Author Topic: 2.1 patch released.  (Read 7182 times)

Offline Clickbeetle

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2.1 patch released.
« on: June 22, 2008, 03:18:50 PM »
Well, beta testing has been going rather slow, and no one has reported any serious problems so far, so I'm just going to call it good and release it (yay!) This community is actually probably small enough to be a beta testing group anyways...
 
LINK IS IN THE DOWNLOADS PAGE UNDER AI PACKS https://gametechmods.com/?do=RA2_AIpacks (A version has been added for the download version of the game)
 
 
Installation instructions and a summary of features is included in the readme.
 
One important note: The 2.1 patch is a patch for DSL 2.0, not a completely new version. You DO need v2.0 installed first before installing v2.1. Just extract the zip file into a new folder and copy/paste all files into your main RA2 folder with DSL 2.0 installed. You shouldn't need to make a fresh copy of RA2, but if you have tons of non-DSL mods you still might want to just to be safe.
 
What's in the patch:
 
Slimbody motor is standard
All weapons rebalanced to 60000 efficiency
Better arena cameras
Lifters are slower and less flippy; don't make pssssshhhhhh sound
Replica flippers are slightly powered up
Vlad the Impaler improved
Attach point on Vlad spikes and PA spikes fixed
Vlad spikes moved into Weapons
Ocean Platform hazards are less powerful
Bots are always eliminated when they fall in the ocean and get slowed down by the water
Flip Test Dummy has 4 wheels
WreckTangle is updated
Hammer arc on The Judge slightly smaller to make it less glitchy
Beta burst retraction is slightly less powerful to make it less glitchy
Larger team select/import bot windows
Perm collision more accurate, diagonal attach points added
E-teks are flatter
Astroflights, Magmotors, and E-teks have new long axle option
Skirt and titanium sheet gmf's are redone to be less glitchy
Extenders have more HP
El Diablo crash glitch fixed
Razer is more slow and crushy
Biohazard, Ruiner, Tornado Mer, and Vertigo are flatter
Two new replicas, Thermidor II and Apollyon
New BBEANS Champions team
Generic tribars have more HP
Upside down attach point on BSG burst motor fixed
180 degree Beta motor is less glitchy and also has a slightly bigger swing arc
Collision on NPC and TWM3 motors is more forgiving (you can now place components in the inside angle)
« Last Edit: June 22, 2008, 06:00:33 PM by ACAMS »

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline Sage

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2.1 patch released.
« Reply #1 on: June 22, 2008, 03:25:49 PM »
nice.  i wish the community was larger though. i wonder if we could all pitch in to buy the rights from atari, and sell DSL as an actual game. who knows, it might make some amazing dough!

EDIT: or we could sell DSL to Atari.
You got my vote for RA2 Wizard. Always and forever.

Offline Gigafrost

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2.1 patch released.
« Reply #2 on: June 22, 2008, 04:15:00 PM »
Yeah, we talked about buying rights from Atari at the old forum too.

BTW CB: How are you able to change the credits in the game? I always wondered that. Awesome Patch.

Offline Clickbeetle

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2.1 patch released.
« Reply #3 on: June 22, 2008, 04:57:56 PM »
You just edit UI/common/credits.gib and add some text or images.  It takes some experimenting to understand how the format works though.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline Gigafrost

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2.1 patch released.
« Reply #4 on: June 22, 2008, 07:46:56 PM »
Ah ok. Cool. And kudos, haven't found a single glitch. But there are some of the 2.0 components that crashed on my version, along with some white spaces... Isn't there a fix to crashing DSL components? (i.e. shark tooth.)

Offline Sage

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2.1 patch released.
« Reply #5 on: June 22, 2008, 07:47:59 PM »
son of whyachi's tribar need the supporting braces connecting the ends. i think they were red.
You got my vote for RA2 Wizard. Always and forever.

Offline R1885

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2.1 patch released.
« Reply #6 on: June 22, 2008, 10:35:32 PM »

Offline MikeNCR

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2.1 patch released.
« Reply #7 on: June 24, 2008, 10:21:03 PM »
My copy of the game's on the other side of the country, but I'm looking forward to trying out the updated Ruiner and Apollyon.

Edit: And fighting Smashbox. Really glad I decided to stop by and see what was up.

E2: Don't seem to need a disk. w00t.
« Last Edit: June 24, 2008, 10:44:16 PM by MikeNCR »

Offline Clickbeetle

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2.1 patch released.
« Reply #8 on: June 28, 2008, 10:00:03 PM »
Quote from: Gigafrost;10031
Ah ok. Cool. And kudos, haven't found a single glitch. But there are some of the 2.0 components that crashed on my version, along with some white spaces... Isn't there a fix to crashing DSL components? (i.e. shark tooth.)


