Author Topic: 2.1 patch released.  (Read 7188 times)

Offline Ice the frosty cat

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2.1 patch released.
« Reply #20 on: July 26, 2008, 09:36:34 AM »
By the way, what the heck have you done to Chaos 2? It can't even self-right anymore o_O
I don't mind the lessened power, but no shrimech? Ew.

Offline JoeCB1991

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2.1 patch released.
« Reply #21 on: July 27, 2008, 11:27:40 AM »
I's still having a problem with the game crashing during Tournament levels on the Compressor and Ocean Platform arenas.

Offline goose

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2.1 patch released.
« Reply #22 on: July 27, 2008, 03:27:22 PM »
Quote from: Ice the frosty cat;11591
By the way, what the heck have you done to Chaos 2? It can't even self-right anymore o_O
I don't mind the lessened power, but no shrimech? Ew.

I bet click is very motivated to fix that glitch after this post. You really have skills. Go you.
sippin' on my Honeydew bubble tea.
party in my tummy. yummy, yummy.

Offline Madiaba

2.1 patch released.
« Reply #23 on: July 27, 2008, 10:39:17 PM »
Quote from: JoeCB1991;11638
I's still having a problem with the game crashing during Tournament levels on the Compressor and Ocean Platform arenas.
[/COLOR]
Huh, that's weird.  Joe, if you pm me I'll show you how to fix it; only 2 numbers.
Input is appreciated. :)
-Arrogance is a quantity devoid of quality...
-As a client once told me "This is my story, and it's sticking to me!"
-Relationships these days are like the 'Arrival' section of the airport: a lot of baggage is being revealed in one place, and not a lot of it is being correlated to its real owners...

Offline Sage

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2.1 patch released.
« Reply #24 on: October 19, 2008, 08:26:28 PM »
theres a problem with the NPC left/right motors. the attachment points are different. this means if you try to use extenders to attach them they will be uneven. could someone fix this?
You got my vote for RA2 Wizard. Always and forever.

Offline Madiaba

2.1 patch released.
« Reply #25 on: October 31, 2008, 08:50:53 AM »
CB, I'm not sure why but several are having problems still with the Compressor and Ocean Platform.  And when I d/l-ed the 2.1 patch, I didn't find the 'Events.txt' in it.  Something to check into....
Input is appreciated. :)
-Arrogance is a quantity devoid of quality...
-As a client once told me "This is my story, and it's sticking to me!"
-Relationships these days are like the 'Arrival' section of the airport: a lot of baggage is being revealed in one place, and not a lot of it is being correlated to its real owners...

Offline 70 CUDA

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2.1 patch released.
« Reply #26 on: October 31, 2008, 11:32:26 AM »
hey guys i know this may be the wrong post to say this but i was wondering if we MIGHT be able to put the icer AA batt into the pack as it is perfact for making a freefrom batt system. i know it might need to be modded a bit but i think its a good idea. i think if we made each one wight 2.2kg and have 1/3 the power of the ant batt( that is 3.3amps) it would not be cheating as its the same as the ant batt split up into seperate batts. i have seen many bots use just this setup in real world.  idk its just a thought.
Holy crap they do exist!!!! :Rob2

Offline man manu

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2.1 patch released.
« Reply #27 on: October 31, 2008, 11:37:05 AM »
NO BECAUSE YOU ARE A FOOL!! MWUHAHAHAHAHAHAHAHA!!!! HAHAHA! HAHA! HA! H!

TAKE THAT! HAHAHAHA!
Son of a fat bold guy!
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Offline Naryar

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2.1 patch released.
« Reply #28 on: October 31, 2008, 12:31:26 PM »
Fail.

Cuda that's a pretty good idea!

Offline Clickbeetle

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2.1 patch released.
« Reply #29 on: October 31, 2008, 06:19:06 PM »
AAAH!  A sudden slew of glitches, just when I thought everything was peachy!

I probably gave Chaos2 the wrong burst motor by accident.  It should be more powerful than it was before.

And it looks like I forgot to include the fixed Events.txt as well.

The batteries are a good idea, I agree.  I'll at least try it... though I'm not sure if it will really work like real life.

The problem with fixing the NPC attachment points is that then their position will shift on all the bots that already use them, and everyone that uses NPC's will have to rebuild their bot.  I'll have to add more attachment points instead of moving them, and that ends up being awkward.  But, yeah, probably worth it, now that you mention it.

This is enough stuff that needs doing that it could be worthy of a 2.2 patch.  I've been meaning to bump up the power of some of the replicas, too... (Razer is way too weak, among others).

