Author Topic: Badnik's DSL Badniks  (Read 93208 times)

Offline Badnik96

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Re: Badnik's DSL Badniks
« Reply #280 on: May 13, 2012, 02:43:30 PM »
Remember it's built for rumbles.

Offline Badnik96

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Re: Badnik's DSL Badniks
« Reply #281 on: May 19, 2012, 08:54:30 PM »
DP

I said I would rebuild Final Z, and I did.



The seventh robot in the Zantetsuken line, it's Final Z-One More Time! replaced the flails and re-did the TWM3R protection (I'll get a screenie of it later). Outweapons the original Final Z. Will put it into BBEANS AI and NAR AI later to see how it does against other LWs.


Plastic 3 (upgraded from Tite 1) and same innards (3 ants and a micro CB)

Offline Jonzu95

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Re: Badnik's DSL Badniks
« Reply #282 on: May 20, 2012, 02:28:28 AM »
Missile Test is hungry... ;)

Offline NFX

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Re: Badnik's DSL Badniks
« Reply #283 on: May 20, 2012, 06:13:47 AM »
Looking pretty good there. I'm quite looking forward to seeing how the PA skirt is attached, I can't seem to work it out.
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Offline martymidget

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Re: Badnik's DSL Badniks
« Reply #284 on: May 20, 2012, 06:20:16 AM »
I'd swap that multi for a flipper seg for extra hp :P

But yeah, looks more like popup food without flails, but then its better at taking out other stuff :P

Offline Badnik96

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Re: Badnik's DSL Badniks
« Reply #285 on: May 20, 2012, 07:46:29 AM »
Looking pretty good there. I'm quite looking forward to seeing how the PA skirt is attached, I can't seem to work it out.

The Mag is attached to 2 extenders. I angled a 20cm polycarb extender under that, attached another 20cm polycarb to that and made it parallel with the Mag. Then I attached a 40cm Alu extender for extra protection and then put on the PA Skirt.

Offline MassimoV

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Re: Badnik's DSL Badniks
« Reply #286 on: May 20, 2012, 10:47:17 AM »
It's come a long way, just a reminder you need some type of decal, texture, or skin of America (?) on you Final Z-OMT.

Offline Badnik96

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Re: Badnik's DSL Badniks
« Reply #287 on: May 20, 2012, 10:48:23 AM »
yes, America. I'll put it on at some point.

Offline Badnik96

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Re: Badnik's DSL Badniks
« Reply #288 on: May 28, 2012, 10:50:32 AM »
DP


Danger Drill 2. 247.0, 3 ants, Tite 1. It looks cool and is pretty decent put it sucks against most bots. Help?

Offline NFX

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Re: Badnik's DSL Badniks
« Reply #289 on: May 28, 2012, 10:57:34 AM »
Hmm. Well, popups will get straight under it and KO the chassis. HS will swipe the weapon to one side and remove the Flipper Segments. Maybe a wedge would help in some way.
Co-creator of The RA2 Randomiser



Offline Badnik96

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Re: Badnik's DSL Badniks
« Reply #290 on: May 28, 2012, 10:58:03 AM »
Don't have weight

Offline NFX

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Re: Badnik's DSL Badniks
« Reply #291 on: May 28, 2012, 10:59:39 AM »
Drop the Large Beaters for Small ones. They're not going to see much action with the LDS teeth sticking on them, that'll give you the weight for a wedge, plus weight to defend the flipper segments and underside a bit better.
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Offline Badnik96

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Re: Badnik's DSL Badniks
« Reply #292 on: May 28, 2012, 11:48:09 AM »
Replaced the razors. Now 249.0 with a metal hinge and a 80cm polycarb skirt.

Offline Badnik96

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Re: Badnik's DSL Badniks
« Reply #293 on: May 28, 2012, 01:51:15 PM »
DP

In testing version 2.1 lasts slightly longer but still sucks in combat. D:

Soooo here's my latest popup


Spitfire 3.4. 247.1, Plastic 3, 4 razors, 4 ants and mag drive. Outwedges DoA2 and Infection 4.

Offline Naryar

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Re: Badnik's DSL Badniks
« Reply #294 on: May 28, 2012, 02:28:14 PM »
It's kinda generic, but I guess everyone needs one like that to truly understand popups.

Offline Badnik96

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Re: Badnik's DSL Badniks
« Reply #295 on: May 28, 2012, 02:31:22 PM »
yeah, remember Spitfire 2.5? :P

In further testing the earlier 3.3 (with alu skirts) is wedgier. I have no idea why, considering the only thing I did to this one it put tite skirts on DX

Offline NFX

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Re: Badnik's DSL Badniks
« Reply #296 on: May 28, 2012, 02:35:16 PM »
Not bad. Pretty generic, but who cares. Proven winning design. How often does it get flanked?
Co-creator of The RA2 Randomiser



Offline Badnik96

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Re: Badnik's DSL Badniks
« Reply #297 on: May 28, 2012, 03:32:21 PM »
It only got flanked because of my horrible driving i think (CBA to AI anything right now)

Offline Badnik96

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Re: Badnik's DSL Badniks
« Reply #298 on: May 29, 2012, 03:58:29 PM »
DP

QuickerSilver. 248.6, Plastic 3. NPC Normal but it's on a skirt hinge so it doesn't really matter. Didn't havok with vlads in the test arena, and no AGOD finally :D Untested in combat however

Offline Badnik96

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Re: Badnik's DSL Badniks
« Reply #299 on: May 29, 2012, 04:06:04 PM »
DP

actually it havoks quite a bit, and it becomes undrivable when the DSL bars fall off D: