Author Topic: Doomkiller's Razor-Filled Bots  (Read 54904 times)

Offline Doomkiller

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Re: Doomkiller's Bots
« Reply #340 on: December 20, 2009, 10:24:16 PM »
Sweet bots! Mind if I use the weapon system of your drum on my prototype? It's so awesome. :D

Nope, go right ahead. O and thanks :D
 
@JoeBlo: Ah yes. Time for Revenge  :evilsmile:   O, I think it's spelt Grindhouse :p
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Offline JoeBlo

Re: Doomkiller's Bots
« Reply #341 on: December 20, 2009, 10:37:37 PM »
stop picking on spelling when I type to fast  :p  also you still owe me that $20,000 Virtual Money  :p

Offline Doomkiller

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Re: Doomkiller's Bots
« Reply #342 on: December 21, 2009, 11:51:36 PM »
Yeah.. about that....

Anyway, heres Blastlab (yeah, ima running out of ideas):

Lw sawbot with 1 mm tite. Works quite well. 3 ants if you cant see

Infectious Virus upgrade:

1 mm tite with npc fast. Good for trapping bots.

Infectious Desiease ( yes, i spelt it wrong):

1 mm tite. Quite destructive

Speedy Recovery:

Just wanted to try a MW with 4 npc fast with hypnos. Fast :) 1 mm tite
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Offline JoeBlo

Re: Doomkiller's Bots
« Reply #343 on: December 21, 2009, 11:58:15 PM »
all the names seem related did you send this to Nar ?


anyway Infectious Virus looks awesome, only thing is there may be better choices then flipper segments for trapping robots

Offline Doomkiller

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Re: Doomkiller's Bots
« Reply #344 on: December 21, 2009, 11:59:32 PM »
eh no, I havnt even though of sending a team to nar :P

Might though, just really need a good HW
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Offline JoeBlo

Re: Doomkiller's Bots
« Reply #345 on: December 22, 2009, 12:02:07 AM »
err sorry to say its about 7 days past the extended deadline :P


eh no, I havnt even thought of sending a team to nar :P


their is a t in thought  :p


lol got you back

Offline Doomkiller

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Re: Doomkiller's Bots
« Reply #346 on: December 22, 2009, 12:11:55 AM »
O well then NVm about it :p

Ill get u back someday
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Offline Naryar

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Re: Doomkiller's Bots
« Reply #347 on: December 22, 2009, 04:05:59 AM »
Your MW rammer is underpowered.

Offline Doomkiller

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Re: Doomkiller's Bots
« Reply #348 on: December 24, 2009, 03:38:40 AM »
Didn't Expect this to work but:

I might Have found my HW for the team.
Anyway, 3 mm titanium, and Great trapping action. Kill Sheck Spinners for breakfeast.
Problem: Not invertible but I still like it :D
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Offline Pwnator

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Re: Doomkiller's Bots
« Reply #349 on: December 24, 2009, 03:47:45 AM »
Looks awesome, but the weapon setup after the angled shell panels is kinda messy.
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Offline JoeBlo

Re: Doomkiller's Bots
« Reply #350 on: December 24, 2009, 03:49:21 AM »
Kill Sheck Spinners for breakfeast.

why do you Kill your breakfast ? hahaha

anyway really nice looking robot, the name Dissection comes to mind  :evilsmile:


but yeah seems a little messy on the sides

Offline Naryar

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Re: Doomkiller's Bots
« Reply #351 on: December 24, 2009, 04:40:25 AM »
Cool design, but your weapon setup is really messy.

Offline trumpetguy

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Re: Doomkiller's Bots
« Reply #352 on: December 25, 2009, 09:01:02 PM »
Some of the weapons are useless props like those spike strips.

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Offline System32

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Re: Doomkiller's Bots
« Reply #353 on: December 25, 2009, 09:22:23 PM »
I like it. The bot damages the opponent as it drives up the wedge, and traps their wedges over the juggling weapons!

Yeah, you should play aroun with the side weapons more, it looks jagged and HS foody...
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Offline Doomkiller

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Re: Doomkiller's Bots
« Reply #354 on: January 08, 2010, 06:23:24 PM »
5 lws, and I still cant decide which one to use for wheely tag team tournament

1: A lw drum bot

Yes, the piglets are angled on purpose. Quite wedgy, able to outwedge metal hinge wedges, with small wedges :)
A quick killer, with 1 mm Titanium

2: Evil Eye

LW rammer trapper. Kinda doesn't trap the way I had hope, but it still does quite some damage. 1 mm Titanium.

3: Some Odd vs

Fusion between reier's vs and scraps vs. Does quite well, but tips when turns too fast. 3 mm Plastic

4: Test Flip

Yeah, wanted to try a bot with the firestorm flipper. Work quite well, wedgey and powerful. ( yes, I know its 10 kgs underweight, was gona try some different wheels on it)

5: UnderStrike v4

Even more powerful, wedgy and defensive. 3 mm plastic

What ya guys think?
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Offline Sage

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Re: Doomkiller's Bots
« Reply #355 on: January 08, 2010, 08:18:49 PM »
On the trapper, angle the razors up. Will trap much better.
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Offline Doomkiller

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Re: Doomkiller's Bots
« Reply #356 on: January 08, 2010, 08:19:44 PM »
Thanks sage, will definetly try that
"I make death fun!"
Quote from: NerdCubed
OH MY GOD IT'S JAWS!

Offline JoeBlo

Re: Doomkiller's Bots
« Reply #357 on: January 08, 2010, 09:36:58 PM »
shhhhh dont let nary see the trapper :P

to me the pop up looks the best

Offline Naryar

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Re: Doomkiller's Bots
« Reply #358 on: January 09, 2010, 04:30:01 AM »
shhhhh dont let nary see the trapper :P

TOO DAMN LATE !

It looks good but still a clone and a design i was going to build:P

On the trapper, angle the razors up. Will trap much better.

I will agree with this. I need to rebuild Blade Barrier this way.

Offline System32

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Re: Doomkiller's Bots
« Reply #359 on: January 09, 2010, 06:09:02 AM »
You've seen my bot, and in all honesty I think the Drum and VS compliments it.
 
However, The popup is just too good looking, even though I hate Firestorm Flippers.
 
I'd choose the popup...
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