JoeBlo quotes my realistic rules that I wrote for BBEANS2 a lot.
You got my vote for RA2 Wizard. Always and forever.
*supermegabump*Since my though is just an expansion on this, I'm not making a new topic.I think within the realm of "realistic" there is room for some basic BFE, but only in such a way that the robot remains realistic. I've not done large amounts of bfe, but I think things like adjusting chassis height should be allowed, as that's something that is normally available when building real robots. The game seems to account for the loss of chassis height with a reduction in chassis weight and hit points, so that's not an unfair advantage. An obvious requirement would be that the parts in the chassis must fit within the chassis at the BFE'd height.Mostly, I don't see a reason that a wider range of chassis heights shouldn't be allowed as long as the design remains realistic.I suspect there are more BFE methods that could be used to add variety to robots in a realistic manner, though I've not done any work with those methods.
Well, Then the people that cant BFE would have a disadvantage because they do have those chassis limits, They do have to deal with the fail-collisions & Stuff :P
Quote from: LiNcK on August 12, 2010, 01:33:53 PMWell, Then the people that cant BFE would have a disadvantage because they do have those chassis limits, They do have to deal with the fail-collisions & Stuff :PJust like people who can't use glitches in stock?