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(https://gametechmods.com/uploads/images/72278MW001 Deathbringer.png)
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that looks awesome !!!!!
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Classicus, you are starting to scare me bro.
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how do you even
looking great, like the skinned hypno teeth
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Hell yes! Great looks, and themed around one of my favorite game premises ever.
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Looking quite good. Flipper's a bit short, but never mind. Why was it that you deleted your old showcase, by the way? There were plenty of really cool designs in there.
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Awesome bot and awesome skinned teeth.
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Why new thread?
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I will only be putting robots of the highest quality (in my mind) in this thread, I felt the old thread was losing the standard it started with.
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I will only be putting robots of the highest quality (in my mind) in this thread, I felt the old thread was losing the standard it started with.
No way, dude!
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Awesome indeed.
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These are the results from my prototype home-made 'season'
Event | Round | Heat | | RUNNER-UP | WINNER |
1 | 1 | A | RED ALERT | | |
| | | iNsAnItY | | |
| | | Mechavore | | |
| | | Top Dog | | |
| | B | Samurai | | |
| | | Complete Control | | |
| | | Tazbot | | |
| | | Ripblade II | | |
| | C | Potters Wheel | | |
| | | Hypno-Disc | | |
| | | Bulldog Breed | | |
| | | Heavy Metal Noise | | |
| | D | Tempest | | |
| | | Death Bringer | | |
| | | The Boxer Returns | | |
| | | Devil II | | |
| Final | | Mechavore | | |
| | | Samurai | | |
| | | Hypno-Disc | | |
| | | Death Bringer | Mechavore | Death-Bringer |
2 | 1 | A | Samurai | | |
| | | Razorback | | |
| | | Heavy Metal Noise | | |
| | | Dominator 2 | | |
| | B | Blood Runner | | |
| | | Mechavore | | |
| | | Wedge of Doom | | |
| | | Death Bringer | | |
| Final | | Samurai | | |
| | | Death Bringer | Samurai | Death-Bringer |
3 | 1 | A | Saber Teeth | | |
| | | Hypno-Disc | | |
| | | Lock Nut | | |
| | | Heavy Metal Noise | | |
| | B | Shrederator | | |
| | | Razorback | | |
| | | Tempest | | |
| | | Tornado | | |
| | C | Devil II | | |
| | | Mechavore | | |
| | | Supernova | | |
| | | Wedge of Doom | | |
| | D | Death Bringer | | |
| | | The Boxer Returns | | |
| | | Vladiator | | |
| | | Dominator 2 | | |
| 2 | A | | | |
| | | | | |
| | B | | | |
| | | | | |
| Final | | | | |
| | | | | |
4 | 1 | A | Samurai | | |
| | | 259 | | |
| | B | Firestorm | | |
| | | Razorback | | |
| | C | Devil II | | |
| | | The Boxer Returns | | |
| | D | RED ALERT | | |
| | | Death Bringer | | |
| Final | | | | |
| | | | | |
| | | | | |
| | | | | |
5 | 1 | A | Mechavore | | |
| | | Top Dog | | |
| | | Tornado | | |
| | | Wedge of Doom | | |
| | B | Iceberg | | |
| | | Complete Control | | |
| | | VENGEANCE | | |
| | | frenZy | | |
| | C | Samurai | | |
| | | The Boxer Returns | | |
| | | Razorback | | |
| | | Ripblade II | | |
| | D | RED ALERT | | |
| | | Potters Wheel | | |
| | | Tazbot | | |
| | | 259 | | |
| | E | Saber Teeth | | |
| | | Hypno-Disc | | |
| | | Slashback | | |
| | | Storm II | | |
| | F | Wheely Big Cheese | | |
| | | Lock Nut | | |
| | | Heavy Metal Noise | | |
| | | Dominator 2 | | |
| | G | Death Bringer | | |
| | | Firestorm | | |
| | | Shrederator | | |
| | | Tempest | | |
| | H | Blood Runner | | |
| | | Devil II | | |
| | | Bulldog Breed | | |
| | | Supernova | | |
| 2 | A | | | |
| | | | | |
| | | | | |
| | | | | |
| | B | Saber Teeth | | |
| | | Dominator 2 | | |
| | | Death Bringer | | |
| | | Blood Runner | | |
| Final | | | | |
| | | | | |
6 | 1 | A | RED ALERT | | |
| | | Blood Runner | | |
| | | Bulldog Breed | | |
| | | Tempest | | |
| | B | Death Bringer | | |
| | | Saber Teeth | | |
| | | Lock Nut | | |
| | | 259 | | |
| Final | | Bulldog Breed | | |
| | | Death Bringer | Death Bringer | Bulldog Breed |
7 | 1 | A | RED ALERT | | |
| | | Saber Teeth | | |
| | | iNsAnItY | | |
| | | Top Dog | | |
| | B | Firestorm | | |
| | | Supernova | | |
| | | 259 | | |
| | | Vladiator | | |
| | C | Death Bringer | | |
| | | Storm II | | |
| | | Bulldog Breed | | |
| | | Wedge of Doom | | |
| | D | The Boxer Returns | | |
| | | Hypno-Disc | | |
| | | Iceberg | | |
| | | Tazbot | | |
| 2 | A | iNsAnItY | | |
| | | 259 | | |
| | B | Death Bringer | | |
| | | Hypno-Disc | | |
| Final | | iNsAnItY | | |
| | | Death Bringer | Insanity | Death-Bringer |
8 | 1 | A | Shrederator | | |
| | | Hypno-Disc | | |
| | B | Potters Wheel | | |
