gametechmods
Robot Arena => Discussion => Topic started by: Unreal on February 26, 2012, 06:02:23 AM
-
Hi, I'd like to know how to remove arenas from the game without it crashing. In my DSL I'd like to keep the following arenas and remove the rest as I'd like to make a more realistic roster of arenas/events.
Battlebox, Box, Bridge, Onslaught DSLSpinner, DSLTourney, Electric, Half, Hilltop, King of Hill, Robot Wars Arena, Octagon, Parkinglot, Skull Arena, Tabletop.
How do I remove the rest?
Also, in the events.txt, does there have to be a set number of events (24), or can there be more or less?
Any help would be great
-
Why would you need to remove arenas from the game?
-
I would like to have a more realistic set of arenas. As much as I like the other arenas, I am trying to put together a more realistic experience. There's nothing wrong with the arenas I want to take out per say, it's just down to personal taste.
-
just delete the .py's/files associated with the arenas you don't want
also there can be more events than 24, not so sjust delete sure about less, just delete one events to see if there can be less, you can read moree on events here (https://gametechmods.com/forums/index.php/topic,5752.0.html), if you delete a arena, you'll also have to delete it's event, or at least change the arena the event takes place in
-
Events are controlled by the events.txt files IIRC.
-
Hi people, I've been editing the events file, I've managed to get it working in the game, however I am wondering what the bottom 3 numbers do?
22
DSLRFL Invitational
<text font fg_mcn14>Format: 1 on 1 battle | Arena: Combat |</text>
2
Arenas\event_results\prizes\RA_Box\RA_Box.gmf
<text font fg_mcn14>You should probably read this book if you haven't already.</text>
Arenas\event_results\prizes\Value_Meal\value_meal.gmf
<text font fg_mcn14>Well, you made it past the first round. All participants get a free Biggie Value Meal.</text>
Arenas\event_results\prizes\Junior_Trophy\junior_trophy.gmf
<text font fg_mcn14>You won the event! You'll take home this very nice trophy.</text>
UI\teamhq\events\trophies\Junior Trophy.tga
UI\teamhq\events\DSLRFLInvitational.bmp
Combat Arena
Arenas\box\box_preview.bmp
2 <------WHAT DOES THIS NUMBER DO?
1 <------WHAT DOES THIS NUMBER DO?
0 <------WHAT DOES THIS NUMBER DO?
I assume one of these 3 numbers controls how many bots start the event? I have a 1 on 1 event with 16 bots in the first round, and would still have 4 bots left by round 3. Will this work or will the game crash? Thanks for any help.
-
I have finished configuring RA2, I have finished the events.txt file and created some new graphics. The game is more like IRL, I am quite happy with how it turned out, I may go back in a few weeks time and change the arenas now I know how to add and remove as I please. I had to go over it again, as I decided to remove the arenas that also had obstacles in the floor that AI doesn't seem to detect or avoid.
http://www.filesavr.com/SWI33K53HSPLQSN (http://www.filesavr.com/SWI33K53HSPLQSN) is the link to the files if anyone wants to try it out. I recommend creating a RA2DCL2.1 folder directly on the desktop and copy/paste to there, it seems to work better from there.
I feel this could be the basis for an DSL IRL mod that is being talked about, what do you guys think? Hope you people don't mind me altering some of the DSL graphics, I know a lot of work went into the TCM.
Now I got that out of the way, I can get back to making more bots :laughing Kudos.