Author Topic: Fantasy Robot Wars  (Read 32583 times)

Offline 6_teen

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« on: March 11, 2007, 08:44:04 PM »
Whoever wins the championships gets the trophy, and also recieves 50000 pound cash! :)  :D :roll:
:mrgreen: I have Razer, Hypnodisc, 259, Tornado, Supernova and Vertigo in my Team!  :mrgreen:

Offline Jules

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« Reply #1 on: March 12, 2007, 06:05:56 AM »
OMFG!

Offline 6_teen

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« Reply #2 on: March 12, 2007, 04:45:31 PM »
Quote from: Jules
OMFG!
Does omfg mean its good?
:mrgreen: I have Razer, Hypnodisc, 259, Tornado, Supernova and Vertigo in my Team!  :mrgreen:

Offline 6_teen

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« Reply #3 on: March 12, 2007, 04:46:05 PM »
Well? How is it?
:mrgreen: I have Razer, Hypnodisc, 259, Tornado, Supernova and Vertigo in my Team!  :mrgreen:

Offline goose

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« Reply #4 on: March 12, 2007, 06:29:41 PM »
uh? dont you need to come up with rules or something?
sippin' on my Honeydew bubble tea.
party in my tummy. yummy, yummy.

Offline Mr. Weedy

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« Reply #5 on: March 13, 2007, 11:18:30 AM »
I think that too. Maybe some good rules there at first and then start the competition.
I was Da beta tester Da da dada DA, Da. And that felt good.  :mrgreen:

Offline duh102

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« Reply #6 on: March 13, 2007, 01:11:12 PM »
An explination of what "Fantasy Robot Wars OMFG!one1!" is would be nice...
Quote from: you
stuff

Offline Metal Virus

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Re: Fantasy Robot Wars
« Reply #7 on: March 13, 2007, 03:01:20 PM »
Quote from: 6_teen
50000 pound cash! :)  :D :roll:


Holly sh** that money is heavy.
Team Evil Dust Bunnies

Offline Meganerdbomb

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Re: Fantasy Robot Wars
« Reply #8 on: March 13, 2007, 03:47:45 PM »
Quote from: Metal Virus
Quote from: 6_teen
50000 pound cash! :)  :D :roll:


Holly sh** that money is heavy.
How can sh** be holy?
im just waiting for meganerdbomb to come along and kick things into gear.

Offline goose

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« Reply #9 on: March 14, 2007, 02:17:04 AM »
splash some holy water on it, of course.
sippin' on my Honeydew bubble tea.
party in my tummy. yummy, yummy.

Offline duh102

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« Reply #10 on: March 14, 2007, 07:15:18 AM »
Or, have a [insert church official of choice] bless it...
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stuff

Offline Barbie

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« Reply #11 on: March 14, 2007, 11:27:24 AM »
how do we chose which religion to bless it?

oh and if its fantasy, then its not real, so im claiming i win right now

I WIN
                                               

Offline Mr. Weedy

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« Reply #12 on: March 14, 2007, 12:29:01 PM »
I have already won. ;P
I was Da beta tester Da da dada DA, Da. And that felt good.  :mrgreen:

Offline goose

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« Reply #13 on: March 14, 2007, 01:41:52 PM »
is jesus's bowel movements unholy?


^am a taking it to far? If so, sorry.
sippin' on my Honeydew bubble tea.
party in my tummy. yummy, yummy.

Offline Barbie

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« Reply #14 on: March 14, 2007, 03:44:55 PM »
If going to war is apparently "Not Too Far" then jebus'  bowel movement is like a slice of cake

and weedy, i was the first to claim victory, sorry its the rules

goose and acams told me so...
                                               

Offline Dragon Ninja

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« Reply #15 on: March 14, 2007, 04:50:38 PM »
I won before you two even joined.  :lol:
More tricks than a bag a monkeys. On fire. Everything\'s better with fire!