| | | Complete Control | | |
| | C | Lock Nut | | |
| | | frenZy | | |
| | D | Death Bringer | | |
| | | Razorback | | |
| Final | | Shrederator | | |
| | | Complete Control | | |
| | | Lock Nut | | |
| | | Death Bringer | Shrederator | Death-Bringer |
9 | 1 | A | Potters Wheel | | |
| | | Iceberg | | |
| | B | Top Dog | | |
| | | Tempest | | |
| | C | iNsAnItY | | |
| | | Bulldog Breed | | |
| | D | Lock Nut | | |
| | | Mechavore | | |
| | E | Saber Teeth | | |
| | | frenZy | | |
| | F | Death Bringer | | |
| | | Hypno-Disc | | |
| | G | Samurai | | |
| | | Vladiator | | |
| | H | Wheely Big Cheese | | |
| | | The Boxer Returns | | |
| | I | Complete Control | | |
| | | Tornado | | |
| | J | RED ALERT | | |
| | | Dominator 2 | | |
| | K | Devil II | | |
| | | Supernova | | |
| | L | Razorback | | |
| | | Wedge of Doom | | |
| | M | Storm II | | |
| | | Heavy Metal Noise | | |
| | N | Firestorm | | |
| | | Ripblade II | | |
| | O | Shrederator | | |
| | | VENGEANCE | | |
| | P | Blood Runner | | |
| | | Slashback | | |
| 2 | A | Potters Wheel | | |
| | | Top Dog | | |
| | B | iNsAnItY | | |
| | | Lock Nut | | |
| | C | FrenZy | | |
| | | Death Bringer | | |
| | D | Samurai | | |
| | | Wheely Big Cheese | | |
| | E | Complete Control | | |
| | | Dominator 2 | | |
| | F | Supernova | | |
| | | Razorback | | |
| | G | Heavy Metal Noise | | |
| | | Ripblade II | | |
| | H | Shrederator | | |
| | | Blood Runner | | |
| 3 | A | Top Dog | | |
| | | Lock Nut | | |
| | B | Death Bringer | | |
| | | Wheely Big Cheese | | |
| | C | Dominator 2 | | |
| | | Supernova | | |
| | D | Ripblade II | | |
| | | Blood Runner | | |
| Final | | Lock Nut | | |
| | | Death Bringer | | |
| | | Supernova | | |
| | | Ripblade II | | |
10 | 1 | A | Slashback | | |
| | | Lock Nut | | |
| | | Tazbot | | |
| | | 259 | | |
| | B | Death Bringer | | |
| | | Mechavore | | |
| | | VENGEANCE | | |
| | | Tempest | | |
| Final | | | | |
| | | | | |
11 | 1 | A | iNsAnItY | | |
| | | Top Dog | | |
| | | 259 | | |
| | | Tornado | | |
| | B | Blood Runner | | |
| | | Firestorm | | |
| | | Complete Control | | |
| | | Bulldog Breed | | |
| | C | Storm II | | |
| | | Razorback | | |
| | | Tempest | | |
| | | Dominator 2 | | |
| | D | RED ALERT | | |
| | | Slashback | | |
| | | frenZy | | |
| | | Vladiator | | |
| | E | Samurai | | |
| | | The Boxer Returns | | |
| | | VENGEANCE | | |
| | | Ripblade II | | |
| | F | Wheely Big Cheese | | |
| | | Hypno-Disc | | |
| | | Iceberg | | |
| | | Supernova | | |
| | G | Death Bringer | | |
| | | Saber Teeth | | |
| | | Tazbot | | |
| | | Heavy Metal Noise | | |
| | H | Devil II | | |
| | | Shrederator | | |
| | | Lock Nut | | |
| | | Mechavore | | |
| 2 | A | | | |
| | | | | |
| | B | | | |
| | | | | |
| | C | | | |
| | | | | |
| | D | Death Bringer | | |
| | | Lock Nut | [ |
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12 | 1 | A | 259 | | |
| | | Dominator 2 | | |
| | B | Storm II | | |
| | | Complete Control | | |
| | C | Lock Nut | | |
| | | Ripblade II | | |
| | D | Death Bringer | | |
| | | Devil II | | |
| Final | | | | |
| | | | | |
| | | | | |
| | | | | |
13 | 1 | A | frenZy | | |
| | | Ripblade II | | |
| | B | RED ALERT | | |
| | | Iceberg | | |
| | C | Devil II | | |
| | | Wedge of Doom | | |
| | D | Storm II | | |
| | | Mechavore | | |
| | E | Potters Wheel | | |
| | | Heavy Metal Noise | | |
| | F | Complete Control | | |
| | | Tempest | | |
| | G | Death Bringer | | |
| | | Wheely Big Cheese | | |
| | H | Lock Nut | | |
| | | Tornado | | |
| 2 | A | Ripblade II | | |
| | | Iceberg | | |
| | B | Devil II | | |
| | | Storm II | | |
| | C | Potters Wheel | | |
| | | Tempest | | |
| | D | Death Bringer | | |
| | | Tornado | | |
| 3 | A | Ripblade II | | |
| | | Devil II | | |
| | B | Tempest | | |
| | | Death Bringer | | |
| Final | | Devil II | | |
| | | Death Bringer | Death Bringer | Devil II |
14 | 1 | A | Blood Runner | | |
| | | Wheely Big Cheese | | |
| | | frenZy | | |
| | | Tempest | | |
| | B | Death Bringer | | |
| | | Shrederator | | |
| | | iNsAnItY | | |
| | | Complete Control | | |
| Final | | Wheely Big Cheese | | |
| | | Death Bringer | Wheely Big Cheese | Death-Bringer |
15 | 1 | A | Samurai | | |
| | | Shrederator | | |
| | | Potters Wheel | | |
| | | Vladiator | | |
| | B | RED ALERT | | |
| | | Lock Nut | | |
| | | Mechavore | | |
| | | Top Dog | | |
| | C | Saber Teeth | | |
| | | Bulldog Breed | | |
| | | 259 | | |
| | | Heavy Metal Noise | | |
| | D | Death Bringer | | |
| | | iNsAnItY | | |
| | | Iceberg | | |
| | | Tempest | | |
| 2 | A | Shrederator | | |
| | | Mechavore | | |
| | B | Heavy Metal Noise | | |
| | | Death Bringer | | |
| Final | | Shrederator | | |
| | | Death Bringer | Shrederator | Death-Bringer |
16 | 1 | A | Wheely Big Cheese | | |
| | | frenZy | | |
| | B | Mechavore | | |
| | | Tazbot | | |
| | C | RED ALERT | | |
| | | Shrederator | | |
| | D | Death Bringer | | |
| | | Hypno-Disc | | |
| Final | | FrenZy | | |
| | | Mechavore | | |
| | | RED ALERT | | |
| | | Death Bringer | Mechavore | Death-Bringer |
17 | 1 | A | frenZy | | |
| | | 259 | | |
| | B | Supernova | | |
| | | Wedge of Doom | | |
| | C | Death Bringer | | |
| | | Mechavore | | |
| | D | Vladiator | | |
| | | Dominator 2 | | |
| | E | VENGEANCE | | |
| | | Tornado | | |
| | F | Firestorm | | |
| | | iNsAnItY | | |
| | G | Devil II | | |
| | | Complete Control | | |
| | H | Razorback | | |
| | | Tempest | | |
| 2 | A | | | |
| | | | | |
| | | | | |
| | | | | |
| | B | | | |
| | | | | |
| | | | | |
| | | | | |
| Final | | | | |
| | | | | |
18 | 1 | A | RED ALERT | | |
| | | Shrederator | | |
| | | Slashback | | |
| | | Heavy Metal Noise | | |
| | B | Death Bringer | | |
| | | Top Dog | | |
| | | Tempest | | |
| | | Vladiator | | |
| Final | | RED ALERT | | |
| | | Death Bringer | Death Bringer | RED ALERT |
19 | 1 | A | Wheely Big Cheese | | |
| | | Devil II | | |
| | B | Tempest | | |
| | | Supernova | | |
| | C | Death Bringer | | |
| | | Razorback | | |
| | D | Firestorm | | |
| | | Ripblade II | | |
| | E | Potters Wheel | | |
| | | 259 | | |
| | F | Shrederator | | |
| | | Slashback | | |
| | G | Top Dog | | |
| | | Heavy Metal Noise | | |
| | H | Storm II | | |
| | | VENGEANCE | | |
| | I | Hypno-Disc | | |
| | | Mechavore | | |
| | J | Tazbot | | |
| | | frenZy | | |
| | K | Lock Nut | | |
| | | Complete Control | | |
| | L | RED ALERT | | |
| | | The Boxer Returns | | |
| | M | Samurai | | |
| | | Tornado | | |
| | N | Saber Teeth | | |
| | | Blood Runner | | |
| | O | Iceberg | | |
| | | Bulldog Breed | | |
| | P | iNsAnItY | | |
| | | Wedge of Doom | | |
| 2 | A | Wheely Big Cheese | | |
| | | Tempest | | |
| | B | Death Bringer | | |
| | | Firestorm | | |
| | C | | | |
| | | | | |
| | D | | | |
| | | | | |
| | E | | | |
| | | | | |
| | F | | | |
| | | | | |
| | G | | | |
| | | | | |
| | H | | | |
| | | | | |
| 3 | A | Wheely Big Cheese | | |
| | | Death Bringer | | |
| | B | | | |
| | | | | |
| | C | | | |
| | | | | |
| | D | | | |
| | | | | |
| 4 | A | | | |
| | | | | |
| | B | | | |
| | | | | |
| Final | | | | |
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Robot Season Tournaments W RU F Record Win%
MW001 001 19 7 3 1 29-11 72.5
Was good fun, some interesting AI v AI results, probably toughest bot was Lock Nut
Will be making a revised robot in near future.
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What are you talking about?
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As you know the season mode in RA2 is more or less unusable/broken, so I made my own.
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(https://gametechmods.com/uploads/images/90232MW001 Black Bird.png)
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You never cease to amaze me, Classicus.
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Looking decent, I reckon. DSL Bars are definitely sticking too far out for my liking, and you could definitely make it invertible with either Vlads or Tornados, while still looking cool.
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Yeah I agree, the DSL bars are too long.
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Yeah shorten the DSL bars and it would be awesome
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Thanks for the comments, the bot is designed hit at the sides of robots (I was going to call it 'side swipe' but it reminds me of an SR71). I've found when this sort of weapon goes head on it sometimes doesn't last, thought I'd try something different. It works upside down too :D
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(https://gametechmods.com/uploads/images/93988Marathon001Logo.png)
Hi guys, I have a few robot ideas, so I came up with: Robot Building Marathon: 24 hours bot building.
Wondering if this might be a regular/annual event or something, if not it can just be my thing, as I like a good gaming marathon from time to time.
So, here begins the first Classicus Robotics Robot Arena Marathon. 24 hrs of action films, Dr Pep, and robot building. I will post the results tomorrow.
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(https://gametechmods.com/uploads/images/93988Marathon001Logo.png)
Hi guys, I have a few robot ideas, so I came up with: Robot Building Marathon: 24 hours bot building.
Wondering if this might be a regular/annual event or something, if not it can just be my thing, as I like a good gaming marathon from time to time.
So, here begins the first Classicus Robotics Robot Arena Marathon. 24 hrs of action films, Dr Pep, and robot building. I will post the results tomorrow.
I would more than like to be a part of this.
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(https://gametechmods.com/uploads/images/93988Marathon001Logo.png)
Hi guys, I have a few robot ideas, so I came up with: Robot Building Marathon: 24 hours bot building.
