Author Topic: Changing Splash Timing?  (Read 654 times)

Offline krylus

  • Antweight
  • Posts: 24
  • Rep: 0
  • Heh.
    • freebuildkrylus
    • View Profile
    • The most well made server in Minecraft
    • Awards
Changing Splash Timing?
« on: March 08, 2011, 04:28:02 PM »
Does anyone know how to change the timing of infogrames.bmp, splash.bmp, and rating.bmp? Which/where python script/gib are they controlled by? Is it at the EXE level? Also, is there any way to change the time that the music comes on?

Offline Trovaner

  • *
  • Posts: 1222
  • Rep: 32
    • View Profile
    • Awards
Re: Changing Splash Timing?
« Reply #1 on: March 08, 2011, 06:56:50 PM »
The splash screens appear when certain things have been loaded. If you wanted (for whatever reason) to prolong one of the screens, you would need to add a delay in whatever is being loaded at that time.

You can add a delay to the actual music by adding a short pause to the beginning of the mp3 file but other than that, it turns on as soon as it is loaded. Although I've never tried it, there might be a way of adding a temporary sound file to the music folder or playing a short sound file using a PY in the Arenas folder.

Offline JoeBlo

Re: Changing Splash Timing?
« Reply #2 on: March 09, 2011, 03:59:48 AM »
For music its easy if your creative enough..

The game will always load the tracks for the UI in alphabetical order so just stick a blank track in the folder named "aaaaa" or the like and have it run for as long as you like..