gametechmods
Robot Arena => Discussion => Topic started by: FOTEPX on July 19, 2011, 01:11:23 PM
-
Basically, I need somebody to change one of my .bmps into a transparent .tga, for my BB2 bot. If you do that, I'll (kindly) ask Freeziez if you can have a definite spot in BB3 (if I win)
So, who's up for it?
-
Doesn't Freeziez run BBs?
-
Doesn't Freeziez run BBs?
Oops. Sorry.
-
Why does Somebody have to do it?
-
Why does Somebody have to do it?
Aah, I see what you did there.
Neways, here's the logo if anyone wants to have a go.
(https://gametechmods.com/uploads/images/99129Toriodore.png)
Yes, I know the file formats .png, that's just so I can preserve the quality until it's .tga'd.
-
Eugh... I had a go but the slight colour gradients are annoying.
-
Eugh... I had a go but the slight colour gradients are annoying.
I could sharpen it up for you and that might help.
-
Yes please. It's also very pixelated.
-
(https://gametechmods.com/uploads/images/84986Toriodorea.png)
Any better?
-
Nah, I ain't that good at this. So you want the black removed?
-
Wouldn't it be easier just to type up the font again and save it as a .tga ?
-
Wouldn't it be easier just to type up the font again and save it as a .tga ?
For some reason, .tga's always glitch up on me in RA2.
@Squirrel Yeah.
-
Nah, I can't get it accurate enough...
Ask someone else.
-
What font did you use?
Actually, what program are you using? If you're using Gimp Ra2 hates RLE compression.
-
why don't you just skin the bot
-
why don't you just skin the bot
this
-
Alright, here you go:
http://www.2shared.com/file/ApZHmg0I/For_FOTEPX.html (http://www.2shared.com/file/ApZHmg0I/For_FOTEPX.html)
If that doesn't let you dl it, I'll send it via Skype
-
why don't you just skin the bot
I ain't pro like that.
What font did you use?
Actually, what program are you using? If you're using Gimp Ra2 hates RLE compression.
I'm using Paint.Net.
-
DP
I've figured out how to do it myself. Thanks Conraaa, for telling me that;
Ra2 hates RLE compression.
Could someone vote him up for me?
-
I gotta thank Conraaa for that tidbit too, it explains why the number icons I did for people's NT2003 cars were effing up in PDN but not some TGA editor I found (PDN compressed, the other one didn't)