Wondering if this might be a regular/annual event or something, if not it can just be my thing, as I like a good gaming marathon from time to time.
So, here begins the first Classicus Robotics Robot Arena Marathon. 24 hrs of action films, Dr Pep, and robot building. I will post the results tomorrow.
I would more than like to be a part of this.
and so would i
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And so would I. Skype call anyone? :P
I really like the look of 'Black Bird' too.
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Wish I could but my parents would never let me XD
Once I get my laptop next week, however...
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I'd like to be a part of this too
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There's more itnerest for this than I thought there would be, maybe the high-ups of GTM will stumble across this.
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(https://gametechmods.com/uploads/images/59532CR001 Vor 'Cha.png)
The first robot of the marathon!
I've been tinkering with this concept for a couple of months, just having the solid hours to sit down and figure it out really helped.
As it uses a cheat motor for its weapon I shouldn't really say this but in testing it destroyed T-Minus (my default test robot) in 15 seconds which I'm pretty sure is a record.
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Cool. Irons on flails aren't really the best though, is there a better option that still looks awesome? And I like the idea with the vlad forks :D
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since you're doing it now, do you have skype? most of us will be in a skype call while we build and it would be awesome if you joined
anyway about the bot- it looks pretty awesome and flail irons arent the best choice as badnik said. Love the use of the dsl bars as armour
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should i make a seperate thread for people to post their skype names so we can do a group call ?
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Needs more razorz instead of the irons.
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should i make a seperate thread for people to post their skype names so we can do a group call ?
That's what the little "Skype" thingy under our usernames is for dude XD
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Sorry guys I don't have Skype or a microphone so doubt it would be practical. Glad the idea has caught on though. This could be our 'Wrestlemania/Superbowl' type annual event or something.
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I've been trying to do a good flail + irons bot for a while, just a thing I've been trying to do, plus I think the irons look the best, they're pretty effective so far. Destroyed Red Alert and stripped Second Sentinel into little bits.
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use flail + razors, not irons
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I have builders block, think I'm going to take a couple hours and play Red Dead and try to come up with something, I tend to do most of my robot building in my head now, as I have learned the game more deeply. As I bet most of you do as well. I will come back after I have another bot.
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I had a couple of hours sleep (I think I am getting too old for unplanned spur-of-the-moment marathons), I have been working on a bot I can't really talk about for reasons I can't really go into. At the moment i am working on a mortis replica with improvements. It always bothered me how rubbish mortis was, being my favourite bot I am going to see what I would have done if it was my bot.
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well that was one crap bot building marathon, only one bot to show for it... Darn builder's block.
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Well two bots actually, I'm still on a marathon, I've made it a weekender, I'm working on a pretty tricky bot at the moment. Trying to make a robot version of this (http://newvegas.nexusmods.com/mods/images/45521-2-1330530934.jpg) that isnt a hovercraft and is also combat effective
and also (http://www.spacestationliberty.com/woj/other/hktank.jpg) that is also combat effective.
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I see. Good luck.
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Anyway its the sort of bot building I like, could take a week or two to get it right. Havn't had a project bot for some time.
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The Inaugural Robot Arena Wars: The First War Heavyweight Division is complete:
AI robots vs my robot. I like running AI tournaments, so this is best of both worlds.
(https://gametechmods.com/uploads/images/5155First War Results.png)
Each war I will be evolving a current robot design until it is as good as I can make it, then I will move on to a new idea and continue the wars.
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How did beta beat Eye Stabber??
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It just hammered it, eye stabber was pinning Beta to the bottom left arena weapon and Beta just hammered it to death. That match didn't last very long. Was less than a minute if I remember right.
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well of course eMEMEergency won
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(https://gametechmods.com/uploads/images/47935CR002 Attack Cruiser.png)
New bot for RAW2.
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(https://gametechmods.com/uploads/images/47935CR002 Attack Cruiser.png)
New bot for RAW2.
Beautiful
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New bot for RAW2.
What?
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Robot Arena Wars - The Second War
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Beautiful
Thanks Garvin.
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I was thinking "...but Sage finished RAW 2 years ago..."
It looks quite good, but I would shrink up the DSL bars a bit, make them shorter. At the moment, they're obstructing the weaponry quite a bit, and eating up a fair chunk of weight.
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Now that is a bot I would like to see in an IRL tourney. It be brilliente.
Actually, gives me an idea for a SHW for Awesome's tourney. Doubt it'll work, but..
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Thanks marty,
@NFX: I havn't been able to get the DSL bars right yet, the problem is the limited options of the size of the disc to the length of the bars. I have two ideas for the next bot so I will try again soon.
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You should enter War of the Giants with a beautiful IRL SHW of awesomeness
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(https://gametechmods.com/uploads/images/6913002B Second War Results.png)
Lost another close match with Wiide Load by a matter of 2 seconds. Probably a chance to win missed considering the robots that made it to the latter rounds.
New robot for Third War:
(https://gametechmods.com/uploads/images/45369CR003 Galactica.png)
Most likely the final evolution of this idea for the time being.
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You should do some of your tournaments as full Display Tournaments. :D
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Thermidor 2?? Dafuq?
Anyway you should widen the drive if you can to make the bot turn faster.
And you could win if you stopped fighting Wiiide Load :P
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What's a display tournament? Is that making videos of the matches?
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I remember doing a display tourney and it was posted somewhere. I forget where but This link (https://gametechmods.com/forums/index.php/board,116.0.html) would be a good place to start
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@Badnik: The matches are randomly generated. I was this close to winning, 2 seconds after my wheel fell off Wiideloads fell off.
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I will look into doing display tournaments, seems like something I could get obsessed with.
