gametechmods
Robot Arena => Discussion => Topic started by: toAst on January 28, 2014, 11:23:30 PM
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im getting a rookie friend of mine into the game and he's trying to rotate round extenders for hours trying to get them facing the proper way to attach via the sides in the direction he's looking for. has anyone came up with a way to make extension points viewable on the part as you are attaching it without making them visible all of the time (i.e. in practice, battles). it'd make for a really helpful tool.
my apologies if this has been asked ten thousand times or something
thanks in advance~
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I think Sage made custom skins for them but its visible whole the time. As a tip: components rotate in 10 degree steps. means for 90 degree you have to rotate it 9 times or steps
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Turning on wireframe mode (F12) also helps because the collision mesh is just a rectangular prism.
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Turning on wireframe mode (F12) also helps because the collision mesh is just a rectangular prism.
Why is this not more common knowledge!?
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im getting a rookie friend of mine into the game and he's trying to rotate round extenders for hours trying to get them facing the proper way to attach via the sides in the direction he's looking for. has anyone came up with a way to make extension points viewable on the part as you are attaching it without making them visible all of the time (i.e. in practice, battles). it'd make for a really helpful tool.
my apologies if this has been asked ten thousand times or something
thanks in advance~
This isn't exactly what you're looking for, but it'll rotate parts by a perfect 90 or 180 degrees, which sounds like something your friend could use:
https://gametechmods.com/forums/index.php?topic=6845.0 (https://gametechmods.com/forums/index.php?topic=6845.0)