Author Topic: J24's DSL Showcase  (Read 30105 times)

Offline Vertigo

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Re: J24's DSL Showcase
« Reply #20 on: July 21, 2010, 11:24:31 AM »
Tips for your new bot:
1) Use the big blue control board (its lighter)
2) Don't use pointy tips, they have normals. This doesn't matter as much for a rammer, but I would still recommend razor tips, iron spikes, or hammers for rammers like yours.
3) Mud tyres aren't very grippy, you could use vlads, which are lighter, grippier, & would give a lower ground clearance.
4) The way you are attactching your spikes is unefficient (very heavy), use aluminium or titanium extenders
5) Use multi extenders (1kg lighter than baseplate anchors & they have more attactment points)
6) This only needs 4 ants (1 per spin motor), but personally, I would use 5 or 6 (its a rammer, so it needs to maintain full speed for as long as possible)
7) Minimise chasis space, like at the front of your bot, thats just wasting weight

Having said that, its good to see that you're building to the wieght limit (something a lot of GTM members don't do)

Offline J24

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Re: J24's DSL Showcase
« Reply #21 on: July 21, 2010, 11:29:25 AM »
thanks for that guys
ill try completely redesigning electron (not neutron, my bad) and if i can figure where the game has placed protonaut i'll upload him
also, what is a normal?

Edit: i completely overhauled electron and now he looks like this

he is so fast now it's unbelievable
thanks
« Last Edit: July 21, 2010, 11:57:21 AM by J24 »
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Offline SteveM4

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Re: J24's DSL Showcase
« Reply #22 on: July 21, 2010, 12:06:27 PM »
Looks good there

You could probably work that down to an effective middle-weight.
I do those awful YouTube videos.

Offline J24

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Re: J24's DSL Showcase
« Reply #23 on: July 21, 2010, 12:11:00 PM »
great idea king mushroom, thanks
Edit: unfortunately he just gets trounced and thrown all over the place as a middleweight, so i took him back to heavyweight, however i have a lot of unused weight so ill go put some armour on him as i just realised he still has dsa
otherwise im considering putting a piston on the front. anyone think this is a good idea?
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Offline Sparkey98

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Re: J24's DSL Showcase
« Reply #24 on: July 21, 2010, 12:40:37 PM »
Nebies giving newbies correct advice? that's a first XD

anyway it looks good but try shrinking the chassis.

Offline NFX

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Re: J24's DSL Showcase
« Reply #25 on: July 21, 2010, 12:47:38 PM »
Jeez, calm down TX.

I think, if you're planning on keeping it as a HW, put some more weapons on the front would be a good plan. Even as a MW, it is considerably underweaponed.
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Offline NFX

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Re: J24's DSL Showcase
« Reply #26 on: July 21, 2010, 12:54:58 PM »
Okay guys, don't bite at each other's necks. TX, that was totally uncalled for, Sparkey, don't join in with it.
Co-creator of The RA2 Randomiser



Offline J24

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Re: J24's DSL Showcase
« Reply #27 on: July 21, 2010, 01:07:48 PM »
Thanks for the advice NFX i'll see what i can do about the weapons
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Offline Hydro

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Re: J24's DSL Showcase
« Reply #28 on: July 21, 2010, 01:14:26 PM »
Oh cool! This is actually the first time I've seen modular armor implemented correctly.
Hi.

Offline Squirrel_Monkey

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Re: J24's DSL Showcase
« Reply #29 on: July 21, 2010, 01:23:08 PM »
Actually, the terms Newb and Noob are very different. Newb simply refers to a newbie whilst N00b is derogatory.
And Sparkey simply corrected your spelling/grammar but used a CAPITAL.
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Offline TeamXtreemer

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Re: J24's DSL Showcase
« Reply #30 on: July 21, 2010, 01:24:22 PM »
Oh i can use capitals S_M, i just couldnt be bothered, i was a bit busy.
hi

Offline Squirrel_Monkey

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Re: J24's DSL Showcase
« Reply #31 on: July 21, 2010, 01:28:18 PM »
No, I don't care about capitals but I was correcting Sparkey's correction (yuor->You're->you're)
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Offline J24

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Re: J24's DSL Showcase
« Reply #32 on: July 21, 2010, 01:31:05 PM »
Thanks fotepx
I added LOADS (for me) of spikes now and it is looking great
see for yourself
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Offline Badnik96

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Re: J24's DSL Showcase
« Reply #33 on: July 21, 2010, 01:31:59 PM »
I would switch back to hex plates for wheelguards (or DSL bars), because the wide ramplates suck in DSL.

Offline FOTEPX

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Re: J24's DSL Showcase
« Reply #34 on: July 21, 2010, 01:34:03 PM »
Looks good, but use Dsl Bars instead Wide Titanium thingys. Can we see insides, and the armour?


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Offline Squirrel_Monkey

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Re: J24's DSL Showcase
« Reply #35 on: July 21, 2010, 01:34:30 PM »
Yes, DSL Bars are good.
Mount the alum extenders side ways to attach 2 weapons to each one.
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Offline SteveM4

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Re: J24's DSL Showcase
« Reply #36 on: July 21, 2010, 01:36:19 PM »
I found quick that if you hit a ram-plate right once, it just falls off.
Thats why my bots have wide parts at the back, to put the wheels in (now you know  :bigsmile:)
Also, I see a hex plate in the middle with no spike, intentional?
I do those awful YouTube videos.

Offline J24

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Re: J24's DSL Showcase
« Reply #37 on: July 21, 2010, 01:47:10 PM »
ill see what i can do about the armor
@mush the center hex plate is the master, which cannot have a spike mounted on it
Edit:I put some spinner shell plates on as armor, which will hopefully be sturdier and look really cool
And i made it 800 exactly! WooHoo!
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Offline SteveM4

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Re: J24's DSL Showcase
« Reply #38 on: July 21, 2010, 04:37:05 PM »
Wow, thats the first 800 I have ever seen.

One question, is it vulnerable to flipping itself upon contact with other robots? 
I do those awful YouTube videos.

Offline Sparkey98

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Re: J24's DSL Showcase
« Reply #39 on: July 21, 2010, 04:48:20 PM »
I just called him  a newbie. I'm technically I'm a newbie, SO ARE YOU