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New RAW Arena (DSL TA reskin):
(https://gametechmods.com/uploads/images/96074Preview01.png)
(https://gametechmods.com/uploads/images/46349Preview03.png)
(https://gametechmods.com/uploads/images/62879Preview02.png)
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Nice skin.
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uh just so you know the acronym RAW is already taken, and it was used 2+ years for (sage's) tourneys RAW and RAW 2, which were dsl hw and stock mw multibots
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uh just so you know the acronym RAW is already taken, and it was used 2+ years ago by Sage for his tourneys RAW and RAW 2, which were dsl hw and stock mw multibots
FTFY
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New Tournament:
(https://gametechmods.com/uploads/images/18393Logo V01.png)
Combat Robot Championship
New Arena:
(https://gametechmods.com/uploads/images/590Preview04.png)
(https://gametechmods.com/uploads/images/18415Preview05.png)
I am considering what format to use for the tournament, I am considering formats that guarantee more matches per bot.
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You might want a Round Robin format for that, then. Every robot fights every other robot at least once.
I do like the reskin, though, especially the area around the perimeter.
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you could do something like AON2 with winner/loser fights and so on
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I'm still considering the tournament format.
News update: I am going back to standard DSL parts for the time being (no cheatbot2). I'm looking forward to making 'normal' bots for a while at least.
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[offtopic]I might be a little late, but I'm guessing you're a big Metal Gear Solid fan?[/offtopic]
I think that CRC arena skin looks pretty sweet, it reminds me of something but I can't put my finger on it.
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(https://gametechmods.com/uploads/images/28305CR001 Vulcan.png)
Hello all I've been busy over the last few weeks and I've had a couple of technical issues lately. Have had a good days building for the first time in a long time.
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Yay Classicus is back.
The thing on top, is it just a srimech or is it also a flipper?
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Srimech, of course, as well as bot stopper. It's not shaped like a flipper.
It's pretty awesome looking, but 4WD Copal on a MW is just absurdly slow for a side hammer.
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Looks awesome as always.
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Keep it up I have always loved your robots.
These are unique visually appealing designs.
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Thanks for the comments.
I updated the skin:
(https://gametechmods.com/uploads/images/50819CR001 Vulcan Skin Update.png)
and put it in a tournament:
(https://gametechmods.com/uploads/images/67703Arena01A.png)
(https://gametechmods.com/uploads/images/14158Arena01B.png)
(https://gametechmods.com/uploads/images/74333CRWC01.png)
Unfortunately the lack of power cost me in the end. I hoped I could get away with it thanks to the power of the weapons but not quite. There will be a rebuild next week, possibly heavyweight.
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You really need to do a display tournament, Classicus.
You really, REALLY need to.
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Cool bots.
Unrelated: Are you from Cornwall, UK by any chance Classicus? You last showcase and current signature had/have a St Pirans flag in them.
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I don't really have time for display tournaments, most of the RA time I have has to go on bulding. And yes I am a Cornwallite, the strongest roboteering territory in the world pound for pound!
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I don't really have time for display tournaments, most of the RA time I have has to go on bulding. And yes I am a Cornwallite, the strongest roboteering territory in the world pound for pound!
Welcome to GTMs Corn club, comprising of Me, Gazea and Doublestrand :P
Whereabouts are you from? I'm a Redruth boy :D
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I don't really have time for display tournaments, most of the RA time I have has to go on bulding. And yes I am a Cornwallite, the strongest roboteering territory in the world pound for pound!
Welcome to GTMs Corn club, comprising of Me, Gazea and Doublestrand :P
Whereabouts are you from? I'm a Redruth boy :D
CORNISH CULT
I'mma Falmouth lad.
Anyway, that bot looks awesome as usual. Awesome work, and even awesome-er because you're Cornish. :D
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Cool...
I'm up in North Cornwall, about 15 miles from Bodmin.
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New and improved version.
(https://gametechmods.com/uploads/images/12009CR002 Vulcan II.png)
Speed is over-rated. Everything is better with flame throwers.
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Second Championship result:
(https://gametechmods.com/uploads/images/51895CRWC02.png)
Third Championship - new propulsion and amazing results, making this the best robot I've made so far on RA2 DSL.
(https://gametechmods.com/uploads/images/24365CRWC03.png)
(https://gametechmods.com/uploads/images/65623CRWC03R2.png)
(https://gametechmods.com/uploads/images/56473CRWC03SF.png)
I may make a rebuild of this, or do a dice-bot.
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Wow, even with your awesome bots you can never beat the DSL AI XD
also WHY DOES THERMIDOR II KEEP WINNING?
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It just flips everything out, I was really close to winning the third tournament.
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Tournament News!
(https://gametechmods.com/uploads/images/27432CRWC04.png)
(https://gametechmods.com/uploads/images/379CRWC05.png)(http://www.futurama-madhouse.net/animated/bender_dance2_animate.gif)
Plus a new tournament:
Battle Royale
(https://gametechmods.com/uploads/images/32177CRCBR01.png)
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Took you long enough XD
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(https://gametechmods.com/uploads/images/67007CR003 Vulcan III.png)
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That looks amazing, bot exchange ?
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I think I can go one better, I've not uploaded bots yet so here is the CR Vulcan Megapack: All 3 Vulcan Series Bots. Hopefully it works.
https://gametechmods.com/uploads/files/Classicus Vulcan Megapack.zip (https://gametechmods.com/uploads/files/Classicus Vulcan Megapack.zip)
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*insert random Vulcan Raven quote here*
Undoubtedly cool. Now it's a little like a more damaging Thermidor 2.
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What component is that long one? for the wedge. My best guess is Thermidor's wedge.
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Yep its Thermidor II's wedge. I'm pretty pleased with this one, it only took about 3-4 hours which is very quick for my building. I will put it through some tournaments and see how it does.
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YES
THANK YOU
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Vulcan Pack added to downloads>bots section.
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Here are the tournaments for Vulcan III:
(https://gametechmods.com/uploads/images/78191CRCBR02.png)
(https://gametechmods.com/uploads/images/80727CRTC01.png)
(https://gametechmods.com/uploads/images/64619CRWC06.png)
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The Vulcan series is finished for now, the next logical step is Vulcan IV with the Therm flipper + flame throwers from V2. That will wait for another time. Don't really know what to build next, I have been thinking about going over my old designs from the start and rebuilding them, or make a dice bot. I will mull over a few ideas and decide which one to do next.
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I think I can go one better, I've not uploaded bots yet so here is the CR Vulcan Megapack: All 3 Vulcan Series Bots. Hopefully it works.
https://gametechmods.com/uploads/files/Classicus Vulcan Megapack.zip (https://gametechmods.com/uploads/files/Classicus Vulcan Megapack.zip)
i luv u
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Splinter and Thermidor having a kid.. looks nice. Love the reskinned stuff and the other skinjobs
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Hi all, just checking in. I'm doing more building soon so will post more bots in the near future. I've got a load of unread posts to catch up on as well (17 pages(!)) when I get the chance. Can't believe how well my botpack has done in downloads, I'll do it again in the future when I have some good bots. I'm resurrecting my HaloTECH team so stay tuned!
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HK (http://vimeo.com/50086186)
A homage to one of my favourite films: Terminator. Also my first hoverbot.
Inspiration:
(http://images3.wikia.nocookie.net/__cb20090528042541/terminator/images/0/08/HK_Aerial_2029.jpg)
(https://gametechmods.com/uploads/images/7704HK Splash.png)
I cannot tell you how much fun this bot was to make.
Video is mainly to show the 'propeller' motors
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What governs how high a hovercraft floats? Is it how many engines it has? My last bot is a bit low. For future reference. Thanks.
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Not sure, but that's one awesome bot!
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how many hovers and how heavy your bot is effects it some, you could look in the .txt for some power variable if there is one
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If that can be edited to make a skimmer I might look into it.
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HK (http://vimeo.com/50086186)
A homage to one of my favourite films: Terminator. Also my first hoverbot.
Inspiration:
(http://images3.wikia.nocookie.net/__cb20090528042541/terminator/images/0/08/HK_Aerial_2029.jpg)
(https://gametechmods.com/uploads/images/7704HK Splash.png)
I cannot tell you how much fun this bot was to make.
Video is mainly to show the 'propeller' motors
You really should have saved this for Christmas BoTM how many hovers and how heavy your bot is effects it some, you could look in the .txt for some power variable if there is one
I'll take a looksie at some point, my 900kg Dalek refuses to move at all :L
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You're an amazing art bot builder. Keep it up.
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Thanks for the comments, I had no idea about a Christmas BotM. Anyway its not really a proper bot, just for fun/see if it could be done.
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(https://gametechmods.com/uploads/images/94860Vortex.png)
New team :gunz:
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This bloke makes me feel inadequate. Bloody nice bot.
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This bloke makes me feel inadequate. Bloody nice bot.
you sh** the queen
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(https://gametechmods.com/uploads/images/94860Vortex.png)
New team :gunz:
How does it do against Critical EMERGENCY?
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(https://gametechmods.com/uploads/images/94860Vortex.png)
New team :gunz:
How does it do against Critical EMERGENCY?
> implying he was aiming for efficiency
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That is one stylish undercutter there. What are the motors in that thing?
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ive never seen a bot like that before, all covered in dsl bars and such, nice job
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Very very sweet looking machine you have there. :approve:
Is the side with the Judge Wedges the front or the back?
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Love it, I like your building style a lot.
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Thanks for comments. Motors are Wheel Motors, Wedges are the back to balance it.
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(https://gametechmods.com/uploads/images/25789Prometheus Splash.png)
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the flipper arms look a bit awkward, sticking all the way out like that. but other than that its really nice
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Thanks, it's my take on the mighty Roadblock. I had alot of trouble with the arms as one kept disappearing, I don't know why. Just managed to get it all together and make a splash. Haven't tested this version yet.
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Try replacing the 2 angled aluminum skirt with overkilled blade to balance out the visual...... You can probably get the weight by cutting chassis armor and those steel extenders.
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Nice, I like it. I also think the arms seem a little awkward, but they look cool.
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I'm still not sure how realistic RA2 is when it comes to these kinds of things, but I think if you made those spikes next to the arms longer and up higher, when you lift opponents it would tip the bot forward and stabilize it at an angle, similar to how Vlads Fulcrum wheels worked, which would allow you to gun it forward and have a better chance of flipping the other bots, unless my mental science is all screwed up.
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Interesting comments but it mostly doesn't work anyway: Bio flippers don't work and aft drum weapons don't work properly. I will make a new version when I get round to it again. Was fun to make but difficult.
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Here's a question: If I edit a chassis in the .bot file, can I do just about any shape I want or will it just crash if I go too mad?
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yeah if you go batsh** insane with it like making the chaysis intersect itself or something that crashes the game
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Here's a question: If I edit a chassis in the .bot file, can I do just about any shape I want or will it just crash if I go too mad?
I think if you do it right you can make crazy shapes, but one missing number/badly written line and you risk corrupting the whole bot file.
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yeah, you'll always want to make backups before you go and tamper with things like that.
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Here's a question: If I edit a chassis in the .bot file, can I do just about any shape I want or will it just crash if I go too mad?
I think if you do it right you can make crazy shapes, but one missing number/badly written line and you risk corrupting the whole bot file.
You can avoid that by keeping the bot file on notepad++ and undo your mistake if you crash the game.
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Here's a question: If I edit a chassis in the .bot file, can I do just about any shape I want or will it just crash if I go too mad?