Offline duh102

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« Reply #16 on: March 15, 2007, 01:29:13 PM »
You fools, obviously, none of you can win, because money is involved. I am the only one with a money-winning licence, and I can prove it. LOOK AT MA' SIGGY!!!
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stuff

Offline 6_teen

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« Reply #17 on: March 15, 2007, 10:30:55 PM »
Rules


1. Weight Classification

1.1 Antweight: 0 to 150 grams Featherweight: 1kg to 12kgs (2.2lbs to 26lbs) Lightweight: 12kgs to 25kgs (26lbs to 55lbs) Middleweight: 25kgs to 50kgs (55lbs to 110lbs) Heavyweight: 50kgs to 100kgs (110lbs to 220lbs)

1.2 Legged Robots ('Walkers') can weigh up to 200kgs/441lbs in the Heavyweight class. Walkers that employ a rotary camshaft to actuate feet will not qualify for the weight advantage (shufflebots). No walker must employ any device other than moveable legs to support its weight. No type of rolling or sliding mechanism will be allowed.

1.3 Total weight is measured without consumables - e.g. gases, fuel - and does not include safety bars, straps, guards or similar equipment used to immobilise moving arms/weapons, or for protection, and which are removed before battle. (Please note that batteries will not be considered as consumables).

14 If interchangeable weapons are used, the weight is measured with the heaviest set-up in place.

2 Dimensions
2.1 Overall dimensions must not exceed 2 metres x 1.2 metres.

2.2 There is no maximum height, but if your height should exceed 1 metre - please check with the Organisers.

2.3 Length and width is measured to the extremities of the robot, i.e. includes any overhanging bodywork, weaponry or protrusions. Providing the robot starts a bout with weaponry or other devices in a retracted position, the length and width is measured with these in this retracted position.

3. MOTIVE POWER

3.1 Motive power for the drive and/or weapons may be electric, internal combustion (IC), hydraulic, or pneumatic. If IC engines are used, a maximum time of 2 minutes will be allowed to start the engine.

3.2 Acombination of engines - e.g. electric drive and IC weapons, an IC engine driving a hydraulic pump - is allowed.

3.3 Other types of engines may be considered, but contact the Organisers before starting work.

3.4 All robots must be fitted with on-off switches/or removable links that operate both radio receiver and drive/weapon circuits - in practice totally removing all power from the robot.

3.5 If there is more than one isolating device, these must be positioned adjacent to one another.

3.6 The main power cutoff MUST be a removable link (See Technical Sheet No. 4.) which must NOT be in place unless the robot is in the arena or under the supervision of a technician. A key or switch is not allowed.

3.7 The link must be positioned in a visible part of the robot's bodywork, fitted away from any operating weaponry or drive, and this position must be clearly marked.

3.8 The link may be fitted under a cover, but the cover must be able to be opened without the use of tools.

3.9 If the robot uses an IC Engine(s), the "Power" cutoff can take the form of a clearly labelled "Kill" switch.

3.10 If the proposed robot design (e.g. a completely revolving body) could make conforming to some or all of Regulations 3.1.2 impractical, contact the Organisers before starting work.

3.11 The robot must be able to be activated from outside the bullpen.

4 Electric

4.1 A maximum of 60 volts AC or DC will be allowed. All robots using more than 36 volts must have the voltage clearly marked at the position of the removable link and all electrical equipment must be fitted and manufactured with good engineering practice and should conform with the principal elements of safety.

4.2 All power connections (connections carrying a heavy current) must be of an adequate grade and adequately insulated. Cables must be routed to minimize the chances of being cut.

4.3 Batteries must be totally sealed and not contain free-flowing liquid. (Whether electrolyte or otherwise.)

4.4 Battery connections must be adequately insulated.

5. IC Engines

5.1 Fuel capacity is limited to 17floz (500ml).

5.2 Separate fuel tanks must be made of an acceptable type of plastic (e.g. nylon).

5.3 if the tank is integral to the engine assembly and is metal, the cap must be plastic or a plastic "pop off" seal fitted.

5.4 The tank must be adequately protected from puncture.

5.5 All fuel lines must be of the correct type and held with the correct type of fittings. They must be routed to minimise the chances of being cut.

5.6 A return spring must be fitted to the throttle of all IC engines to return the throttle to "idle" or "off" in the case of servo breakage or failure. (This is in conjunction with any failsafes.)

6 Hydraulic

6.1 Hydraulic pressure is limited to 3000 psi/204 bar. The competitor must be able to demonstrate the pressure used and carry with them a portable pressure gauge that can be fitted to the system if required to do so by the technical team.

