Author Topic: Botfile Stacking  (Read 4307 times)

Offline Sage

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Botfile Stacking
« Reply #20 on: September 02, 2009, 06:13:48 PM »
Nasty pickle = wheel larger than chassis. I believe.
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Offline roboman2444

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« Reply #21 on: September 02, 2009, 06:17:51 PM »
a super thin chassis might do that
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Offline Naryar

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« Reply #22 on: September 02, 2009, 06:27:04 PM »
Yep.

Rip off my Feeblemind's disc (NAR AI) and you'll see what i mean.

Urjee's Bane II teleported OOTA a few times (not always) when i ripped off it's disc.

That's what i call nasty pickling, when you have a very small chassis and larger wheels, either your bot bounces uncontrollably (happens to the new BW of the SteelYard Dogs in my pack), either it havoks OOTA.

Offline roboman2444

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« Reply #23 on: September 02, 2009, 06:56:07 PM »
my trinity flail sns teloported way oota when something hit its irons when it was spinning.
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Offline Madiaba

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« Reply #24 on: September 02, 2009, 07:47:37 PM »
If BFE were permitted, there is no way it could be regulated/monitored. I understand why one would want to use it for certain kosher things (some mentioned above), BUT it would only make major headaches for all involved. For this reason, legalizing any BFE mods in regular tourneys cannot happen.
 
But if certain 'freak' tourneys ok it for everyone (i.e. ACAMS' BOTM), then it is what it is....
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Input is appreciated. :)
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Offline kill343gs

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« Reply #25 on: September 02, 2009, 08:36:19 PM »
I'd like to put in my vote for being completely against this. Everything that mad said, plus the fact that most successful builders including myself spent a long time learning how to stack batteries and such to improve our standard combat bots. Back before I could do it well I would have jumped at the chance to take the easy way out, but I now know that its an important skill that helps separate the newbies from the trained builders and I am proud that I took the time to learn it.


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Offline roboman2444

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« Reply #26 on: September 03, 2009, 02:00:05 PM »
i only thing bot editing should be done for freak bots.
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Offline Clickbeetle

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« Reply #27 on: September 06, 2009, 12:07:24 AM »
I will admit that using .bot file editing to stack 2 Supervolts is reasonable.

The problem is that it's a slippery slope.  There is a TON of stuff you can stack with enough time and a lot of patience.  As Sage said, apparently someone, somewhere made a bot with 3 Supervolts and a control board all stacked.  But that happens so rarely that it's effectively impossible.  However, by legalizing .bot file editing, you open the floodgates to that kind of stacking in any old bot, because it is proven to be possible to do in the bot lab.

Similarly, it is probably possible, in theory, to stack a Nifty, a control board, and 4 baseplate anchors in a chassis just big enough for a Nifty.  But it's so hard that nobody would ever do it, except with .bot file editing.

If somebody wants to allow .bot file editing in their tournament that's their business.  It could actually make for some interesting designs.  But it should never be accepted as the standard for bot building, nor will I ever allow it in BBEANS.  For bots with stacked Supervolts I'll just have to trust the builder's honesty, but I will get a little suspicious if I get something like the above mentioned examples.

Oh, and
Quote from: roboman2444;63671
i wonder if u botfile edit you can make 2 chassis on 1 bot.


You can.  The second chassis has to be a crawler though, since magic mobility only applies to the first chassis.  And there were some other slight problems that I don't remember right now.  It's a bit messy but it works.

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Offline Pwnator

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« Reply #28 on: September 06, 2009, 12:14:47 AM »
Quote from: Clickbeetle;64401
Oh, and

Quote from: roboman2444;63671
i wonder if u botfile edit you can make 2 chassis on 1 bot.

You can.  The second chassis has to be a crawler though, since magic mobility only applies to the first chassis.  And there were some other slight problems that I don't remember right now.  It's a bit messy but it works.

Awesome! Maybe Symbiote can have an upgrade. I gotta try that. XD
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Offline Clickbeetle

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« Reply #29 on: September 06, 2009, 12:20:50 AM »
I think you lose if just one of the chassises is KO'd, though.  It's not like using another bot as armor like Symbiote does.

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Offline JoeBlo

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« Reply #30 on: September 06, 2009, 12:34:55 AM »
hunh so you can make a proper multibot then

Offline Somebody

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« Reply #31 on: September 06, 2009, 08:37:16 AM »
and it would work like how Robot Wars worked with 1/2 weight... interesting...
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Offline Flying_Chao

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« Reply #32 on: September 06, 2009, 08:44:23 AM »
When you shrink a bot's chassis using BFE, does the HP of the chassis shrink too?

Offline Naryar

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« Reply #33 on: September 06, 2009, 09:16:54 AM »
The weight lowers as well when you shrink it, so yes.

Offline roboman2444

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« Reply #34 on: September 06, 2009, 09:30:04 AM »
can someone tell me how to srhrink the chassis but keep its colision mesh big?

it is explained better in my ra2 mod thread
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Offline JoeBlo

Botfile Stacking
« Reply #35 on: September 06, 2009, 09:44:35 AM »
just a thought, you wanted the chassis small yet the collision mesh large right ? and you wanted to do this so the bots could fit into smaller places while still having a bigger "target" to hit? but (I might be wrong) if the collision mesh is large the robot will basically be that size in every way but appearance.. meaning the robot would still be large and still wouldn't fit in the tighter gaps??

...just a though :-D

Offline infiniteinertia

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« Reply #36 on: September 06, 2009, 10:14:08 AM »
This is dumb. Makes me want to quit RA2 forever.

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Offline roboman2444

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« Reply #37 on: September 06, 2009, 11:13:31 AM »
Quote from: JoeBlo;64500
just a thought, you wanted the chassis small yet the collision mesh large right ? and you wanted to do this so the bots could fit into smaller places while still having a bigger "target" to hit? but (I might be wrong) if the collision mesh is large the robot will basically be that size in every way but appearance.. meaning the robot would still be large and still wouldn't fit in the tighter gaps??

...just a though :-D


kid of but the collision mesh would still be big meaning that it wouldnt be able to fit into small places. only the 3d model thing that you can see would be small or even non existant

so it si yes to the second one
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Offline Urjak

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« Reply #38 on: September 06, 2009, 11:55:43 AM »
Quote from: infiniteinertia;64505
This is dumb. Makes me want to quit RA2 forever.

This is why the secret of AAMing was protected by old-era vets.


I can't help but kind of agree with you. I sort of regret making this thread in the first place.
Any comments would be appreciated. :D

Offline roboman2444

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« Reply #39 on: September 06, 2009, 11:56:35 AM »
i only use bfe for my mod right now...
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