putting flamethrowers on flails and spinning them dramatically increases their range
Put the flamethrowers on flails unless rule of 7Quote from: RA2wikiputting flamethrowers on flails and spinning them dramatically increases their rangeAlso the armour looks a bit messy but megusta.png too much to complain.
Put the flamethrowers on flails unless rule of 7Quote from: RA2wikiputting flamethrowers on flails and spinning them dramatically increases their rangeAlso the armour looks a bit messy but megusta.png too much to complain.[/quoteand it makes them havok like crazy and sometimes teleport the bots OOTA
so, how much does it AGOD?
Finally, to make it the very best, like no bot ever was, you need to put ballasts in to pass the real test.
needz moar hammer
dude what are you doing with spin motors as drive?Everybody knows you're supposed to use pistons!
Use TWM3R LX's to spin the weapon, you don't need the power a Perm provides
Needs moar treads