6.2 The use of accumulators on the Hydraulic circuits is strictly prohibited.

6.3 Hydraulic fluid storage tanks must be of a suitable material

7 WEAPONS

7.1 All robots with the exception of antweight and featherweight must have a working offensive weapon. Static spikes will not be classed as a working offensive weapon.

7.2 All pyrotechnics, explosives, flames, firearms, corrosives, liquids, electronic devices - e.g. radio jamming, heat-guns and Tesla coils - are banned.

7.3 Devices using inflammable or combustion-supporting gases are banned other than commercially available I.C. engines.

7.4 Untethered projectiles are not allowed.

7.5 Tethered projectiles are allowed, but the tether may not exceed 2.5m (approx. 8 ft) in length, (measured from the centre of the robot to the tip of the projectile).

7.6 The speed of any rotating weapons - e.g. circular saws, carbon or steel cutting discs - must not exceed the manufacturer's specification. The manufacturer's specification must be available for inspection.

7.7 Rotating hardened steel blades that may shatter are not allowed.

7.8 Commercial blades - e.g. bayonets - must not exceed 20cm/8inches in length.

7.9 All sharp edges of weapons and robot bodywork in general that is sharp MUST be fitted with adequate protection that must be in place at all times except in the arena. (These guards are not included with the overall weight of the robot).

8. PITS

8.1 No power tools are allowed to be used within the pits, although battery operated drills are acceptable. Power tools may be used only in the Workshop under the supervision of a Robot Wars technician.

8.2 No welding equipment is allowed on the premises - tig and mig welding facilities will be available in the Workshop. All welding will be undertaken by a Robot Wars technician.

8.3 A maximum of 50 kilograms of tools and spares only will be allowed at each workstation.

8.4 A comprehensive tool kit will be available for the use of competitors on a book out book in basis.

8.5 Only repairs may be carried out in the workshop. Modifications to the robot once technically checked are prohibited.

8.6 Children under the age of 16 must be supervised by parent/guardian at all times. The pit is a working environment - failure to do so could result in disqualification.
:mrgreen: I have Razer, Hypnodisc, 259, Tornado, Supernova and Vertigo in my Team!  :mrgreen:

Offline 6_teen

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« Reply #18 on: March 15, 2007, 11:22:39 PM »
Heat A Contestants: Diablo, Atomic, Captain Death, Eye Poker, Firestorm, Reptirron the 2nd, Ripblade, Mantis

Round 1, Fight 1
Firestorm VS Mantis

Both bots rammed each other, until Mantis became immobile. Mantis was counted out soon.

Round 1, Fight 2
Atomic VS Captain Death

Atomic flipped Captain Death so high, that its side panels flew off! The pit release was activated and Atomic pushed C.D down as soon as it opened.

Round 1, Fight 3
Reptirron the 2nd VS Ripblade

Reptirron the 2nd just flipped Ripblade and dug its disk into it, which knocked out their power link. Ripblade was then counted out.

Round 1, Fight 4
Eye Poker VS Diablo

Eye Poker was flipped again and again by Diablo, and soon Eye Poker got out of the arena.

Round 2, Fight 1
Atomic VS Reptirron 2

Atomic flipped Reptirron, which could not self-right. Reptirron got immobilized, and Atomic soon pushed it into the pit.

Round 2, Fight 2
Firestorm VS Diablo

Firestorm and Diablo started to ram each other for a bit, until Firestorm flipped Diablo out of the arena.

Heat Final!
Atomic VS Firestorm

Atomic flipped Firestorm quite a number of times in this battle. Firestorm self righted immediately, but on the last flip, there was a loud popping sound. It meant that Firestorm's CO2 tank was leaking. Atomic then pressed the pit release button, and placed Firestorm on the edge. Firestorm stupidly made its flipper into use, and into the pit it went!



***HEAT A WINNER: ATOMIC***

TO BE CONTINUED
:mrgreen: I have Razer, Hypnodisc, 259, Tornado, Supernova and Vertigo in my Team!  :mrgreen:

Offline Jules

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« Reply #19 on: March 16, 2007, 10:37:40 AM »
OMFG!
keep going everyone is interested