Oh I'll be doing some banging.......
Yo.
Quote from: helloface199 on July 17, 2013, 02:27:09 PMYo.Great advice.
in general when i use 2 metal hnsges they won't be at the same angle and wiring then and rotate didn't help
I read somewhere that on recent keyboards (like mine) pause button just pause the audio and nothing else
I was quite bad with wedges too for the longest amount of time. A good way to make a decent wedge is by making a 2-wheeled bot.wheels in the back and a wedge up front that just slides on the ground.At that point it is all on your driving skills and weapon effectiveness because you will either get under them or clash because they are just as low as you.(Image removed from quote.)Now it by no means a sure win as I have implied. Both RA2 and reality can back that up. It is a good starting point though.
Quote from: oneT.U.F.bot on April 28, 2014, 03:00:54 PMI was quite bad with wedges too for the longest amount of time. A good way to make a decent wedge is by making a 2-wheeled bot.wheels in the back and a wedge up front that just slides on the ground.At that point it is all on your driving skills and weapon effectiveness because you will either get under them or clash because they are just as low as you.(Image removed from quote.)Now it by no means a sure win as I have implied. Both RA2 and reality can back that up. It is a good starting point though.Actually Mystic was talking about wedges in RA2 specifically, where this doesn't quite apply.In RA2 there are a few ways to make a good wedge, such as using skirt hinges, metal hinges and burst motors, all with wedge components mounted on them. A chassis wedge, as you suggested, will almost always be outwedged by one of these designs in RA2.Welcome to the forums, by the way.
Quote from: Lemonism on April 28, 2014, 03:51:09 PMQuote from: oneT.U.F.bot on April 28, 2014, 03:00:54 PMI was quite bad with wedges too for the longest amount of time. A good way to make a decent wedge is by making a 2-wheeled bot.wheels in the back and a wedge up front that just slides on the ground.At that point it is all on your driving skills and weapon effectiveness because you will either get under them or clash because they are just as low as you.(Image removed from quote.)Now it by no means a sure win as I have implied. Both RA2 and reality can back that up. It is a good starting point though.Actually Mystic was talking about wedges in RA2 specifically, where this doesn't quite apply.In RA2 there are a few ways to make a good wedge, such as using skirt hinges, metal hinges and burst motors, all with wedge components mounted on them. A chassis wedge, as you suggested, will almost always be outwedged by one of these designs in RA2.Welcome to the forums, by the way.As everyone copies the same few working setups, every wedge becomes average. "Good" wedge, as define by actually being better than average, no longer exists.So while the game runs on a different mechanics than real life and requires a slightly different setup, both faces the same problem.
Quote from: 123savethewhales on April 28, 2014, 10:09:30 PMQuote from: Lemonism on April 28, 2014, 03:51:09 PMQuote from: oneT.U.F.bot on April 28, 2014, 03:00:54 PMI was quite bad with wedges too for the longest amount of time. A good way to make a decent wedge is by making a 2-wheeled bot.wheels in the back and a wedge up front that just slides on the ground.At that point it is all on your driving skills and weapon effectiveness because you will either get under them or clash because they are just as low as you.(Image removed from quote.)Now it by no means a sure win as I have implied. Both RA2 and reality can back that up. It is a good starting point though.Actually Mystic was talking about wedges in RA2 specifically, where this doesn't quite apply.In RA2 there are a few ways to make a good wedge, such as using skirt hinges, metal hinges and burst motors, all with wedge components mounted on them. A chassis wedge, as you suggested, will almost always be outwedged by one of these designs in RA2.Welcome to the forums, by the way.As everyone copies the same few working setups, every wedge becomes average. "Good" wedge, as define by actually being better than average, no longer exists.So while the game runs on a different mechanics than real life and requires a slightly different setup, both faces the same problem.No one has thought to use your Neo-Mako wedges, though.And by that I mean the wedges in the wedge test that you did that were at edgy angles
Quote from: Kossokei on April 29, 2014, 02:18:54 PMQuote from: 123savethewhales on April 28, 2014, 10:09:30 PMQuote from: Lemonism on April 28, 2014, 03:51:09 PMQuote from: oneT.U.F.bot on April 28, 2014, 03:00:54 PMI was quite bad with wedges too for the longest amount of time. A good way to make a decent wedge is by making a 2-wheeled bot.wheels in the back and a wedge up front that just slides on the ground.At that point it is all on your driving skills and weapon effectiveness because you will either get under them or clash because they are just as low as you.(Image removed from quote.)Now it by no means a sure win as I have implied. Both RA2 and reality can back that up. It is a good starting point though.Actually Mystic was talking about wedges in RA2 specifically, where this doesn't quite apply.In RA2 there are a few ways to make a good wedge, such as using skirt hinges, metal hinges and burst motors, all with wedge components mounted on them. A chassis wedge, as you suggested, will almost always be outwedged by one of these designs in RA2.Welcome to the forums, by the way.As everyone copies the same few working setups, every wedge becomes average. "Good" wedge, as define by actually being better than average, no longer exists.So while the game runs on a different mechanics than real life and requires a slightly different setup, both faces the same problem.No one has thought to use your Neo-Mako wedges, though.And by that I mean the wedges in the wedge test that you did that were at edgy anglesNot really Neo-Mako wedges. Flail wedges are actually decent on slow bots though so for some VS they're a valid and quite light option.I agree that the whole angled skirt hinges thing is cool but it's surprisingly hard to use those as effective wedges
Quote from: madman3 on April 29, 2014, 04:21:29 PMQuote from: Kossokei on April 29, 2014, 02:18:54 PMQuote from: 123savethewhales on April 28, 2014, 10:09:30 PMQuote from: Lemonism on April 28, 2014, 03:51:09 PMQuote from: oneT.U.F.bot on April 28, 2014, 03:00:54 PMI was quite bad with wedges too for the longest amount of time. A good way to make a decent wedge is by making a 2-wheeled bot.wheels in the back and a wedge up front that just slides on the ground.At that point it is all on your driving skills and weapon effectiveness because you will either get under them or clash because they are just as low as you.(Image removed from quote.)Now it by no means a sure win as I have implied. Both RA2 and reality can back that up. It is a good starting point though.Actually Mystic was talking about wedges in RA2 specifically, where this doesn't quite apply.In RA2 there are a few ways to make a good wedge, such as using skirt hinges, metal hinges and burst motors, all with wedge components mounted on them. A chassis wedge, as you suggested, will almost always be outwedged by one of these designs in RA2.Welcome to the forums, by the way.As everyone copies the same few working setups, every wedge becomes average. "Good" wedge, as define by actually being better than average, no longer exists.So while the game runs on a different mechanics than real life and requires a slightly different setup, both faces the same problem.No one has thought to use your Neo-Mako wedges, though.And by that I mean the wedges in the wedge test that you did that were at edgy anglesNot really Neo-Mako wedges. Flail wedges are actually decent on slow bots though so for some VS they're a valid and quite light option.I agree that the whole angled skirt hinges thing is cool but it's surprisingly hard to use those as effective wedgesI called them Neo-Mako wedges because they were steep, like the wedge on Mako.I referenced them because, of the test of wedges, those steep, oddly angled wedges were the most effective at getting underneath things.Edit:https://gametechmods.com/forums/index.php?topic=12081.msg557319#msg557319
I'm aware, but it's actually a rather vulnerable setup. Actual mako wedges are decent on slower bots too. It's not just a matter of skirt hinges vs metal hinges really, both Mako wedges and snapper wedges are decent options if you've got the right setup (IE a slower VS for the former and a bot needing a shrimech for the latter).