Poll

What do you think of RA3 now?

Brilliant, best game going
5 (5.1%)
It's alright, could do with some polish
21 (21.2%)
It's not good
27 (27.3%)
It's a broken mess
46 (46.5%)

Total Members Voted: 98

Author Topic: Robot Arena 3  (Read 318871 times)

Offline HX_

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Re: Robot Arena 3!
« Reply #1000 on: April 24, 2016, 07:34:12 PM »
Just saying RA2 was never much to begin with either. The game never would have survived as long as it has without the modding community. The smartest thing they could do is release dev tools within 3 months of the games release.
leaving this space blank until RA3 is released.

Offline Mr. AS

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Re: Robot Arena 3!
« Reply #1001 on: April 24, 2016, 07:40:18 PM »
Quote from: steam page
>I wonder if bot file editing/ component editing will still be possible in RA3 without having to be a computer genius.

Bot file editing will be simple, it's a json file you can open with notepad or notepad++. Your bots are stored in your My Documents folder. Component editing is trickier than that and currently takes some knowledge of Unity and CAD, but it should be easier than RA 2. We have no formal plans yet to release the details on customizing components - but it's on our wishlist to do for sure.
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline HX_

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Re: Robot Arena 3!
« Reply #1002 on: April 24, 2016, 07:47:08 PM »
Quote from: steam page
>I wonder if bot file editing/ component editing will still be possible in RA3 without having to be a computer genius.

Bot file editing will be simple, it's a json file you can open with notepad or notepad++. Your bots are stored in your My Documents folder. Component editing is trickier than that and currently takes some knowledge of Unity and CAD, but it should be easier than RA 2. We have no formal plans yet to release the details on customizing components - but it's on our wishlist to do for sure.

Good. I said 3 months because I actually remember when RA2 was released. The initial excitement waned quickly when people figured out what a pain in the butt playing online was. It wasn't till people like Lu-Tze and others started to figure out the game files and released 3rd party tools that the community really exploded and drove sales of the game.
« Last Edit: April 24, 2016, 07:53:42 PM by Trovaner »
leaving this space blank until RA3 is released.

Offline Thyrus

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Re: Robot Arena 3!
« Reply #1003 on: April 24, 2016, 11:14:58 PM »
wait.. so this is real this time? Trying to catch up.. The game comes out in a month on Steam? From the same developer? and how long have we known about this?
It's real yes, we've known about it since... uh, 2015? I don't think it's the same development team(not the same people, published under a different company) however they seem to care about their fans a lot and already know that they can't reach all expectations.

Most of the guys are from the old RA2 team

Offline J

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Re: Robot Arena 3!
« Reply #1004 on: April 24, 2016, 11:20:39 PM »
This game was showcased at PAX? Neat.

'Course, the game is going to change from it's initial showing, but still.

Offline Smirkeh

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Re: Robot Arena 3!
« Reply #1005 on: April 25, 2016, 06:31:56 AM »
wait.. so this is real this time? Trying to catch up.. The game comes out in a month on Steam? From the same developer? and how long have we known about this?
It's real yes, we've known about it since... uh, 2015? I don't think it's the same development team(not the same people, published under a different company) however they seem to care about their fans a lot and already know that they can't reach all expectations.

Most of the guys are from the old RA2 team

That, and it's basically been confirmed that modding is a focus of the game. that and they are going to initially release with Workshop support for people to upload their BattleBots to.
*snickers*
lol, he said Lifting arm

Offline Dexterhunter

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Re: Robot Arena 3!
« Reply #1006 on: April 25, 2016, 09:21:03 PM »
Robot Arena was at PAX, what a bizarre world we live in.

