Author Topic: FlamesOfIce's DSL IRL Showcase  (Read 6869 times)

Offline Badger

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Re: FlamesOfIce's DSL IRL Showcase
« Reply #20 on: July 18, 2018, 03:03:18 PM »
Should I enter it into a tournament?
Sure, nobody's stopping you. It's a good way to learn the weaknesses of your designs combat-wise

As for the bot, I'm really not a fan of the open back at all, I think that needs to be covered up. And if you're making extenderbots, you should use the pixel chassis that comes with DSL 2.2 CE (or you can find it on the bot exchange). And the exposed front drive motors aren't really IRL I think.

It's a cool gimmick for a bot, having it just be really long, but I feel like in this case it was a flaw of your building rather than something you set out to do. Maybe I'm wrong on that, but either way I don't think you really pulled it off with all the panel gaps and stuff.

Oh, and CROP YOUR SCREENSHOTS
also lol at most toxic guy around calling others out on this sh**
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Offline FlamesOfIce

Re: FlamesOfIce's DSL IRL Showcase
« Reply #21 on: July 20, 2018, 06:49:52 AM »
Inspired by Olister92's Inhaler, I decided to make my own 4-Bar flipper.

And so... HERE IS:

 
Screen Shot 2018-07-20 at 12.13.21.png


 
Screen Shot 2018-07-20 at 12.13.33.png


 
Screen Shot 2018-07-20 at 12.13.48.png


MAN IN BLACK!!!

Offline Dark-Al

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Re: FlamesOfIce's DSL IRL Showcase
« Reply #22 on: July 20, 2018, 08:11:19 AM »
That's not a bad start. The number one tip if you're making faux extender bots is that you don't need to stick on steel armour onto the main chassis. Because most of your bot will be protected by the outside armour plates, there's no need in having a tough enough chassis armour to protect your bot's vitals, this is just a waste of weight. Swapping the armour for something like plastic 5 will save weight to put towards better weaponry, better drive motors, or even better protection.

As for your weapon, you should swap out the VDMA for another burst piston to get a little more power into the weapon. When I built Grindelwald for GTMCS2, I used a wide medium burst for the base, followed by a medium for the end burst, if you want an little idea of how much power a HW four bar should possess for OOTA capabilities. Apart from that, you should make your flipping arm's armour plate a little longer. You should try and fit the flipping arm within the space of the gap, mainly to ensure that your opponent can be directly on the bar when your bot get's underneath them for a immediate flip, instead trying to get the bot to move upwards.

Offline Olister92

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Re: FlamesOfIce's DSL IRL Showcase
« Reply #23 on: July 20, 2018, 02:36:43 PM »
I'm just honoured that one of my bots has been used for inspiration  :heart_smiley:

Offline FlamesOfIce

Re: FlamesOfIce's DSL IRL Showcase
« Reply #24 on: August 27, 2018, 03:18:08 PM »
After losing to Primodious in Deathmatch 2, i decided to rebuild First Blood
 
Screen Shot 2018-08-27 at 21.12.42.png


I also made a heavyweight version
 
Screen Shot 2018-08-27 at 21.12.25.png


And last but not least, I made an overhead spinner.
 
Screen Shot 2018-08-27 at 21.13.12.png



Edit: Because its not obvious, yes First Blood(cw) and normal First Blood has two teeth.
« Last Edit: August 27, 2018, 04:12:47 PM by FlamesOfIce »

Offline FlamesOfIce

Re: FlamesOfIce's DSL IRL Showcase
« Reply #25 on: August 28, 2018, 05:15:55 AM »
Ive entered First Blood and Tipping point into VG showdown!

Offline [cringey name goes here]

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Re: FlamesOfIce's DSL IRL Showcase
« Reply #26 on: August 28, 2018, 05:38:06 AM »
What video game are they based on?
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Offline FlamesOfIce

Re: FlamesOfIce's DSL IRL Showcase
« Reply #27 on: August 28, 2018, 05:39:51 AM »
I don't understand what you mean by that.

Offline Billy5545

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Re: FlamesOfIce's DSL IRL Showcase
« Reply #28 on: August 28, 2018, 05:47:30 AM »
I don't understand what you mean by that.
VG Showdown's gimmick is that your bot must be based on a video game. Also just asking, but do you also plan to join Mech Madness 2, Brother in Arms, and Middleweight Mixup 2?

Offline FlamesOfIce

Re: FlamesOfIce's DSL IRL Showcase
« Reply #29 on: August 28, 2018, 05:48:52 AM »
Shoot. Ill enter them into Mech Madness 2 instead. I missed your message informing us about it.

