Author Topic: Bubbleman's DSL Showcase  (Read 23583 times)

Offline Naryar

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Re: Bubbleman's failed attempts at ra2
« Reply #80 on: June 11, 2010, 02:19:16 AM »
Nope :P You are wasting 8 kg with that extender !

Offline Bubbleman

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Re: Bubbleman's failed attempts at ra2
« Reply #81 on: June 11, 2010, 02:32:37 AM »
is trinity the piston flies out of its normal range, or is it the chassis walls close together?
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Offline The Ounce

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Re: Bubbleman's failed attempts at ra2
« Reply #82 on: June 11, 2010, 02:41:33 AM »
The trinity is the former; the Trovaner glitch is when you can move chassis points where you normally can't, like on this bot.

Get rid of the middle weapon, and the second CB, add more weapons to the Piglets and/or upgrade the chassis armor to 3mm plastic (I find it better than 1mm titanium).
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Offline Naryar

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Re: Bubbleman's failed attempts at ra2
« Reply #83 on: June 11, 2010, 02:48:47 AM »
Wait, what ? 2 control boards ?

:fail:

And yes, 3mm plastic > 1mm Ti

Offline Bubbleman

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Re: Bubbleman's failed attempts at ra2
« Reply #84 on: June 11, 2010, 01:01:47 PM »
well, it was just a test... 2 control boards was for looks, i wanted to try it. yes, it may  :fail:, but i don't care. i just wanted to try it, that's all.
The trinity is the former; the Trovaner glitch is when you can move chassis points where you normally can't, like on this bot.
Thanks, i was confused '~'.
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Offline Reier

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Re: Bubbleman's failed attempts at ra2
« Reply #85 on: June 11, 2010, 07:11:24 PM »
I kinda like it, it's got potential. Get rid of the spike and the other CB, and do something else with the weight.
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Offline Sage

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Re: Bubbleman's failed attempts at ra2
« Reply #86 on: June 11, 2010, 07:57:31 PM »
Yay someone used the trov glitch!
You got my vote for RA2 Wizard. Always and forever.

Offline Bubbleman

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Re: Bubbleman's failed attempts at ra2
« Reply #87 on: June 12, 2010, 02:30:28 AM »
I kinda like it, it's got potential.
thanks. i'll work on it.

New bot!

my first SnS. plastic 3. not drive motors, spin motors in favor of high turning speeds. you can see the rest.
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Offline G.K.

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Re: Bubbleman's failed attempts at ra2
« Reply #88 on: June 12, 2010, 02:36:37 AM »
Invertible?
My above post explains everything about everything.

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Offline Bubbleman

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Re: Bubbleman's failed attempts at ra2
« Reply #89 on: June 12, 2010, 03:20:34 AM »
yes.
I... I think I've quit. Lurking and posting where I feel it's needed from time to time. I was never particularly good, but I tried. Never really succeeding, but trying all the same.
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Offline Vertigo

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Re: Bubbleman's failed attempts at ra2
« Reply #90 on: June 12, 2010, 04:01:02 AM »
Could you not fit the blue control board inside somehow?

Offline Bubbleman

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Re: Bubbleman's failed attempts at ra2
« Reply #91 on: June 12, 2010, 04:10:52 AM »
no space, and i like it just on the 175kg mark.
I... I think I've quit. Lurking and posting where I feel it's needed from time to time. I was never particularly good, but I tried. Never really succeeding, but trying all the same.
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Offline Naryar

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Re: Bubbleman's failed attempts at ra2
« Reply #92 on: June 12, 2010, 05:47:44 AM »
not drive motors, spin motors in favor of high turning speeds.

If this is true you're revolutionizing the SnS world... if not, you're doing it wrong :P

Offline Bubbleman

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Re: Bubbleman's failed attempts at ra2
« Reply #93 on: June 13, 2010, 03:47:13 AM »
the spin motors are actually faster (when theu get up to speed :P)

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comments! oh and, when the thing actually Starts to post, make him feel welcome, please.
I... I think I've quit. Lurking and posting where I feel it's needed from time to time. I was never particularly good, but I tried. Never really succeeding, but trying all the same.
This is what I spend my time on now
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Offline Pwnator

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Re: Bubbleman's failed attempts at ra2
« Reply #94 on: June 13, 2010, 03:54:11 AM »
That's quite fast for a HS. You'll do fine with NPCs. Also, it's not realistic enough, unfortunately. Is that a 132 L? I've always wanted a longer version for this design, but yeah.
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Offline Gazea2

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Re: Bubbleman's failed attempts at ra2
« Reply #95 on: June 13, 2010, 03:55:50 AM »
That looks unrealistic. Maybe make the chain for the motor longer?

EDIT: Pwn beat me.


Offline The Ounce

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Re: Bubbleman's failed attempts at ra2
« Reply #96 on: June 13, 2010, 03:58:30 AM »
Yes unrealistic unfortunately, and quite fast.  Use the upper AP on the Perm to attach the hammers (What extender did you use to attach the hammers anyway?), and also minimize the empty space up front.  If you want you can also add another ant in there.
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Offline Bubbleman

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Re: Bubbleman's failed attempts at ra2
« Reply #97 on: June 13, 2010, 04:04:23 AM »
that is as long as it will go, and who said the hammers rotated?!1!11!!!Joke!!!!
(What extender did you use to attach the hammers anyway?)
beater bar (i think.).
I... I think I've quit. Lurking and posting where I feel it's needed from time to time. I was never particularly good, but I tried. Never really succeeding, but trying all the same.
This is what I spend my time on now
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Offline Thyrus

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Re: Bubbleman's failed attempts at ra2
« Reply #98 on: June 13, 2010, 04:05:56 AM »
if not then this showcase deserves it`s title.
there`s one that is longer than that but that would be M.O.E.s motor and that`s a cheatbot2 component.

Offline Naryar

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Re: Bubbleman's failed attempts at ra2
« Reply #99 on: June 13, 2010, 05:48:33 AM »
If any of you guys haven't noticed yet the MOE motor (Perm 80 Ultra Long) is in NAR AI !

Oh and i tested the spin motor/drive motor thing - and drive motors are better.