Author Topic: I found a new building technique/glitch  (Read 7160 times)

Offline Trovaner

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I found a new building technique/glitch
« Reply #20 on: April 10, 2009, 08:21:37 PM »
Since your first post doesn't say anything anymore, I'll comment on the comments...

The first thing is that your not the first to use the Pause button while performing something similar to axle loading. You can take a look at the date of the video I have on youtube for proof of that or just look at my ra2wiki page and see when it was added. I originally posted it on the old forums along with some other minor tips for other glitches.

The axle loading glitch is anything that removes the axle/pivot of a component by changing tabs to build up speed.

That being said, I wouldn't mind seeing a vid or pic or description of how you did your glitch.

Edit: I didn't read the entire thread so I just saw your small description and it sounds like something I showed Starcore a while back for a bot that I wanted to add to his pack. It basically had a motor connected to 2 or 3 extenders with 1 or 2 of them using the side attachment point to connect to the side attachment point of the previous extender (like seen for some weapon designs) and then it had another motor attached to the end going into the first motor (after axle loading the first of course). Is that how you did yours?

Offline tankcat

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« Reply #21 on: April 10, 2009, 10:52:22 PM »
I'm sorry guys, I had to leave for a while. Yes, Trovaner seemed to describe it correctly. Basically using the pause button I was able to increase the effects of axle loading.

The two motors are chained together, connected to each other and inside each other. Here is a picture of the end result:



The two motors are chained together, with that being the end result. I've tried it with other multiple motors, and it's much easier to do than conventional axle loading.

EDIT: Here is the video from the previous post, I uploaded it to mediafire: http://www.mediafire.com/download.php?kmkz3umnywh

Offline Oggie

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« Reply #22 on: April 10, 2009, 11:51:44 PM »
I like the idea of stacking them like that. Gotta try making something with it sometime :)
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Offline Somebody

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« Reply #23 on: April 11, 2009, 06:08:35 AM »
Are they easy to stack that way?
I built that big robot on that TV show that time


Offline System32

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« Reply #24 on: April 11, 2009, 07:08:42 AM »
Hey, Tank cat, Build us a bot that can beat starcore bots using that, I'd like to see the effectiveness of it.
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Offline tankcat

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« Reply #25 on: April 11, 2009, 12:45:07 PM »
Quote from: Somebody;33790
Are they easy to stack that way?

Yes, they are incredibly easy to stack that way. That literally took me 30 seconds to implement after I got the hang of the glitch.

Quote from: System32;33793
Hey, Tank cat, Build us a bot that can beat starcore bots using that, I'd like to see the effectiveness of it.

I'll try, I've been experimenting with ways to implement it using horizontal motors, I like making horizontal spinners the best. So far I haven't seen any results that are quite up to par with something like 3 motors with 3 rotators and 18 maces on the end, but it's getting there.

*Alright, I was testing the bot on sentinel and hit with 3507 damage. Bot only weighs 557.4kg. Here's a picture:

« Last Edit: April 11, 2009, 01:25:42 PM by tankcat »

Offline System32

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« Reply #26 on: April 11, 2009, 01:08:35 PM »
SNS HS hybrid?
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Offline Naryar

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I found a new building technique/glitch
« Reply #27 on: April 11, 2009, 01:22:38 PM »
That is nothing close to a new glitch.

That's classical axle loading with Click's "add and remove motors" method (that i find long as heck when you can axle load by changing tabs or simply adding/removing extenders on your motor, and i got a video of it here: http://www.youtube.com/watch?v=ReAplF1sq4g&feature=channel_page).

However, that's a new way to chain 2 HPZ's and i find it very convenient because it's compact (unlike the classic method) and saves weight. Nice find.

And i just found another setup that can make that thing even more compact... with 1 extender less

EDIT: Fritzl looks very nice.
« Last Edit: April 11, 2009, 01:44:38 PM by Naryar »

Offline roboman2444

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I found a new building technique/glitch
« Reply #28 on: April 11, 2009, 01:23:29 PM »
wow. here we come stacked middleweight vs.
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Offline moonbear

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« Reply #29 on: April 11, 2009, 01:31:54 PM »
Yeah, this is all real, I know tankcat in real life and ive seen him trying to get this to work for a while now. Impressive for a dude who just started a few weeks ago. Dude, tank, does building ultralight aircraft help you with this game or what?  Haha I told you that 7005 al worked wonders. Later man.
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Offline tankcat

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« Reply #30 on: April 11, 2009, 01:59:29 PM »
Quote from: Naryar;33816
That is nothing close to a new glitch.

