Author Topic: RA2 Metagame?  (Read 1265 times)

Offline System32

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RA2 Metagame?
« on: April 22, 2010, 03:58:50 PM »
Metagames are any game which doesn't use a prescribed ruleset, uses external factors to affect the game, or goes beyond the supposed limits or environment set by the game, if there is one for a basis.
 
This is the RA2 metagame.
 
Part mod, part tournament, all awesome.
 
Basics:
 
The tabs (Wheels, Weapons, Power, Extenders, Extra and Mechanics/motors) get scrapped. Each is now a tab containing several components of each type, containing their own advantages/disadvantages.
 
The tabs are now teams, and building a bot means you have only ONE tab to use parts with.
 
Teams:
Super Stackers:
Weakest and heaviest everything (compared to AJ's stuff) , but this is the only team where the realistic rule doesn't apply! (Based on stock.)
 
Average Joes:
No advantages, and no disadvantages, all components are balanced. (Based on DCL3.)
 
Elemental Maniacs:
Have elemental components (Flamethrowers, those shocking components Man Manu made...) but at the cost of the normal weapons (Irons, Maces) strength. (Based on ROFLAI)
 
Hard Hitters:
All spin motors are super powered and weapons deadly, but LOW HP and heavy weapons. (Based on backlash.)
 
Slice and Dice: Burst motors and pistons are powered heavily at the cost of Variation in components. (Based on Ubermod.)
 
Super Powered: Batteries and airtanks are the best in the game, but all mechanics are weak. (Based in DSL2, and the Ant batt debaucle.)
 
As for the metagame, there is a grid map. Each square has an arena accociated with it, and each turn all teams make a move. The fleets (Made by players) take a territory, and if contested, fight in said arena.
 
Possible arenas:
 
Combat, BBEANS2 (Stock HW version) Redzone, Bridge of doom, Octagon, Eletric arena 2 (Some may change)
 
The goal is the be on the winning team.
Put this onto your signature if you were part of this crappy fad in '03.

Offline Sage

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Re: RA2 Metagame?
« Reply #1 on: April 22, 2010, 04:07:27 PM »
Sounds like a blast!
You got my vote for RA2 Wizard. Always and forever.

Offline Badnik96

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Re: RA2 Metagame?
« Reply #2 on: April 22, 2010, 04:11:40 PM »
Strange but cool. I liek.

Offline Pwnator

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Re: RA2 Metagame?
« Reply #3 on: April 22, 2010, 09:06:28 PM »
Ooh. Me likey.
Clash Cubes 1 - Grey Matter (Runner-Up)
King of Karnage - Sideshow Freak (Runner-Up, Best Engineered)
Rust In Pieces - Paper Cut 3 (Grand Champion, Most Dangerous Bot)
Wheely Tag Tournament - Ion Thruster (Grand Champion, along with Ounces' DiSemboweLment)
UK vs USA - Dark Striker (Grand Champion)
Rust In Pieces 2 - Claymore (Runner-Up, Favourite Bot)
BBEANS 6 - Infection 4 (Runner-Up)
RA2 Team Championships - Serious Business, Skeksis (Runner-Up, along with Scrappy, S_M, and Badnik)
RA2 Team Championships 2 - The Other Stig (Runner-Up, along with Scrappy, S_M, Badnik, 090901, and R1885)
Replica Wars 3 - Abaddon (Runner-Up, Luckiest Bot)
BroBots - wheebot & yaybot (Runner-Up)
Robo Zone 2 - Dipper (4th place, Survival Champion, & Best Axle Bot)
ARBBC - The Covenant (3rd place, BW Rumble Winner, Most Feared BW)

Offline russian roulette

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Re: RA2 Metagame?
« Reply #4 on: April 22, 2010, 09:23:51 PM »
Sounds really sophisticated and cool.

Offline JoeBlo

Re: RA2 Metagame?
« Reply #5 on: April 22, 2010, 10:45:18 PM »
sounds pretty cool

It was Hydro who made the shock components though :P

Offline Naryar

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Re: RA2 Metagame?
« Reply #6 on: April 23, 2010, 02:16:15 AM »
Wat ?

Offline JoeBlo

Re: RA2 Metagame?
« Reply #7 on: April 23, 2010, 02:46:12 AM »
its basically taking the themes from each mod and putting them into the game as a form of balance

Offline somestrangeguy

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Re: RA2 Metagame?
« Reply #8 on: April 23, 2010, 07:22:13 AM »
Intresting, sounds fun.

Offline JoeBlo

Re: RA2 Metagame?
« Reply #9 on: April 23, 2010, 07:27:52 AM »
could be cool.. if done correctly we could have essentially such things like the infamous Stock vs DSL

Offline System32

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Re: RA2 Metagame?
« Reply #10 on: April 24, 2010, 04:37:09 AM »
The thing I think we need it actually a ruleset, though.
 
And a system for play.
 
I am thinking of a risk like game, but the points go into Research (For better equipment) and Construction (as in building)
 
Either the game will be a large board, and everyone builds for any team they prefer, or a smaller, simple game.
 
(In a lighter note, you guys still haven't had an RA2 cagematch. SHAME.)
Put this onto your signature if you were part of this crappy fad in '03.

Offline cephalopod

Re: RA2 Metagame?
« Reply #11 on: April 24, 2010, 04:58:17 AM »
I really do like this idea, if it's done right it could be really amazing XD
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