Author Topic: fixed extrasmall mutiextender?  (Read 2798 times)

Offline 70 CUDA

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fixed extrasmall mutiextender?
« on: December 05, 2010, 05:06:10 AM »
just wondered if anyone had gone to the trouble or if i had to fix the side AP myself.
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Offline Scorpion

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Re: fixed extrasmall mutiextender?
« Reply #1 on: December 05, 2010, 05:13:08 AM »
???
What's wrong with the multi-extender?

Offline Stagfish

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Re: fixed extrasmall mutiextender?
« Reply #2 on: December 05, 2010, 05:13:53 AM »
One side is uneven.

Offline 70 CUDA

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Re: fixed extrasmall mutiextender?
« Reply #3 on: December 05, 2010, 05:39:14 AM »
yup and while im thinking about it. why has noone patched the perm 80s yet?
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Offline somestrangeguy

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Re: fixed extrasmall mutiextender?
« Reply #4 on: December 05, 2010, 05:42:35 AM »
There was something wrong with  the Perm 80s too?

Offline Naryar

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Re: fixed extrasmall mutiextender?
« Reply #5 on: December 05, 2010, 05:43:39 AM »
What's the problem with the perm 80's ?

I can fix the multis... if i can be assed to do it.

Offline Scorpion

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Re: fixed extrasmall mutiextender?
« Reply #6 on: December 05, 2010, 05:50:01 AM »
The firestorm flipper's the only one that's annoyed me.

Offline 70 CUDA

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Re: fixed extrasmall mutiextender?
« Reply #7 on: December 05, 2010, 05:51:17 AM »
lol im tired. it may be fixed in NARAI but i was talking about the 400hp they had. if you want to do it naryar thats great. but if could just tell me witch AP 1 or 2 and witch X/Y/X  it is ill do the rest.
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Offline JoeBlo

Re: fixed extrasmall mutiextender?
« Reply #8 on: December 05, 2010, 08:47:52 AM »
though I doubt the ME will pose ay problems remember what Madiaba said about Firestorm flippers...

if you move the AP's you ruin a lot of robots.. you must be wary of that

the easy solution is in fact a new AP in the center..

Offline Naryar

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Re: fixed extrasmall mutiextender?
« Reply #9 on: December 05, 2010, 09:33:22 AM »
if you move the AP's you ruin a lot of robots.. you must be wary of that

Nonsense ! If I move the seldomly used AP of a multi extender by what is roughly a half of an inch ingame, I don't think it's going to ruin a lot of robots...

Offline Vertigo

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Re: fixed extrasmall mutiextender?
« Reply #10 on: December 05, 2010, 09:59:15 AM »
if you move the AP's you ruin a lot of robots.. you must be wary of that

Nonsense ! If I move the seldomly used AP of a multi extender by what is roughly a half of an inch ingame, I don't think it's going to ruin a lot of robots...
It would if you moved the AP on the firestorm flipper...

Offline 70 CUDA

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Re: fixed extrasmall mutiextender?
« Reply #11 on: December 05, 2010, 10:01:39 AM »
well i keep f-ing it up.lol it might be dummys compiler but i doubt it. so i give. end topic.lol
Holy crap they do exist!!!! :Rob2

Offline JoeBlo

Re: fixed extrasmall mutiextender?
« Reply #12 on: December 05, 2010, 10:15:20 AM »
if you move the AP's you ruin a lot of robots.. you must be wary of that

Nonsense ! If I move the seldomly used AP of a multi extender by what is roughly a half of an inch ingame, I don't think it's going to ruin a lot of robots...

nice work your successfully took my post out of context

It would if you moved the AP on the firestorm flipper...

at least someone understood what I was saying..

Offline Naryar

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Re: fixed extrasmall mutiextender?
« Reply #13 on: December 05, 2010, 10:53:54 AM »
And I was talking about the multiextender, in the point of the thread. Then you come with the firestorm flipper. Who's out of context now ?

Offline G.K.

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Re: fixed extrasmall mutiextender?
« Reply #14 on: December 05, 2010, 01:55:21 PM »
The multi could ruin robots. Just add another one.
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Offline JoeBlo

Re: fixed extrasmall mutiextender?
« Reply #15 on: December 05, 2010, 06:23:31 PM »
And I was talking about the multiextender, in the point of the thread. Then you come with the firestorm flipper. Who's out of context now ?

you just removed half of my post that was related to the Multi Extender, then commented on the part that wasnt and now say I was "out of context"  :rolleyes: you cant have it both ways.

my point still remains.. before diving into changing 5000 different parts you need to closely look around as to what you are effecting.. the last thing you want to do is ruin older robots as made as an example with the Firestorm flipper. While the multi extender wont effect very much (as I DID SAY in my last post) this has the tendency to spark future modifications..

Im sorry that I tried to offer a point of advice. 

Offline 70 CUDA

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Re: fixed extrasmall mutiextender?
« Reply #16 on: December 05, 2010, 11:25:13 PM »
lol. i just lost most of my bots so i was going to try to fix it on a clean copy of DSL. iv done to much modding to not think of this guys.
Holy crap they do exist!!!! :Rob2

Offline JoeBlo

Re: fixed extrasmall mutiextender?
« Reply #17 on: December 05, 2010, 11:36:06 PM »
well its not just your robots you need to think of...

take it or leave it your call just offering up advice otherwise it will be the NarAI Armour or 140cm extender saga all over again.. 

Offline 70 CUDA

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Re: fixed extrasmall mutiextender?
« Reply #18 on: December 06, 2010, 12:20:16 AM »
lol i know. i was just wondering if anyone. thought of making it a patch or something. i know click will have fixed it for DSL 3 but was unsure if a mini patch was in the works or not. i would have thought it would have been done by now.
Holy crap they do exist!!!! :Rob2

Offline 123savethewhales

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Re: fixed extrasmall mutiextender?
« Reply #19 on: December 09, 2010, 09:11:35 PM »
Making the patch is easy.  Getting anyone to use it is hard.