Offline FlamesOfIce

Re: FlamesOfIce's DSL IRL Showcase
« Reply #30 on: September 01, 2018, 09:56:20 AM »
Here are my two middleweights for MM2

Judgemental Crisis (Weapon powered by flat-motor and drive by slimbodies):
 
Screen Shot 2018-08-29 at 17.21.24.png


and

Immortal (Shell powered by 4-mag, Drive is slimbodies):
 
Screen Shot 2018-08-31 at 21.53.06.png



Edit: Judgemental Crisis no longer has the useless beater bars.

Offline FlamesOfIce

Re: FlamesOfIce's DSL IRL Showcase
« Reply #31 on: September 03, 2018, 03:22:57 PM »
Inspired by Billy using IRL weights in his showcase, I decided to do the same. (Who calculated the conversions is shown in Billys showcase.)
 
Thermite Splash.bmp

Thermite Splash.bmp

Offline FlamesOfIce

Re: FlamesOfIce's DSL IRL Showcase
« Reply #32 on: September 03, 2018, 04:39:03 PM »
Does anyone know of any tournaments apart from Mech Madness 2 that I can enter bots to? I can't find many for DSL IRL HW.

Offline FlamesOfIce

Re: FlamesOfIce's DSL IRL Showcase
« Reply #33 on: September 23, 2018, 09:25:19 AM »
Here is my new bot Sulphate, an angled disc spinner.
 
image0.jpg


Also, because i can't go a post without shilling, please check out my new tournament if you haven't already and if you like the idea, please give it a yes vote. I only need 3 more. The tournament is https://gametechmods.com/forums/public-tournament-discussion/shred-bots-discussion/20/. Thx

Offline NeonCalypso

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Re: FlamesOfIce's DSL IRL Showcase
« Reply #34 on: September 23, 2018, 09:44:17 AM »
Loving the look of that disc, reminds me of rotator honestly
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Offline pokebro14

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Re: FlamesOfIce's DSL IRL Showcase
« Reply #35 on: September 25, 2018, 03:01:35 AM »
Love that disc but the rest of the bot is a little boring and boxy.
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Offline FlamesOfIce

Re: FlamesOfIce's DSL IRL Showcase
« Reply #36 on: October 03, 2018, 03:51:34 PM »
Hey guys I've rebuilt First Blood from scratch with the same idea to make it better. Heres the new one.

 
Screen Shot 2018-10-03 at 21.49.46.png


 
Screen Shot 2018-10-03 at 21.49.51.png

Offline Billy5545

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Re: FlamesOfIce's DSL IRL Showcase
« Reply #37 on: October 03, 2018, 05:31:16 PM »
Hey guys I've rebuilt First Blood from scratch with the same idea to make it better. Heres the new one.

  [ Quoting of attachment images from other messages is not allowed ]  

  [ Quoting of attachment images from other messages is not allowed ]
Looks cool and more effective, particularly at wedging and spinner killing, as well as gutripping. And while slower, that one also looks more stable with less drive. This is because few weeks before, I downloaded the old version from Bot Exchange and tested it against OverChopper, and the disc on the old version alone can flip my bot over

Offline FlamesOfIce

Re: FlamesOfIce's DSL IRL Showcase
« Reply #38 on: June 24, 2019, 01:44:20 PM »
 
2019-06-24.png


HEY GUYS! I'm back, if anyone remembers me xD.


Anyway, this new bot Blood Shatter is in short made to survive the full three minutes. It is surrounded by 'ablative' armor inspired by Shatter but has a frame of steel with all the internals being held inside it. I've put this bot against the DSL Shrederator and it did manage to maintain full mobility throughout the whole 3 minutes despite losing a lot of its basic chassis. I've used typhoon teeth with a small drum for the weapon and it is powered by flat motors. Anyone have any ways to improve?  :bigsmile:

Offline Team Code Red Robotics

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Re: FlamesOfIce's DSL IRL Showcase
« Reply #39 on: June 24, 2019, 01:50:45 PM »
 [ Quoting of attachment images from other messages is not allowed ]  

HEY GUYS! I'm back, if anyone remembers me xD.


Anyway, this new bot Blood Shatter is in short made to survive the full three minutes. It is surrounded by 'ablative' armor inspired by Shatter but has a frame of steel with all the internals being held inside it. I've put this bot against the DSL Shrederator and it did manage to maintain full mobility throughout the whole 3 minutes despite losing a lot of its basic chassis. I've used typhoon teeth with a small drum for the weapon and it is powered by flat motors. Anyone have any ways to improve?  :bigsmile:
There's a big amount of gaps in between the motors and such, other than that it looks decently solid. Typhoon teeth is a little frowned upon by some people, maybe a beater drum would look better but I kinda like it :thumbup
um ackshually I did not crap my pants