I thought that was fixed way back in the 1.2 patch.  I haven't heard anyone report a crashy shark tooth in ages.  Perhaps try reinstalling?

Quote from: The RA2 Wizard;10032
son of whyachi's tribar need the supporting braces connecting the ends. i think they were red.


I thought about that, but the red support bars are just too weird of a component.  You can access them with cheatbot2 though.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline Sage

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2.1 patch released.
« Reply #9 on: June 28, 2008, 10:18:58 PM »
Quote from: Gigafrost;10031
Ah ok. Cool. And kudos, haven't found a single glitch. But there are some of the 2.0 components that crashed on my version, along with some white spaces... Isn't there a fix to crashing DSL components? (i.e. shark tooth.)

you have AI-Helpers=1 in your ra2 config. happened to me before click made that thread.
You got my vote for RA2 Wizard. Always and forever.

Offline Somebody

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2.1 patch released.
« Reply #10 on: July 01, 2008, 08:19:55 AM »
Which WinRar do I use, is it free, and how do I use it. Do I even need it for this patch or DSL 2.0?
I built that big robot on that TV show that time


Offline Somebody

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2.1 patch released.
« Reply #11 on: July 01, 2008, 08:48:08 PM »
Never mind, I'm good
I built that big robot on that TV show that time


Offline Sage

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2.1 patch released.
« Reply #12 on: July 02, 2008, 10:58:32 PM »
wheely big cheese doesnt flip when you are on top of it. and would it be possible to put the skirt hinge on the bottom of the chassis?
You got my vote for RA2 Wizard. Always and forever.

Offline R0B0SH4RK

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2.1 patch released.
« Reply #13 on: July 03, 2008, 01:15:10 AM »
I had some problems with DSL on multiplayer. It seems that any HS'ers will not load in multiplayer. There are no specific components on these bots that don't load, as other types of bots that use the same components will load. The ONLY thing the non-loading bots have in common is the fact that they are all HS'ers (trust me, I've checked multiple times).

Offline Clickbeetle

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2.1 patch released.
« Reply #14 on: July 06, 2008, 04:11:10 PM »
Okay, Sage found something pretty important that needs to be fixed, so I've uploaded a DSL patch 2.1.1.

Temporary link: http://beetlebros.gametechmods.com/files/DSL211.zip (can be moved to main download page later and replace 2.1 patch, since 2.1.1 contains everything in 2.1)

Somehow Wheely Big Cheese ended up with no smart zone in the 2.1 patch.  That is now fixed.  I also noticed recently that the motorcycle wheels all have the same collision, and apparently have since DSL 1.0, so in reality the small size is as big as the large size and they are all interchangeable.  That is also fixed in 2.1.1.

R0B0SH4RK, I think your request belongs in tech support since it doesn't necessarily have to do with the 2.1 patch.  We also need more information, like whether the bots in question crash the game or just freeze it, at what time, and how often.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline Sage

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2.1 patch released.
« Reply #15 on: July 07, 2008, 01:21:28 PM »
one more thing.... the e-tek's axle cant go through the chassis until it gets to the very tip.
You got my vote for RA2 Wizard. Always and forever.

Offline ACAMS

2.1 patch released.
« Reply #16 on: July 07, 2008, 02:07:24 PM »
Looks Like everybody is a beta tester I replaced the fix and also made it fixed for the download version

Offline Ice the frosty cat

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2.1 patch released.
« Reply #17 on: July 08, 2008, 12:00:56 PM »
Had to do a lot of work to get this working correctly, as I've done a lot of messing with my teams, but I finally got it working. Thermidor 2's brilliant ^_^
Edit: Judge doesn't self-right for some reason though
« Last Edit: July 08, 2008, 12:52:54 PM by Ice the frosty cat »

Offline MikeNCR

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2.1 patch released.
« Reply #18 on: July 09, 2008, 01:06:37 PM »
Gotta give you guys props, Apollyon drives fairly close to how it handles in real life, at least, as close as can be without using a pistol grip controller.

Offline Clickbeetle

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2.1 patch released.
« Reply #19 on: July 10, 2008, 08:50:43 PM »
Quote from: The RA2 Wizard;10659
one more thing.... the e-tek's axle cant go through the chassis until it gets to the very tip.


I'm not sure I see what you mean.  The axle on all E-tek styles goes through the chassis wall just fine on my game.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings