gametechmods

Robot Arena => Showcases => DSL TC Showcases => Topic started by: drakemike22 on February 15, 2014, 04:17:17 PM

Title: Drake DSL
Post by: drakemike22 on February 15, 2014, 04:17:17 PM
first attempt at dsl i dont know if i really like this bot or not
(http://i1315.photobucket.com/albums/t583/drakemike22/robot2_zps4d3905ab.png) (http://s1315.photobucket.com/user/drakemike22/media/robot2_zps4d3905ab.png.html)
Title: Re: Drake Garage
Post by: KOS on February 15, 2014, 04:30:40 PM
Looks cool, i'm not a pro at DSL, so i will let the DSL guys fill you in.
Title: Re: Drake Garage
Post by: rnifnuf on February 15, 2014, 05:09:45 PM
I see that you are taking a shot at DSL building. The first thing that you should know about DSL building is that it is nothing like Stock building. The two games have two completely different building standards. In DSL, the bot has to be physically possible, although not always realistic. I immediately see some glaring problems with your bot. You're new, so it's alright as long as these things get fixed. The issues I found were:


What armor are you using and are the NPC-T64's normal or fast? Also, name your DSL showcase something different from your Stock showcase to avoid confusion (and possibly delay). Even "Drake Garage DSL" is acceptable. Finally, read the tutorials and showcases from more experienced members. GTM Moderator Naryar has an excellent insight on DSL building. Do these things, and you will be great, I'm sure of it.
Title: Re: Drake DSL
Post by: cephalopod on February 15, 2014, 06:44:56 PM
rnifnuf pretty much covered it all - 1 thing worth noting though is VS really don't need a wedge if you can manage it - losing the wedge will mean more opponents will hit the blades (because it's never 100% sure to go under anything with a wedge, but no wedge = lots of hits).
Title: Re: Drake DSL
Post by: Davidyamy on March 10, 2014, 10:58:31 PM
too good to be the first attempt