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline Madiaba

2.1 patch released.
« Reply #30 on: October 31, 2008, 06:26:35 PM »
I can do the NPC AP's, CB, to share the work load. I'll make sure they're a higher number so as to leave the present ones. If you have a preference let me know how many, where and what type, and I'll have it hopefully by the end of this week.
« Last Edit: October 31, 2008, 07:52:36 PM by Madiaba »
Input is appreciated. :)
-Arrogance is a quantity devoid of quality...
-As a client once told me "This is my story, and it's sticking to me!"
-Relationships these days are like the 'Arrival' section of the airport: a lot of baggage is being revealed in one place, and not a lot of it is being correlated to its real owners...

Offline Ice the frosty cat

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2.1 patch released.
« Reply #31 on: October 31, 2008, 06:46:26 PM »
Well if that's the case, then I guess I'll mention a few other things that could be fixed.
Raise the HP of the following: Hypno tooth (although not by much), Typhoon spike, Ziggo shell. It's kind of silly for the main body to fly off after a few hits, even if it is a lightweight.
Improve Techno Destructo's flipping power. It feels kind of weaker than it should be, considering its size.
Enlarge Dominator 2. Comparing it with its real life companion, Dominator 2 is really small. It isn't very practical either, because its axe is underpowered and often knocks itself off-balance.
Fix Vlad's srimech. Yeeeah, I know this was kinda of dealt with in 2.1, but it feels a lot more glitchy now, with the srimech pulling the robot around the arena. Maybe lower the power?
Shrink the enviroment in the Pyramid arena. I lag a lot there, and this could easily be fixed by shrinking the amount of sand in the place.
Remove a few things from the Battlebots arena. To be honest, the BBarena feels extremely cluttered, so perhaps the spinners and the flippers could be removed, maybe the pistons too.
It'd also be nice to see the 2player tournaments changed to match the 4player ones. I prefer 1v1 matches myself, but if I want to play in arenas other than the Stock ones, I have to switch to 4player.

Also, I think Kronic, Iron Awe and Dantomkia are worthy of replicas, but that could come in a much later patch ^_^;

Offline Urjak

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2.1 patch released.
« Reply #32 on: October 31, 2008, 06:56:59 PM »
I agree with Ice the frosty cat that Ziggo's shell is very weak,and super easy to knock off.
Any comments would be appreciated. :D

Offline Clickbeetle

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2.1 patch released.
« Reply #33 on: October 31, 2008, 09:11:55 PM »
I know.  I am well aware that many of the replicas, while looking near perfect, are in dire need of increased combat performance.  Some of them I might redo entirely.

If I do a 2.2 patch (and it's looking more and more necessary) I think I'll actually focus on improving the replicas as "The Main Thing".

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline R0B0SH4RK

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2.1 patch released.
« Reply #34 on: November 01, 2008, 12:50:40 AM »
There's also the very odd collision mesh of the skirt hinge.

EDIT: Nevermind, I just read your post in SSG's thread.

Offline somestrangeguy

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2.1 patch released.
« Reply #35 on: November 01, 2008, 04:32:35 AM »
Quote from: R0B0SH4RK;19551
EDIT: Nevermind, I just read your post in SSG's thread.


That was Cudas DSL showcase, not mine.

I think its rather odd that it needs to be that long, it was an issue on one of my possible ELBITE bots but I discarded that desing and going for something else. (no I didnt take pictures of it and post in the junkyard because its still the same chassis)

Offline Madiaba

2.1 patch released.
« Reply #36 on: November 01, 2008, 04:58:28 AM »
The pivots (CONSTRAINTSOLVERs) in Havok are very picky.  I also ran into this when constructing and tweaking out some lateral and elevation cannon-aiming servos for MadBeaver's Tanks.
Input is appreciated. :)
-Arrogance is a quantity devoid of quality...
-As a client once told me "This is my story, and it's sticking to me!"
-Relationships these days are like the 'Arrival' section of the airport: a lot of baggage is being revealed in one place, and not a lot of it is being correlated to its real owners...

Offline Somebody

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2.1 patch released.
« Reply #37 on: November 01, 2008, 06:52:12 AM »
Firestorm can't self right without a rupt-type havok.
I built that big robot on that TV show that time


Offline Naryar

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2.1 patch released.
« Reply #38 on: November 01, 2008, 08:32:44 AM »
The baseplate extender has asymmetrical side APs.

Offline 70 CUDA

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2.1 patch released.
« Reply #39 on: November 01, 2008, 02:56:14 PM »
i know i was working with some of that if you want i can fix a few and send them to you for OK.  just tryin to save you some time man lol
Holy crap they do exist!!!! :Rob2