gametechmods
Robot Arena => Discussion => Topic started by: rnifnuf on June 27, 2013, 01:33:37 AM
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Hello and good evening to you.
Antweights are tough to build because of the weight constraints. Carbon Fiber (CF) Armor and proper extenders should help.
Carbon Fiber armor is as light as a feather and just as resilient.
CF 1: 2 mass, 100 health
CF 3: 6 mass, 325 health
CF 5: 10 mass, 540 health
CF 10: 22 mass, 1440 health.
As for carbon fiber extenders, just make them like normal extenders: round and six attachment points.
...You know, just a thought...
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This is in both DSL 2 and 3 already.
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This is in both DSL 2 and 3 already.
There isn't carbon fiber armour.
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Easy texture swap/txt edit
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There is no point to use cf 2 because
1) titanium 1 is more efficient
2) there is steel 1 with the same weight.
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Didn't think you could have more than 4 armour types due to RA2 mechanics.
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^ You can, it's only the armour textures that are limited to 4. Either you use no texture, or copy one that's already been used.
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^ You can, it's only the armour textures that are limited to 4. Either you use no texture, or copy one that's already been used.
Yeah that's what I meant, so Carbon Fibre armour would look terrible. All we need is a sufficient range of armours from weakest feasible to strongest feasible and plenty in between.
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Lol come on guys haven't you seen his showcase? This guy is clearly trolling.
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Lol come on guys haven't you seen his showcase? This guy is clearly trolling.
Either that or he is just a newb with a large ego.
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oh I was thinking CF armor plates. bleh
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not needed, light sheets are already fine
also CF armor ? next we're gonna get "no armor" with 0 weight and 0 armor and we'll see aberrations such as a 0kg chassis.
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also CF armor ? next we're gonna get "no armor" with 0 weight and 0 armor and we'll see aberrations such as a 0kg chassis.
The next step surely needs to be either Paper or Bubble Wrap.
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why not tin foil
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HUMAN HAIR.
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OK, that's enough spam.
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Well, to be serious, we do need new armour types, like Polycarbonate and Kevlar for example.
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we have already polycarbonate, it's plastic durr
although yes there are some gaps in the armor choice that need to be filled. Mostly between 1mm plastic and 3mm plastic as well as between 3mm titanium and 5mm titanium, but others as well.
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a minimum armor (none, paper, bubblewrap) option sounds cool, but it would probably result in unbelievable amounts of havok.
although yes there are some gaps in the armor choice that need to be filled. Mostly between 1mm plastic and 3mm plastic as well as between 3mm titanium and 5mm titanium, but others as well.
but maybe there could be 2mm, 4mm, and 6-9mm armors in nar ai though? i mean its just txt edits.
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we have already polycarbonate, it's plastic durr
although yes there are some gaps in the armor choice that need to be filled. Mostly between 1mm plastic and 3mm plastic as well as between 3mm titanium and 5mm titanium, but others as well.
The simple solution is just lower the weight past plastic 1, and adjust the HP accordingly.
I mean, the 10 armors (besides plastic) are useless at their current weight anyway. It's not so much the thickness gap as it is the weight gap that needs to be fixed.
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I just re-named the DSL3 default armours.