gametechmods

Robot Arena => Discussion => Topic started by: FOTEPX on May 27, 2011, 06:52:57 AM

Title: Another way to avoid AGOD
Post by: FOTEPX on May 27, 2011, 06:52:57 AM
Something I often do to avoid AGOD is to just simple not go into the test arena place. By doing this, you don't give the AGOD a chance to settle in until AFTER your 1st match, at this point, AGOD is near-impossible to contract. This method has only failed me once.

If you already knew about it, I'm sorry, I just didn't see many people talking about it. If it doesn't work on your PC, eh, my PC is a screwed up piece of bleguh anyway. Plus, there's always other ways you can avoid AGOD, so try them.

Random fact: I like slight AGOD on my weapons, just so I can see the razors digging into the opponent ;)
Title: Re: Another way to avoid AGOD
Post by: Scourge of teh Galaxy on May 27, 2011, 06:54:22 AM
...what is AGOD again? o.o
Title: Re: Another way to avoid AGOD
Post by: Squirrel_Monkey on May 27, 2011, 06:55:11 AM
It often fails me that method, but I agree. It's less likely to get it.
Title: Re: Another way to avoid AGOD
Post by: FOTEPX on May 27, 2011, 06:57:05 AM
...what is AGOD again? o.o

Axle Glitch Of Death. It's where the polygons of the component don't match where the components are meant to be. It mostly affects wedges, but can also effect anything Snapper or Axle Loaded. Rarely it can be helpful, but most of the time it makes your bot easy to get under, or, in extreme circumstances, render your entire bot worthless, a-like so:
Also, it can be quite annoying to get rid of, as in some cases, you have to click the polygons instead of the actual component, and if you don't know how to see the polygons, you gotta scrap an entire bot.
Title: Re: Another way to avoid AGOD
Post by: Scourge of teh Galaxy on May 27, 2011, 07:02:09 AM
Ah. Since I don't Snapper or Axle Load, I don't really have an issue with it anyway then?
Title: Re: Another way to avoid AGOD
Post by: FOTEPX on May 27, 2011, 07:05:31 AM
Ah. Since I don't Snapper or Axle Load, I don't really have an issue with it anyway then?

It depends how the game 'feels'. It's all down to how much processor and CPU you're giving the game and all sorts of technical shish-kebabs. It can target anything it 'feels' like. But, you can use it your advantage, in the form of glitching the axle off. I forgot the scientific name, but I'm sure somebody's gonna leap in and say something about it's real name (Is it snapper loading? Effemme?) and perhaps offer a tutorial.

EDIT: It's Axle Loading.
Title: Re: Another way to avoid AGOD
Post by: JoeBlo on May 27, 2011, 07:26:21 AM
Pause button is your friend  :gawe:
Title: Re: Another way to avoid AGOD
Post by: Scourge of teh Galaxy on May 27, 2011, 07:31:08 AM
Pause button is your friend  :gawe:
I don't have one
Title: Re: Another way to avoid AGOD
Post by: Wacky Bob on May 27, 2011, 07:37:20 AM
There should be a button that says

Pause
_____

Break


at the top right.
Title: Re: Another way to avoid AGOD
Post by: NFX on May 27, 2011, 09:00:26 AM
If you press Pause just before you go into a match, then it eliminated AGOD. But also screws up any axles/bursts that your bot has. I find using the pause button to attach stuff during eFFeing helps a lot, and also during Snapper Loading. It's not completely foolproof, though, you still get AGOD from time to time, but nowhere near as violent as if you don't use Pause.
Title: Re: Another way to avoid AGOD
Post by: JoeBlo on May 27, 2011, 09:11:10 AM
I usually just do it to fix up robots when stuff flys away not before matches..
Title: Re: Another way to avoid AGOD
Post by: Sparkey98 on May 27, 2011, 11:14:56 AM
Random word of advice, the RA2 physics system is....well, 'Bipolar' sometimes.
Title: Re: Another way to avoid AGOD
Post by: Scorpion on May 27, 2011, 11:52:27 AM
I tend to export a bot before I attatch any wedges, because my games seem to love AGODing them.
It doesn't prevent it, but it saves some frustration.