I think if you do it right you can make crazy shapes, but one missing number/badly written line and you risk corrupting the whole bot file.
You can avoid that by keeping the bot file on notepad++ and undo your mistake if you crash the game.
but the game constantly modifies the bot file, therefore notepad++ promptly asks me for a reload or something
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Yeah I use notepad++ for most of it.
Would something like this be possible?:
(https://gametechmods.com/uploads/images/66998DC003.png)
Think chassis wtih legs and a big disc underneath, like a giant spider or something? I tried making a bot like this before with Nightmare's struts but it didn't work.
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Nah I'm pretty sure the game doesn't recognize chassis bends like that, unfortunately.
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I don't think so, too much starting points. You'll probably rape your bot file.
You're welcome to try though.
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Well, chassis raised like that won't have attachment points beside the 4 legs. If you successfully make that chassis you would still need to hack the components in.
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Nah I'm pretty sure the game doesn't recognize chassis bends like that, unfortunately.
The Devil from Stock? If you look underneath it, it's chassis is actually very complex. It has bends that you wouldn't be able to do traditionally, and tedious through bot editing, or I'd think so.
That's an interesting idea for a bot though, would love to see it in action.
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Nah I'm pretty sure the game doesn't recognize chassis bends like that, unfortunately.
The Devil from Stock? If you look underneath it, it's chassis is actually very complex. It has bends that you wouldn't be able to do traditionally, and tedious through bot editing, or I'd think so.
That's an interesting idea for a bot though, would love to see it in action.
I know someone awhile back (2-3 years ago) showed that you could make Devil's chassis without BFE
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Nah I'm pretty sure the game doesn't recognize chassis bends like that, unfortunately.
The Devil from Stock? If you look underneath it, it's chassis is actually very complex. It has bends that you wouldn't be able to do traditionally, and tedious through bot editing, or I'd think so.
That's an interesting idea for a bot though, would love to see it in action.
I know someone awhile back (2-3 years ago) showed that you could make Devil's chassis without BFE
yeah that isn't really a hard shape to make in the bot lab.
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I think I'll experiment with the bot file when I have the time.
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(https://gametechmods.com/uploads/images/60069R011 Nerada.png)
Happy to report everything works as it should on this one. Havn't been able to say that for a while. It's not easy to see from the picture but the disc system moves up and down to get over the top of bots and do some damage.
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What on Earth... nevertheless, that is awesome.
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Thanks. I think I'm going a bit mad to be honest. Its not entirely terrible and I beat Grog so can't complain.
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Wha... Th... Hell..?
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Problemo?
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Yeah, it's a VS clamp with flamethrower elements.
You need more forward defense and maybe the clamp weapon is too big for the flamethrower to reach the enemy bot... apart from that it's very aesthetically pleasing.
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(https://gametechmods.com/uploads/images/22975CR001 Dragonfly.png)
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like all the reskinned stuff, the wheels kinda look like silver watermelons to me
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Thanks. I was trying to make a one wheeled bot earlier and I had those left over. This one is fairly fun deadly.
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Beautiful. Are those reskinned fatboys?
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Yes. They're steel ball wheels at 35kg and 8000 hps each. It's time to kick things up a notch.
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Looks amazing. Great job with the component skinning.
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Love the wheels, however, I think they'd look a little bit cooler if they had like a strip of rubber going down the middle, sort of like The Master's(?) wheels.
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Would something like this be possible?:
(https://gametechmods.com/uploads/images/66998DC003.png)
Think chassis wtih legs and a big disc underneath, like a giant spider or something? I tried making a bot like this before with Nightmare's struts but it didn't work.
I am a little late for making a suggestion but you could possibly get away with making the upper half of the chassis in that shape and then make legs out of various parts. Similar to how I pulled off Megagross in the pokemon tourney. I think it could work, it would take a bunch of effort. (plus the legs wouldn't be the achilles heel of the bot due to immediate damage) *pun intended*
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Yeah that's a good idea. It's on the list.
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(https://gametechmods.com/uploads/images/26845CR002 Genesis.png)
This is a robot I made a few months ago which I've managed to get hold of again. It's overweight because I had to change components in the .bot file to get it working on my new DSL. I'd like advice on how I can make the weaponry more efficient/durable within the confines of the general design as it looks meaner than it actually is. All comments welcome.
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looks awesome, if you want better weapons then you could go for beater bars and either razors or light ds teeth
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Skinned NPC's?
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Skinned NPC's?
seems to be
and why keep the armor at 3 mm steel, when you still have almost 300 kg left/100 kg excess ?
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Its NPC's with two Taz mechanisms on top. It's supposed to be a heavyweight. Its currently overweight because I rescued it from my old DSL which had altered components (for decoration) that my new one doesn't have.
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You need to put 350kg of weapons into a Heavyweight FS if you want it to be remotely durable. 80kg of weapons are barely enough for a Lightweight.
You can't dump hundreds of kg into decos and expect it to still perform well in combat.
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go with razors/beaters or light DS teeth/beaters
also, more armor where it does count, and cut down on stuff which only serves to make it prettier.
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(https://gametechmods.com/uploads/images/93816R001 Osiris.png)
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Beautiful. Loving the Dominator part serving as a floating jewel :D
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Coolest Egypt bot I've ever seen.
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that is beautiful
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Update:
(https://gametechmods.com/uploads/images/43814R001 Osiris Update 001.png)
Added more spikes for damage and better self righting.
Results:
(https://gametechmods.com/uploads/images/29918R001 Osiris Battleshot 001.png)
Disappointing against some bots in tests. Skirts ineffective half the time, TMR3's weak/brittle.
Update: Developing new wheel motor and flat motor cheat components to be balanced as user components.
