see how it does.

I haven't built a drum in ages...I used to be a drum fanatic, just look at my first few bots xD

If you dont want to do that though, shrink the chassis and add some more weapons. I dunno how light DS teeth + beater bar would do on a drum. :D

Offline NFX

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Re: King Mushroom's 20% cooler showcase
« Reply #509 on: December 30, 2010, 09:26:00 AM »
4WD NPC Fasts and Technos are VERY fast. And slightly hard to control unless you AI it properly. Definitely shrink the chassis, and use Pwn's trick of rotating the drum components 3 clicks as you attach them, and attaching beater bars to each other, making effectively 12 rows of beater bars.
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Offline martymidget

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Re: King Mushroom's 20% cooler showcase
« Reply #510 on: December 30, 2010, 09:36:14 AM »
Lol, I made a 4WD techno popup once. Probably my favourite popup in DSL, as its so crazy to control xD

Offline Naryar

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Re: King Mushroom's 20% cooler showcase
« Reply #511 on: December 30, 2010, 09:45:00 AM »
4WD HW drums are useless anyway, excepted in stock. NPCF + Technos drive is more than enough.

Offline MassimoV

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Re: King Mushroom's 20% cooler showcase
« Reply #512 on: December 30, 2010, 10:38:11 AM »
I wouldn't say that spike strips make the best wedges. try using bars and small wedges or premade wedges.  For space management try finding that sketch that Linck made. By the way, where is Linck?

Offline SteveM4

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Re: King Mushroom's 20% cooler showcase
« Reply #513 on: December 30, 2010, 11:26:00 AM »
Spike strips are sh**TY AS WEDGES i tell you  :gawe:
« Last Edit: December 30, 2010, 11:28:03 AM by Naryar »
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Offline MassimoV

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Re: King Mushroom's 20% cooler showcase
« Reply #514 on: December 30, 2010, 11:27:54 AM »
Let's see it get under HNM and then we'll talk.

Offline Naryar

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Re: King Mushroom's 20% cooler showcase
« Reply #515 on: December 30, 2010, 11:28:23 AM »
I fixed his post, he doesn't know what he is talking about.

Offline SteveM4

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Re: King Mushroom's 20% cooler showcase
« Reply #516 on: December 30, 2010, 11:35:26 AM »
LOL

What else did I say I was going to post?

Ah yes, a rep.

Lets see what I have in my magic bag.


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Offline MassimoV

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Re: King Mushroom's 20% cooler showcase
« Reply #517 on: December 30, 2010, 11:40:34 AM »
Not bad. What are the multi extenders for underneath.

Offline Scorpion

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Re: King Mushroom's 20% cooler showcase
« Reply #518 on: December 30, 2010, 11:44:11 AM »
Ballast probably, indicating that he's using a judge burst  :eek:

Offline Vertigo

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Re: King Mushroom's 20% cooler showcase
« Reply #519 on: December 30, 2010, 11:46:23 AM »
Looks like its to push the front down, thus giving it a lower ground clearance.
Flipper segments would be more effective though