Now Naryar gonna have to find a corner to shrivel up and cry in.
i dont really like the chamber tbh :/idk why, probably because of the fact that i hate giant boxes for robots.rolling madness looks really cool though
You can always up the armor to get it to the weight limit.
Quote from: 123savethewhales on January 10, 2013, 02:14:31 AMYou can always up the armor to get it to the weight limit. Believe me, I tried. Right now I think the bot has armor plastic2. Looks like I only needed a few free Kg to get it to plastic3. So I replaced the medium beater bars at the tip for smaller ones. But then I lost so much weight by doing so that even with plastic 3 the total weight was about the same again. I tried for titanium2 or steel2 but it told me again it would go above 800kg. Then i tried replacing the maces for simple spikes, same result. Then I removed one ant battery and I succeeded in getting real close to the weight limit but then I hadn't enough power for the bot. I could get it to the weight limit, if I turned the bot asymmetric but I hate asymmetry and this bot is all about symmetry to keep it balanced on its wheels. At this point I got frustrated and gave up, hoping no one in GTM would notice the slight weight problem, which failed Your comment is targeting Rolling Madness, right? Because as a joke bot The Chamber's weight is irrelevant.
By the 2 and 3 you mean 3 and 5 right?
Or just dump in another battery and use small control board.
Ditch the steel extenders and use beaters. :P
I was hoping for some more round tips for the structure. The razors are too weak and irons only deal damage in the tip, which makes it useless in this case. Honestly, I think maces are the best option here. They are not too long weapons and have decent HP
Quote from: Domanating on January 11, 2013, 09:10:45 AMI was hoping for some more round tips for the structure. The razors are too weak and irons only deal damage in the tip, which makes it useless in this case. Honestly, I think maces are the best option here. They are not too long weapons and have decent HPI didn't think irons had normals... And don't they have a concussion value along with some piercing?
Quote from: HurricaneAndrew on January 11, 2013, 09:14:39 AMQuote from: Domanating on January 11, 2013, 09:10:45 AMI was hoping for some more round tips for the structure. The razors are too weak and irons only deal damage in the tip, which makes it useless in this case. Honestly, I think maces are the best option here. They are not too long weapons and have decent HPI didn't think irons had normals... And don't they have a concussion value along with some piercing?I think irons do have normals... Well at least there's nothing in the description that points otherwise, I'm not sure