Author Topic: Condor's showcase  (Read 19758 times)

Offline Jack Daniels

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Re: Condor's showcase
« Reply #140 on: January 02, 2010, 10:54:01 AM »
Billy Bot saws are more durable but have a slightly lower DP number... If you can shave off some KG with the extender work you can easily mount dual Billy Bots on each motor.  I am not sure how the damage is done with that disc though.  The BB saw has two blades on each weapon.  123STW might be able to answer if each blade can do damage.  I forget how to check where the weapons "damage mesh" is.

But anyways, if the BB saws do damage on both blades then you can boost the weapon set up from four to 8 and the collision mesh of the saws might protect your bot more because they are longer.  Am I making any sense here?  :P

Offline madman3

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Re: Condor's showcase
« Reply #141 on: January 02, 2010, 11:50:17 AM »
Looks fairly well armed, but the back will get munched. That and the potentially bad drive, and you have a weakness.

Offline Jack Daniels

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Re: Condor's showcase
« Reply #142 on: January 02, 2010, 12:03:26 PM »
Looks fairly well armed, but the back will get munched.

If anything reaches the back.  Alot of the builders seem to prefer a wide stance front charge and hope for the best.  As long as you keep your drive motors fast the bot can swing around quickly enough to avoid a swing around attack.  Durability on the rear motors is important for that.

To me, leaving the ass end exposed like that is like playing Poker... Sometimes you get the Ace... sometimes you get crap... All or nothing.

Offline 123savethewhales

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Re: Condor's showcase
« Reply #143 on: January 02, 2010, 07:46:24 PM »
123STW might be able to answer if each blade can do damage.  I forget how to check where the weapons "damage mesh" is.

While I never really pay much attention to the normal line, bb saw only has 1 blade collision.  You can check collision by pressing F12 in the botlab.

Offline Condor33

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Re: Condor's showcase
« Reply #144 on: January 04, 2010, 08:53:23 PM »
Another update
I had to sacrifice a lot to get that weapon setup, this is like a MW Daisy Might. Only has 4 ant batts now.

I probably need to strike a balance between the two designs I had.
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Offline 123savethewhales

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Re: Condor's showcase
« Reply #145 on: January 04, 2010, 10:46:23 PM »
You must have bottom armor if you wish to survive with these kinds of wedge-less builds.

I would say down your drive to slim motor, and use vlad wheels.

Offline madman3

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Re: Condor's showcase
« Reply #146 on: January 05, 2010, 06:00:06 AM »
Yeah, the lack of bottom armor without a wedge will mean a decent gutripper will have this splattered. It will, however, eat SnS for breakfast, or a HS for that matter.

Offline Naryar

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Re: Condor's showcase
« Reply #147 on: January 05, 2010, 06:03:32 AM »
Clearly going to get raped by the first true popup you'd encounter... hopefully aren't a lot of them in CC3

4 ants is fine, but use TWM3s for the weapons as well since they are tougher.

EDIT: Also use a flippermaker rather than this T-extender since it's tougher and you'll save 2 kg.

Offline 123savethewhales

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Re: Condor's showcase
« Reply #148 on: January 05, 2010, 06:27:13 AM »
Yeah, the lack of bottom armor without a wedge will mean a decent gutripper will have this splattered. It will, however, eat SnS for breakfast, or a HS for that matter.
From my experience with this kind of wedge-less bot (and I must say I build quite a few), they tend to be weakest vs long range HS/hammer SnS and strongest vs gutrippers/popups, providing the chassis is armored properly.  Popups/gutrippers tend to have less weapons pound for pound.  As such you can easily break all their weapons by grinding at the top.  As for why SnS/HS will kill it, it is because they can destroy your ground support which kills both your drive and damage.  They are also extremely easy to swap away, because unlike a wedge, they tend to provide more surface area for a hit from the side.  In this particular case it's made worst by the fact that those silly pre made disk has normal, so hammer coming from the side can easily destroy them without taking damage in return.  It would probably do okay vs shell spinner/flail shell spinners though.

My guess is that it won't win against Dream Catcher.

Offline Condor33

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Re: Condor's showcase
« Reply #149 on: January 09, 2010, 03:46:59 PM »
I just tested a new configuration and I have one conclusion: it sucks.


Not enough time to build a whole new bot, so I'm just going to leave the first one in the tourney. It was faster, wedgier, and the weapons were more effective.


Screw the whole thing.
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Offline Sparkey98

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Re: Condor's showcase
« Reply #150 on: January 09, 2010, 03:48:22 PM »
damn you build some scarry bots :beer:

Offline Condor33

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Re: Condor's showcase
« Reply #151 on: January 16, 2010, 10:06:11 PM »
My entry to the UHW arms race: Darkstar

I'm focusing more on armor than on weapons as you can see. I also have NO idea where you're getting all the weight for those motors, 123.
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Offline Sparkey98

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Re: Condor's showcase
« Reply #152 on: January 16, 2010, 10:13:20 PM »
HOLY **********************************************8******888*8EIGHT
I need to get an Antiballast

Offline 123savethewhales

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Re: Condor's showcase
« Reply #153 on: January 16, 2010, 10:17:44 PM »
Looks nice.

As for motors, I thought I have no more than 8 in most of my bots, except 1.  My guess is that my bots has less armor.

BTW how many KG worth of weapons are there?

Offline The Ounce

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Re: Condor's showcase
« Reply #154 on: January 16, 2010, 11:03:42 PM »
Let's see, if all of the weapon arms were symmetrical, then

3 vlad spikes per arm: 90 kgs + 3 70kg DSL hammers per arm: 210 kgs = 300 kgs per arm * 8 = 2400 kgs of weaponry.  O_O

I don't know about the DSL bars however.


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Offline Condor33

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Re: Condor's showcase
« Reply #155 on: January 30, 2010, 12:02:59 PM »
I worked for about an hour and a half on this UHW chassis.

I was trying to make a super-Snowjob, but it failed pretty badly. Do you think I can do anything with this or should I just scrap it.
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Offline somestrangeguy

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Re: Condor's showcase
« Reply #156 on: January 30, 2010, 03:12:27 PM »
If you still have weight left, add some of those 100kg plows on it.

Offline 123savethewhales

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Re: Condor's showcase
« Reply #157 on: January 30, 2010, 10:25:21 PM »
Does it move fast?

Offline TriTon

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Re: Condor's showcase
« Reply #158 on: January 30, 2010, 11:46:27 PM »
Does it move fast?

With 12 E-teks I'm going to say yes.

Offline Condor33

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Re: Condor's showcase
« Reply #159 on: May 22, 2010, 10:06:56 PM »
Yet again reviving this thing to get some feedback on my RIP2 entry



Armor is tite 1 and it has 12 ant batts.


It's called "Maus" after a experimental superheavy (180t!) German tank during WWII.


Some things to note: I've since removed the random multiextender near the dual perm. Those 120X20 DSL bars are for preventing gyrodancing, but they need to be longer to be functional. I'm using treads because they are only 20KG heavier than Overkill tires and far stronger.


There are a TON of issues with this though. It gyrodances like crazy, the disc falls off all the time and it has a hard time even out wedging Mikado from NAR AI. It needs a major overhaul. What do you think I can improve?
Avoid the beam and you won't get hit!

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