gametechmods
Robot Arena => Discussion => Topic started by: HurricaneAndrew on July 03, 2009, 03:14:55 AM
-
Can anyone tell me how to make a srimech work on a DSL SHW?
I'm pretty sure my crappy srimech on Surprise! is the main reason I'm already out of CC2.
I have tried the all the burst motors, but none of the will right the bot.
Any advice?
Edit: Will using more than one burst on the same switch help with the effectiveness of a srimech?
-
Look, basically ur burst motor wasnt strong enough. From what I see, ur using a Large JX burst motor, which probably wont lift 1000kg+. Either use 2 large burst motor, on the same switch, Or get a beta bust motor, which is probably overkill.
-
INVERTIBILITY.
-
I just tried using 2 mag snappers, that didn't work...
I don't know if I could cut enough weight to get 2 JXs on it.
And I am also trying to rig it up as a flipper.
Edit: It would also be terribly underpowered. The chassis is already full of Battlepacks, but they have to run 2 Perms and 2 E-teks, as well.
-
for a robot is a drum the size it is Invertible would be your best bet, I know its stock but look up Drumble Bee in the RA2 wiki for an idea
-
INVERTIBILITY.
INVERTIBILITY pwns all
-
True.
I'll figure something out.
-
My srimech is using the drum to run up a wall and flip it over.
-
Yes, Sage, we saw it. lol
Especially me, since you were against me when you did it.
-
Just said it because a srimech doesn't have to be a burst motor.
-
Make sure the the sri-mech arm is short. I don't know if this is still true, but in the old days that helped a lot.
-
For anyone who cares, the rebuilt Surprise! is posted in my DSL showcase.
Check it out, I think you guys will like the changes.