gametechmods
Robot Arena => Discussion => Topic started by: FOTEPX on September 08, 2012, 10:43:31 AM
-
Basically, I made an IRL bot, and because of the screwed up meshes of the cheatbot2 stuff in DSL, my bot's stuck up at a crazy-ass angle. Problem is, the component I attached was so small, I can't get rid of it via normal means, and it's pissing me off. So, if anyone would be willing to help out, either via
A. Removing the mesh, or moving it up
OR
B. Remove the component themselves,
That'd be a big help. Cheers.
-
Check the lines where the components appear. You'll find the address of the component you want to remove. Paste the address of a considerably larger component (best if of same type and attachment) over the old one and you can easily remove the component afterwards.
Coordinate modification is also just as simple, although I'm too lazy to show you were the lines usually are. Just check where there are 3 separate numbers in a line, usually with exponentials or zeroes. The middle number is the Y component. Change whatever that number is to 1 and it would be floating over the bot now. Keep in mind this usually works only on baseplate components.
-
click this https://gametechmods.com/forums/index.php/page,page2187.html (https://gametechmods.com/forums/index.php/page,page2187.html)
-
Basically, I made an IRL bot, and because of the screwed up meshes of the cheatbot2 stuff in DSL, my bot's stuck up at a crazy-ass angle. Problem is, the component I attached was so small, I can't get rid of it via normal means, and it's pissing me off. So, if anyone would be willing to help out, either via
A. Removing the mesh, or moving it up
OR
B. Remove the component themselves,
That'd be a big help. Cheers.
Do you know the component's TXT name? If you do, just ctrl+f it and replace it with another component that's easier to click (for example, a razor tip)