gametechmods
Robot Arena => Discussion => Topic started by: decibel on June 07, 2005, 03:12:22 AM
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I'm making some small modifications myself on some of the components, and I would like to know what the different numbers indicate on the "Burst = 0 20 60" and "power = 20 40" in a burst motors text file. What numbers should i put in if i wanted to make a flippermotor that flips very slow but still is powerful enough to lift heavyweight robots? or is it possible at all?
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And one more thing... Does anyone know if you can bring up a console in the game or something! ie. There is a debugwindow.gib file in the robot arena 2\ folder. How do you bring the debugwindow up in that case?
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This should help you .
http://www.robotarena.com/exporter/comp_file_format.htm
as for the consol mode yes there is one but so far none of us found any good use for it.
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That did help a bit. Thanx.
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By the way, is there any button or something to bring up the console or how do you bring it up?
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I can't remember off the top of my head . I remember i found it while browsing the code in the .exe I think i had to change a line in the cfg file.
Goose may remember I told him about it.
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I think i had to change a line in the cfg file.
Hmm... i have done that in another game, yes... Could it be that you put in a line in the .cfg that says: "debug = ~" or something... I'll try that the next time i play robot arena 2.
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wow ya did post with out double posting awsome you did it yeah(i'm not a n00b even if i kinda act like one)
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@decibel: Don't double post. It's annoying.
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@decibel: Don't double post. It's annoying.
Please pm him that becauase seeing these posts are annoying.
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I'm sorry. It's just that I always come up with some new thoughts after I have posted...
Maybe if there where more people on this site at the same time as me, I wouldn't have to wait for a new chance to post. ;)
Edit:
Ok... I'm new to this site, but now i figured out that you can edit your posts... In that way I don't have to double post...