gametechmods
Robot Arena => Discussion => Topic started by: FOTEPX on October 28, 2013, 12:42:40 PM
-
There have sometimes been beta's of RA2 that have popped up on the forums - one that sticks out to me being the one where you had to set your internal clock date to January 1st, 2000 to get it to run. However, even without the beta, it's quite clear to see that RA2 was a rushed, buggy mess.
That's where TCRF comes in.
TCRF (The Cutting Room Floor) is a forum which goes around inside the coding of games, finding new sh** and dissecting previously existing sh**. We don't have many expert coders on GTM, so I figured that maybe presenting the betas, and the final game to the TCRF would help us find out a few new things about the game.
If you feel like helping, please leave links to any and all RA2 betas, a CLEAN version of RA2, preferably a disc rip, and any cool things you have found by poking around in the game's files that usually goes unused in the final game.
Cheers, and thanks for being awesome,
Everyone's Favourite Farfetch'd,
FOXPET.
-
Good idea.
-
i was honestly thinking about making a RA2 page on TCRF some time ago, but i couldn't really find enough content to make a interesting page.
in the bridge of doom's map files theres a texture similar to the floor spikes in the combat zone, implying that there would be floor spikes in the BOD. plus theres the snapperII/140cm extenders, but that about it. maybe someone that can read the source code (aka almost nobody) could find a few lines of unused code.
-
i was honestly thinking about making a RA2 page on TCRF some time ago, but i couldn't really find enough content to make a interesting page.
in the bridge of doom's map files theres a texture similar to the floor spikes in the combat zone, implying that there would be floor spikes in the BOD. plus theres the snapperII/140cm extenders, but that about it. maybe someone that can read the source code (aka almost nobody) could find a few lines of unused code.
Well, if you still have the beta knocking about, we could make a thread on TCRF forums and see what comes up. Ya never know what the geniuses over there might find.
BTW, here's a link to their forums:
http://jul.rustedlogic.net/forum.php?id=12 (http://jul.rustedlogic.net/forum.php?id=12)
-
There are MANY lines of dialogue spoken by the announcer that did not make it into the final game. Things that weren't implemented (Battlebots style start with declaring whether or not you're ready), additional commentary (look at the sparks fly, that bot is getting beaten unrecognizable) and things that would've had accompanying dialogue but didn't in the end (you made it to round x of the competition).
-
Weren't Gabriel Entertainment very stingy about us asking for the source code before?
Regardless, this could either be interesting, or just a big bust like the other attempts to delve into the source code. I'm cautiously optimistic as always.
-
Weren't Gabriel Entertainment very stingy about us asking for the source code before?
Regardless, this could either be interesting, or just a big bust like the other attempts to delve into the source code. I'm cautiously optimistic as always.
These guys know what they're doing - either they'll uncover something new, find something we've already discovered, or tell us to bugger off. The 2nd one seems the most likely, if I'm honest, but where there's a will, there's a way.
-
Weren't Gabriel Entertainment very stingy about us asking for the source code before?
Regardless, this could either be interesting, or just a big bust like the other attempts to delve into the source code. I'm cautiously optimistic as always.
These guys know what they're doing - either they'll uncover something new, find something we've already discovered, or tell us to bugger off. The 2nd one seems the most likely, if I'm honest, but where there's a will, there's a way.
Some of our experienced guys could act as Quality Control maybe to try and avoid that.
-
Weren't Gabriel Entertainment very stingy about us asking for the source code before?
Regardless, this could either be interesting, or just a big bust like the other attempts to delve into the source code. I'm cautiously optimistic as always.
These guys know what they're doing - either they'll uncover something new, find something we've already discovered, or tell us to bugger off. The 2nd one seems the most likely, if I'm honest, but where there's a will, there's a way.
Some of our experienced guys could act as Quality Control maybe to try and avoid that.
Yeah, but for that, we'd need a comprehensive log of everything that's already found to be NOT in-game, and I'm pretty sure that would take a while.
-
Weren't Gabriel Entertainment very stingy about us asking for the source code before?
Regardless, this could either be interesting, or just a big bust like the other attempts to delve into the source code. I'm cautiously optimistic as always.
These guys know what they're doing - either they'll uncover something new, find something we've already discovered, or tell us to bugger off. The 2nd one seems the most likely, if I'm honest, but where there's a will, there's a way.
Some of our experienced guys could act as Quality Control maybe to try and avoid that.
Yeah, but for that, we'd need a comprehensive log of everything that's already found to be NOT in-game, and I'm pretty sure that would take a while.
General knowledge would work here from some of our vets.
-
Weren't Gabriel Entertainment very stingy about us asking for the source code before?
Regardless, this could either be interesting, or just a big bust like the other attempts to delve into the source code. I'm cautiously optimistic as always.
These guys know what they're doing - either they'll uncover something new, find something we've already discovered, or tell us to bugger off. The 2nd one seems the most likely, if I'm honest, but where there's a will, there's a way.
Some of our experienced guys could act as Quality Control maybe to try and avoid that.
Yeah, but for that, we'd need a comprehensive log of everything that's already found to be NOT in-game, and I'm pretty sure that would take a while.
General knowledge would work here from some of our vets.
Hey! I'm a vet....
I'm just an undecover vet. I'm like Night Rider! Except... not cool... And stupid... :c
-
Weren't Gabriel Entertainment very stingy about us asking for the source code before?
Regardless, this could either be interesting, or just a big bust like the other attempts to delve into the source code. I'm cautiously optimistic as always.
These guys know what they're doing - either they'll uncover something new, find something we've already discovered, or tell us to bugger off. The 2nd one seems the most likely, if I'm honest, but where there's a will, there's a way.
Some of our experienced guys could act as Quality Control maybe to try and avoid that.
Yeah, but for that, we'd need a comprehensive log of everything that's already found to be NOT in-game, and I'm pretty sure that would take a while.
General knowledge would work here from some of our vets.
Hey! I'm a vet....
I'm just an undecover vet. I'm like Night Rider! Except... not cool... And stupid... :c
Being completely honest, I think you'd be fine to do QC, seeing as you're the one that brought it to our attention.
-
Weren't Gabriel Entertainment very stingy about us asking for the source code before?
Regardless, this could either be interesting, or just a big bust like the other attempts to delve into the source code. I'm cautiously optimistic as always.
These guys know what they're doing - either they'll uncover something new, find something we've already discovered, or tell us to bugger off. The 2nd one seems the most likely, if I'm honest, but where there's a will, there's a way.
Some of our experienced guys could act as Quality Control maybe to try and avoid that.
Yeah, but for that, we'd need a comprehensive log of everything that's already found to be NOT in-game, and I'm pretty sure that would take a while.
General knowledge would work here from some of our vets.
Hey! I'm a vet....
I'm just an undecover vet. I'm like Night Rider! Except... not cool... And stupid... :c
Being completely honest, I think you'd be fine to do QC, seeing as you're the one that brought it to our attention.
I'll still be needing a copy of that beta...
Anyone have it?
-
so have you posted a clean copy of ra2 there fotepx ?
-
Weren't Gabriel Entertainment very stingy about us asking for the source code before?
Regardless, this could either be interesting, or just a big bust like the other attempts to delve into the source code. I'm cautiously optimistic as always.
These guys know what they're doing - either they'll uncover something new, find something we've already discovered, or tell us to bugger off. The 2nd one seems the most likely, if I'm honest, but where there's a will, there's a way.
Some of our experienced guys could act as Quality Control maybe to try and avoid that.
Yeah, but for that, we'd need a comprehensive log of everything that's already found to be NOT in-game, and I'm pretty sure that would take a while.
General knowledge would work here from some of our vets.
Hey! I'm a vet....
I'm just an undecover vet. I'm like Night Rider! Except... not cool... And stupid... :c
Being completely honest, I think you'd be fine to do QC, seeing as you're the one that brought it to our attention.
I'll still be needing a copy of that beta...
Anyone have it?
It should be in the working game section of the downloads. If that doesn't work, I might have a copy.