Author Topic: Blueprint grids  (Read 894 times)

Offline Crystalyzer

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Blueprint grids
« on: July 17, 2011, 10:00:24 AM »
Hello,

I noticed that when you design a chassis, you can only set like 14 grids.
is there a mod that changes this to 30 grids or so?

Crystalyzer

Offline Scorpion

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Re: Blueprint grids
« Reply #1 on: July 17, 2011, 11:08:22 AM »
I don't think there is, however you shouldn't really need ever make a chassis that large.
If you really needed to though, you can uncheck the snap to grid button to be able to move the points past the end of the blueprints part by a small amount.

Offline NFX

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Re: Blueprint grids
« Reply #2 on: July 17, 2011, 11:45:24 AM »
I think he might be talking about individual points, to make the actual chassis shape. You can only set 15 points before you have to join up and complete the outline. I think the only way to get past that is to use BFE, which is banned in most, if not all tournaments.
Co-creator of The RA2 Randomiser



Offline Crystalyzer

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Re: Blueprint grids
« Reply #3 on: July 17, 2011, 01:27:36 PM »
NFX is right about what i mean, but not about how i mean to do it. I want to make complex designs, that's all.

Offline NFX

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Re: Blueprint grids
« Reply #4 on: July 17, 2011, 01:35:18 PM »
Sometimes it won't let you make too sharp of an angle with the points, so that may cause you some problems. But there's no way you can add more in the game unless you mess with the .exe code, which we have so far been unable to do. You can mess with the chassis using Bot File Editing, but it's very tricky to do, and also illegal.
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Offline Scorpion

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Re: Blueprint grids
« Reply #5 on: July 17, 2011, 02:26:55 PM »
There's also the trov glitch, which can help you make chassis shapes you wouldn't be able to normally, although it is still limited, and also slightly tricky to do.
Here's a link to a tutorial video Sage made to help you do it:
https://gametechmods.com/forums/index.php/topic,3271.msg104726.html#msg104726