Offline Thyrus

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Re: Robot Arena 3!
« Reply #1007 on: April 25, 2016, 09:23:16 PM »
And yet the only thing we've seen is a pin and one new robot build by the devs (who don't seem to be all into desining good bots at all :P )

Offline Meister 2

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Re: Robot Arena 3!
« Reply #1008 on: April 26, 2016, 03:49:16 AM »
Can I just apologise for my previous post on this thread? I can wholeheartedly say... It still looks naff

Merry Christmas and have a crappy new year

Love, Grandma Meister :heart_smiley:

Offline The Red Blur

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Re: Robot Arena 3!
« Reply #1009 on: April 26, 2016, 03:58:48 AM »
Can I just apologise for my previous post on this thread? I can wholeheartedly say... It still looks naff

Merry Christmas and have a crappy new year

Love, Grandma Meister :heart_smiley:

If you don't think it looks good, fair enough, but alt accounting is still inexcusable.

Offline RedSawn

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Re: Robot Arena 3!
« Reply #1010 on: April 26, 2016, 04:00:09 AM »
Had to go looking for that 'new bot' ... and assuming you mean this <see edit> I think that might be leftover footage for the previous trailer, but it's certainly new to us. Or at least it is to me.

- The DDT swing with the sledgehammer is pretty slow, and from the speed of the hammer/saw/plow bot it seems the original trailer might have been sped up, lent to by the fact in the spilt second we see the hammer return it's much faster raising then lowering in this trailer
- Burst pistons aren't nearly as punchy and linger longer, unless that's a servo piston
- The 'new' double plow saw bot either demonstrates more trickery we can do with the new chassis system, or shows a hiccup - the right side of the top is sloped as you'd expect, but one of the points on the left side is different, resulting in a sort of humpback effect with the top center panel sticking out (best seen while the clip fades out). Looks fully supported though.

EDIT: Well, the link's ****y and I'm not signing up to Facebook to 'share' it. Find the "Join us this weekend at PAX East, booth 10229!" post on their FB if you wanna see the video I'm looking at
« Last Edit: April 26, 2016, 05:26:39 AM by RedlineM203 »




Offline Thyrus

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Re: Robot Arena 3!
« Reply #1011 on: April 26, 2016, 04:10:30 AM »
yeah that's the one I was talking about. I'm really looking forward to the new chassis building. that opens door for so many new designs (And finally a Steg-O-Saw-Us replica). Also I never thought about jamming more car steerings into one bot than I need... The devs seem to dig it though.

Offline RedSawn

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Re: Robot Arena 3!
« Reply #1012 on: April 26, 2016, 04:17:10 AM »
I don't think many of us thought about using car steering at all. I guess the Wide unit wasn't wide enough? They still have a chance to merge all of these different lengths into one and just have the size be adjustable before the Workshop gets flooded with bots and it'll get a lot more awkward. Would be a better practice.




Offline Thyrus

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Re: Robot Arena 3!
« Reply #1013 on: April 26, 2016, 04:26:01 AM »
Well the first bot I'll build will have carsteering that is controlled by carsteering. I might replace the wheels by carsteering if it works better than that ;)

Offline RedSawn

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Re: Robot Arena 3!
« Reply #1014 on: April 26, 2016, 04:29:42 AM »
Make it with Disector type side hammers using car steering, with car steering conjoint by the axles as the hammers.




Offline Thyrus

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Re: Robot Arena 3!
« Reply #1015 on: April 26, 2016, 04:36:10 AM »
That idea is not even that bad

Offline The Red Blur

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Re: Robot Arena 3!
« Reply #1016 on: April 26, 2016, 05:32:18 AM »
Y'know, I think it'd be a good idea to have some sort of tier system in the workshop, and you can turn off certain tiers, 'cause something makes me think some people will just spam garbage-tier robots, or meme-bots, meaning noone can get hold of any decent bots.

Offline Thyrus

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Re: Robot Arena 3!
« Reply #1017 on: April 26, 2016, 06:08:41 AM »
my secret of getting hold of awesome bot will be building them myself

Offline TDS

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Re: Robot Arena 3!
« Reply #1018 on: April 27, 2016, 09:43:22 AM »
Not sure if any of these are new, but got some concept art


Offline Thyrus

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Re: Robot Arena 3!
« Reply #1019 on: April 27, 2016, 10:05:02 AM »
you are about 2 months late to the party TDS :D