That's classical axle loading with Click's "add and remove motors" method (that i find long as heck when you can axle load by changing tabs or simply adding/removing extenders on your motor, and i got a video of it here: http://www.youtube.com/watch?v=ReAplF1sq4g&feature=channel_page).

However, that's a new way to chain 2 HPZ's and i find it very convenient because it's compact (unlike the classic method) and saves weight. Nice find.

And i just found another setup that can make that thing even more compact...

EDIT: Fritzl looks very nice.

I tried your extenders axle loading glitch, and you're right it's much better implemented and easier when you're out of space. I just assumed that what was on the beetlebros building technique site were the only techniques that had been discovered. I agree, classical axle loading is extremely long and not worth it, and I couldn't get it working for my horizontal motor. But using the pause button let me stop the game instantly after adding a red motor, letting me build up enough momentum to pull the axle out after adding 3 or 4 motors.  But, your extender glitch is a lot more convenient.

Also you found another setup that is even more compact? A chained motor setup? If you wouldn't mind, it'd be great to see what you've come up with.

And everyone should join moonbear's hamachi server, he made a bot that makes small children cry. No one has beat it yet.

EDIT: Here is a better picture of fritzl, I have the two motors connected to one motor, I find it does a lot of damage.


Offline moonbear

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« Reply #31 on: April 11, 2009, 02:46:53 PM »
OVER 9000!!! How much damage does that do? Whats the highest hit? The heat treat on those chromoly tubes will be done by tuesday. I had a dream the thing in your corner would be spawned, so watch out.
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Offline Sage

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« Reply #32 on: April 11, 2009, 02:49:26 PM »
It's over 9000?!!? There's no way that can be right! It can't!

(I wonder how many people will get this....)
You got my vote for RA2 Wizard. Always and forever.

Offline Naryar

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I found a new building technique/glitch
« Reply #33 on: April 11, 2009, 03:21:42 PM »


Anyways Tankcat i'll built something tomorrow and will send it to you. I have 2 actual ideas about this...

Offline tankcat

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« Reply #34 on: April 11, 2009, 06:06:15 PM »
I found an even better way to stack chained motors, using only 2 extenders. This chain motor uses a 40cm extender and a "T" extender, matches up perfectly.


Offline somestrangeguy

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I found a new building technique/glitch
« Reply #35 on: April 11, 2009, 06:31:00 PM »
That is not new in glitch vise, but its thinking different, wich is good.
I might try seeing if i can get something starcore worthy out of of this

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(I wonder how many people will get this....)
I did.

Offline Sage

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« Reply #36 on: April 11, 2009, 06:37:36 PM »
HAHAHAHAH


sorry tankcat, thats actually way worse. the one you had before weighed 6 kgs, this one weighs 9.
You got my vote for RA2 Wizard. Always and forever.

Offline tankcat

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« Reply #37 on: April 11, 2009, 07:15:14 PM »
Quote from: Sage;33857
HAHAHAHAH


sorry tankcat, thats actually way worse. the one you had before weighed 6 kgs, this one weighs 9.

True, but something I find is that if you have too many layers of components, it limits you.

With that design you can add more to the motors, like so:



With one less connector, that leaves room for one more layer, which I was able to use with the Y connector to add 2 maces to each arm, instead of 1.

Offline Naryar

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I found a new building technique/glitch
« Reply #38 on: April 11, 2009, 08:31:13 PM »
HAHAHAHAH



_______________

Anyways here's the thing that i built:



Designed to be the prototype of an invertible Sentinel Observer - it sucks because of plastic armor, but i'm going to rebuild it possibly with 6 razors.

Offline System32

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« Reply #39 on: April 11, 2009, 08:46:09 PM »
Hey, This glitch IS good.
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