gametechmods

Robot Arena => Discussion => Topic started by: Stagfish on July 07, 2010, 11:16:41 AM

Title: Looking into Seism 13...
Post by: Stagfish on July 07, 2010, 11:16:41 AM
His AI confuses me, why is it called snow? and what is this
#if poo:
            #a= str([blah])
            #output1 = file("adaptiveAI.txt", "w")
            #output1.write(a)
            #output1.close
 
Seism can do a crap?
Title: Re: Looking into Seism 13...
Post by: Naryar on July 07, 2010, 11:19:49 AM
Seism 13 moves it's wedges according to opponent (if he already fought an opponent that got under it, it will move it's wedges)

Go and lurk into the BBEANS5 brackets and videos thread, at the end. Click explained most things about it.
Title: Re: Looking into Seism 13...
Post by: Serge on July 07, 2010, 11:23:20 AM
It's all commented out (#), so it's probably debug code, which dumps the content of blah to a file called adaptiveai.txt.
Title: Re: Looking into Seism 13...
Post by: JoeBlo on July 07, 2010, 10:24:45 PM
I was about to write that

in Python anything on a line after a # symbol will be ignored

its a good way to remove things without actually deleting them (so If you break it you can undo but removing it)
Title: Re: Looking into Seism 13...
Post by: Sparkey98 on July 07, 2010, 10:48:23 PM
It's all commented out (#), so it's probably debug code, which dumps the content of blah to a file called adaptiveai.txt.

Hmm, I actually knew that from past experience.
Title: Re: Looking into Seism 13...
Post by: Clickbeetle on July 10, 2010, 09:37:19 PM
why is it called snow?


It was originally made for a bot called Snowblind, which was a poker with adjustable wedges.  As I recall it wasn't very effective and FB never totally finished it.  Then he made Seism 13 and used the same AI, which is why it's called Snow.
Title: Re: Looking into Seism 13...
Post by: Badnik96 on July 10, 2010, 09:55:54 PM
I always assumed you had used Snow as some sort of codename or something. Could we maybe see Snowblind?
Title: Re: Looking into Seism 13...
Post by: Clickbeetle on July 10, 2010, 10:02:29 PM
Dunno if it still exists, I'll see if it's on my computer...