Author Topic: Jake Williamson's terrible showcase  (Read 27386 times)

Offline Jakewilliamson

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Re: Jake Williamson's showcase of demises
« Reply #160 on: June 28, 2014, 04:05:36 PM »
Sorry for double post, rebuild finish:

Not the best weapon support I could do, but ah well. 

Offline MassimoV

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Re: Jake Williamson's showcase of demises
« Reply #161 on: June 28, 2014, 05:09:08 PM »
Pretty damn generic

Offline Jonzu95

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Re: Jake Williamson's showcase of demises
« Reply #162 on: June 28, 2014, 05:48:26 PM »
Generic yes, but seems fine to me.

Offline Naryar

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Re: Jake Williamson's showcase of demises
« Reply #163 on: June 29, 2014, 11:41:05 AM »
looks like a bad standard bot to me.

Offline helloface

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Re: Jake Williamson's showcase of demises
« Reply #164 on: June 29, 2014, 01:59:59 PM »
Still not great, but much better.
Oh I'll be doing some banging.......

Offline Jakewilliamson

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Re: Jake Williamson's showcase of demises
« Reply #165 on: June 29, 2014, 02:57:52 PM »
Still not great, but much better.
Thanks helloface, death cloudis was always meant to be Oizys 1. ;)

But is death cloudis IRL?

Offline cephalopod

Re: Jake Williamson's showcase of demises
« Reply #166 on: June 29, 2014, 02:59:41 PM »
If you have to ask you're doing it wrong.

Can everything you've done be recreated in real life? If yes, yes, it's IRL.
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Offline helloface

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Re: Jake Williamson's showcase of demises
« Reply #167 on: June 29, 2014, 03:10:41 PM »
Yeah it's good enough.
Oh I'll be doing some banging.......

Offline Resetti's Replicas

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Re: Jake Williamson's showcase of demises
« Reply #168 on: July 12, 2014, 11:50:36 AM »
It may be generic, but it really captures the IRL spirit, and has decently efficient use of chassis space.  I will warn you that chassis weight is calculated by surface area, not volume.  That means that funky shapes like this will eat up a lot of weight.  Don't trash this one, it's fine, but it's a helpful thing to know.

Also, you can stretch the BMP for your skin by 400%.  It's a great way to get those details on the paintjob and make it look a whole lot sharper.

Offline Enigm@

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Re: Jake Williamson's showcase of demises
« Reply #169 on: July 12, 2014, 01:09:35 PM »
>alu 10

why do you like wasting weight
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Offline Puppy

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Re: Jake Williamson's showcase of demises
« Reply #170 on: July 15, 2014, 12:41:05 AM »
I like it. Don't feel like people need to be so down on it :P As well as it being IRL or not, not everyone knows what would be classified as IRL. I personally have no experience in robot building and don't know what is or isn't possible. Thinking anyone could know that isn't realistic in my opinion. Anyway I do like. How does it work against the AIs?

Offline El Chickenado

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Re: Jake Williamson's showcase of demises
« Reply #171 on: July 20, 2014, 02:12:26 PM »
its irl, its generic but its irl, i think it would be better with a wedge on the back
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https://gametechmods.com/forums/index.php?topic=15982.msg633553;topicseen#new
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Offline Naryar

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Re: Jake Williamson's showcase of demises
« Reply #172 on: July 21, 2014, 02:56:41 AM »
alu 10 what

Offline Jonzu95

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Re: Jake Williamson's showcase of demises
« Reply #173 on: July 21, 2014, 04:09:20 AM »
I think the best idea would be to downgrade the armor to titanium 3 or plastic 5... Try going for the cruiserweight class.

Offline Mecha

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Re: Jake Williamson's showcase of demises
« Reply #174 on: July 21, 2014, 10:07:06 AM »
Seems pretty decent.
OT: Is it just me or is it weird how this bot (posted on june 28) is still getting replies?

Offline Jakewilliamson

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Re: Jake Williamson's showcase of demises
« Reply #175 on: October 05, 2014, 01:39:17 PM »
Reviveing this thread, also
I think the best idea would be to downgrade the armor to titanium 3 or plastic 5... Try going for the cruiserweight class.
CW? How much weight?

Offline yugitom

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Re: Jake Williamson's showcase of demises
« Reply #176 on: October 05, 2014, 01:40:28 PM »
600kg

Offline Jakewilliamson

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Re: Jake Williamson's showcase of demises
« Reply #177 on: October 05, 2014, 01:43:38 PM »
600kg
Oh did not know that, thanks.

Im going back to building and start training DSL-S.

Offline Jakewilliamson

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Re: Jake Williamson's showcase of demises
« Reply #178 on: November 07, 2014, 01:38:17 PM »
CW building here.

May not properly made the best support.

Offline cephalopod

Re: Jake Williamson's showcase of demises
« Reply #179 on: November 07, 2014, 01:49:36 PM »
Really does need a much better support in my opinion, for a disc that massive. Don't think it'd be even viable IRL to do it without supports on both sides anyway. Cut the chassis size down, might give you enough weight.
Also, dat skin, meh.
bristol bot builders / two headed death flamingo / snappy robots
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