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I am officially announcing my retirement from RA2. I no longer have the time for the game and have nothing left to do get me interested - I have reached the limits of what this game can do and I am just repeating old tricks. Who would have thought this badly made piece of horse crap game design would have provided so many hours of fun. It is all down to GTM and DSL for kissing the toad and making it great. Thanks everyone, its been great fun! over and out.
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:( This saddens me. I hope you someday find the urge to play again and grace us with some more awesome designs.
Hope you've enjoyed your time here anyway, and it'd be great to see you still around every now and again! :D
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You'll come back.
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Aw, dude, no...
Such a shame to see you leave. :(
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R.I.P. ;_;
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You'll come back.
hopefully
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Is that a ragequit?
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So this doesn't turn into an "I'm leaving" "Why are you leaving" circlejerk, feel free to PM me when you get back and want this thread opened again.
Because you WILL come back.
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Greetings, I have returned. I have got the robot building/design bug again and should be building this week time allowing.
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Is this the 3rd time you make a showcase...?
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Is this the 3rd time you make a showcase...?
his other showcase was locked
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Where is your other showcase ? I can't find it.
I didn't deleted it, right ? I would never delete such a cool showcase.
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https://gametechmods.com/forums/index.php/topic,10365.0.html (https://gametechmods.com/forums/index.php/topic,10365.0.html)
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Welcome back to the craziest forum you'll ever be a apart of. :mrgreen:
I kind of felt you wouldn't leave permanently, though
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Yus! If your just not into building at the time, don't tell everyone or well you know what happened.
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Knew you'd be back eventually.
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Merged topics.
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Greetings, I have stumbled across how to make a stable, functioning walker (I half stole an idea from Domanating). At this stage it is fairly crude and very very slow but I now know how to make a walker that works. I will try to put it into a meaningful robot (one that can fight or is at least mobile/self righting) which I will work on over the weekend. I am however 99.9% certain genuine two legged walkers are impossible in RA2 but new hope for walkers in general! This may seem like a pointless post but I don't want to show anything until I succeed or fail, and I had to say something as this is good news :D. Either way I will show the ideas sometime in the next few days.
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Greetings, I have stumbled across how to make a stable, functioning walker (I half stole an idea from Domanating). At this stage it is fairly crude and very very slow but I now know how to make a walker that works. I will try to put it into a meaningful robot (one that can fight or is at least mobile/self righting) which I will work on over the weekend. I am however 99.9% certain genuine two legged walkers are impossible in RA2 but new hope for walkers in general! This may seem like a pointless post but I don't want to show anything until I succeed or fail, and I had to say something as this is good news :D. Either way I will show the ideas sometime in the next few days.
Good luck, m8. Building walkers is extremely frustrating. But once you make one work, the feeling is awesome :bigsmile:
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Thanks Domanating, I'm on a quest :D
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I have started to teach myself website design, I'm therefore going to have my own RA website (inspired by Beetlebros). http://classicusdesign.tk/ (http://classicusdesign.tk/)
I will be fiddling with it over the next few weeks and adding some interesting stuff. Think of it as my OCD/nerd/geek sink hole.
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One small step...
(https://gametechmods.com/uploads/images/32068W003BTest002Start.png)
(https://gametechmods.com/uploads/images/50787W003BTest002Finish.png)
I present a functioning walker - can move verrrrrry slooooowly in a straightish line, cannot turn yet. As you can see from the two pictures genuine directional movement achieved, I have a vid of this run which I will process later. I'm thinking more legs + power sources may = more speed.
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Interesting. I tried a centipede only powered by pistons but instead of walking it took flight :laughing
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Slight improvement: Walker W006:
Something to work with at least :gunz:
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Looks really cool actually. Great job.
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Attempt number 7:
(https://gametechmods.com/uploads/images/13939W007P001.png)
(https://gametechmods.com/uploads/images/79011W007P002.png)
(https://gametechmods.com/uploads/images/81814W007P003.png)
Might have worked but I encountered pretty colossal havocking. Suspect horizontal servo motors may be too close together but not sure. Any thoughts?
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Woah...
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:laughing
Anyone have any thoughts what might be making it glitch, it goes like heck.
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Probably the linked actuators.
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It's probably due to the fact you have so many pistons.
Even though the bot is pretty much useless, it is cool as heck.
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I think I will get back to making some normal robots for a while and pick this up later. If anyone would like to take up the baton in the mean-time would be interesting to see what a fresh perspective can do. I'd be interested in seeing if anyone can come up with an efficient non-wheel/track based turning method.
I have started to update my site, if anyone can think of some good things to add I'm open to suggestions.
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I'm very surprised that you actually made a walking bot with pistons! Besides the centipede, no other piston walker bot I made could escape insane havocking. Piston walkers were then excluded.
I don't know how and why havoc didn't occur to your weaponless walker, though.
In my opinion, weaponized walkers can only work against other walkers. A fast wheeled bot will very easily push, flip and throw a walker.
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Since a walker can have twice the weight of a wheeled robot in its weight class if you can get the propulsion really efficient there is the potential for some pretty devastating weaponry. Could be a big advantage if I could just get the thing to walk.
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(https://gametechmods.com/uploads/images/21142D001 Base Star.png)
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Holy crap! What's that thing on top of the drum.
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Radar :gunz:
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So a servo and a DSL bar? Sick.
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that looks awesome
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hey scrap ltns
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(https://gametechmods.com/uploads/images/8414Venom.png)
Middleweight (396.9)
Titanium 3mm
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What's with those sheets? Looks cool though.
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Just made some new ones. That reminds me if I put custom stuff on I need a custom showcase right?
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Yeah probably, if it's one component everyone will probably let it slide though.
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Just made some new ones. That reminds me if I put custom stuff on I need a custom showcase right?
Yeah, unless it's just pure reskin like those hypno teeth that I see
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OK I will move over to the custom section. Just about everything will have customisation from now on so may as well start now.