gametechmods

Robot Arena => Discussion => Topic started by: FOTEPX on July 18, 2018, 01:53:44 AM

Title: DSL 2.3 - Rebuilding Biohazard.
Post by: FOTEPX on July 18, 2018, 01:53:44 AM
Greetings,

We need someone to rebuild Biohazard so it doesn't use the Trov glitch while other people on the team work on more critical stuff. Anything and everything can be used to make this rep, so long as it's as accurate as possible, and works in DSL 2.2. Using what's already there isn't necessary but would be greatly appreciated. I'll -allow- custom components, but don't make too many. AI'ing your rep would also be greatly appreciated, but again, isn't necessary.

Thanks, and GLHF :cool:
Title: Re: DSL 2.3 - Rebuilding Biohazard.
Post by: Badnik96 on July 18, 2018, 07:58:11 AM
why?
Title: Re: DSL 2.3 - Rebuilding Biohazard.
Post by: Badger on July 18, 2018, 08:00:02 AM
why?
It crashes the game for newbs that don't know how to change video settings work around the trov glitch
Title: Re: DSL 2.3 - Rebuilding Biohazard.
Post by: kix on July 18, 2018, 08:45:30 AM
Uhh sure
Just send Botfile
Title: Re: DSL 2.3 - Rebuilding Biohazard.
Post by: Badger on July 18, 2018, 09:08:44 AM
Uhh sure
Just send Botfile
It's in the regular DSL install ya dip. AI/Team3/Bot4.bot
Title: Re: DSL 2.3 - Rebuilding Biohazard.
Post by: kix on July 18, 2018, 09:59:19 AM
Uhh sure
Just send Botfile
It's in the regular DSL install ya dip. AI/Team3/Bot4.bot
It would be nice if i actually had Regular DSL AI
Title: Re: DSL 2.3 - Rebuilding Biohazard.
Post by: Badger on July 18, 2018, 11:43:05 AM
Uhh sure
Just send Botfile
It's in the regular DSL install ya dip. AI/Team3/Bot4.bot
It would be nice if i actually had Regular DSL AI
Literally just drag it out of the original DSL zip file you downloaded to get DSL. cmon bruh its not rocket science.
Title: Re: DSL 2.3 - Rebuilding Biohazard.
Post by: Badnik96 on July 18, 2018, 01:11:21 PM
theres literally a readme in the install that tells you how to activate the trov glitch you mongs

user was warned for this post
Title: Re: DSL 2.3 - Rebuilding Biohazard.
Post by: TheRoboteer on July 18, 2018, 01:30:18 PM
theres literally a readme in the install that tells you how to activate the trov glitch you mongs
Literally 1 look in the tech support section would tell you that it evidently isn't sufficient given that there's a bunch of people asking why Biohazard crashes their game.

Here's some links:

https://gametechmods.com/forums/general-support/biohazard-crashes-dsl-2-2/

https://gametechmods.com/forums/general-support/biohazard-keeps-crashing/


Why would you even be opposed to a feature which literally has no impact on how the game plays other than to remove a superfluous, no longer needed step to get a single bot to work anyway?
Title: Re: DSL 2.3 - Rebuilding Biohazard.
Post by: freeziez on July 18, 2018, 01:59:01 PM
theres literally a readme in the install that tells you how to activate the trov glitch you mongs
Literally 1 look in the tech support section would tell you that it evidently isn't sufficient given that there's a bunch of people asking why Biohazard crashes their game.

Here's some links:

https://gametechmods.com/forums/general-support/biohazard-crashes-dsl-2-2/

https://gametechmods.com/forums/general-support/biohazard-keeps-crashing/


Why would you even be opposed to a feature which literally has no impact on how the game plays other than to remove a superfluous, no longer needed step to get a single bot to work anyway?


100% agree

especially considering i'm sure we have good enough builders to make a biohazard without the glitch
Title: Re: DSL 2.3 - Rebuilding Biohazard.
Post by: FOTEPX on July 18, 2018, 08:41:46 PM
theres literally a readme in the install that tells you how to activate the trov glitch you mongs
Literally 1 look in the tech support section would tell you that it evidently isn't sufficient given that there's a bunch of people asking why Biohazard crashes their game.

Here's some links:

https://gametechmods.com/forums/general-support/biohazard-crashes-dsl-2-2/

https://gametechmods.com/forums/general-support/biohazard-keeps-crashing/


Why would you even be opposed to a feature which literally has no impact on how the game plays other than to remove a superfluous, no longer needed step to get a single bot to work anyway?


100% agree

especially considering i'm sure we have good enough builders to make a biohazard without the glitch

Boom. Exactly. That's why I'm outsourcing it to you guys. Anyone's free to pick up the slack if they want, my inbox is always open!
Title: Re: DSL 2.3 - Rebuilding Biohazard.
Post by: xanosz on July 18, 2018, 10:56:20 PM
Here's a version that's exactly the same as the DSL 2.2 one except the chassis doesn't use the Trov glitch so it works with Med/High graphics.
https://gametechmods.com/forums/gallery/?sa=view;pic=5818
Title: Re: DSL 2.3 - Rebuilding Biohazard.
Post by: FOTEPX on July 18, 2018, 11:00:59 PM
Here's a version that's exactly the same as the DSL 2.2 one except the chassis doesn't use the Trov glitch so it works with Med/High graphics.
https://gametechmods.com/forums/gallery/?sa=view;pic=5818

Xanosz, you legend! This'll do nicely! :mrgreen:

Do you wanna be in the Credits for DSL 2.3?
Title: Re: DSL 2.3 - Rebuilding Biohazard.
Post by: xanosz on July 20, 2018, 01:56:11 PM
Here's a version that's exactly the same as the DSL 2.2 one except the chassis doesn't use the Trov glitch so it works with Med/High graphics.
https://gametechmods.com/forums/gallery/?sa=view;pic=5818

Xanosz, you legend! This'll do nicely! :mrgreen:

Do you wanna be in the Credits for DSL 2.3?

No problem and sure.

If there are any robots that you think need re-working let me know.