gametechmods

Robot Arena => Discussion => Topic started by: Kujii on June 15, 2011, 10:51:25 AM

Title: 0 wheeled bot concept.
Post by: Kujii on June 15, 2011, 10:51:25 AM
So, RA2 is fighting with me, and it has been since before I lost my password.
With much sarcasm, I'll also take this moment to 'thank' the person who somehow found that for me.
Now, anyway, Here is 2 screenshots of a bot I was working on.
(https://gametechmods.com/uploads/images/47474Axel v0.2.PNG)
This is the wheeled version, it was a basic test bot to see if the concept of a unflippable bot worked in combat. The results were highly informative, it did not. I needed to protect the wheels of the bot, and I needed to turn the wheels into a weapon, since my weapon rack could not reach my opponent.

The logical course of action is to just mod the wheel's so that they do damage, but instead I attempted to play by the book, and I've tried to turn my wheel's into weapons, generating a 0 wheeled robot.
Here is the result.
(https://gametechmods.com/uploads/images/71172Axel v0.3.PNG)
As you can see, RA2 sort of flipped me the bird on this concept, The weapons that I'm attempting to use as wheel's sunk into the ground, in all 100 tests. The 140 CM Sawblades generated 'better' results, but due to the mechanics of the game, my chassis rotated, rather then using the sawblades as wheels.

This isn't in my showcase because it doesn't work, I'm curious on what idea's you all have on fixing my idea so that I can drive it, I think it would be very powerful if I can make it work, my only concern is I need to armor the weapons I'm using as a drive train, because when those fall off, I'm more then positive the robot would be immobile.
Title: Re: 0 wheeled bot concept.
Post by: ty4er on June 15, 2011, 10:52:50 AM
I fink you'll find that's a crawler/TRFBD.
Title: Re: 0 wheeled bot concept.
Post by: Avalanche on June 15, 2011, 10:53:33 AM
Hmm,i say stick a small skirt on the back,so it will work well with sawblades.OR you can use the shell spinner discs,and stick beater bars on them.Then stick a skirt on the back.
Title: Re: 0 wheeled bot concept.
Post by: Squirrel_Monkey on June 15, 2011, 10:57:10 AM
Yeah, it's called physics. (Or whatever RA2 claims to use)
Title: Re: 0 wheeled bot concept.
Post by: Scourge of teh Galaxy on June 15, 2011, 10:59:42 AM
Kujii my friend, what you have there is a crawler. The best kinds of crawlers are created with four disc extender thingies and strong, compact weapons, like (dare I say it?) razor tips, thus turning the wheels into a weapon.

If you look at Suzaku's bot Absolute Spike Defense (or my klone of it, for that matter), you'll see what I'm talking about :3

Here, have a pic :gawe:

(http://img.photobucket.com/albums/v516/MAIFrcrft2000/ASD-1.jpg)
Title: Re: 0 wheeled bot concept.
Post by: Scorpion on June 15, 2011, 11:02:46 AM
(https://gametechmods.com/uploads/images/13766screenshot_2.png)

Beat you to it  :trollface

And many more beat me to that.

I don't know why the 259 discs do that (do they have a  weird collision mesh?) but you can find more than adequate substitutes for them.
Title: Re: 0 wheeled bot concept.
Post by: Kujii on June 15, 2011, 11:07:20 AM
Yeah, it's called physics. (Or whatever RA2 claims to use)
RA2 uses HAVOK
Hazardous
Antigravitational
Velocity
Owning
Keynotes.

Also the picture was more informative then the words above it, I'm a visual learner and frankly didn't understand what any of you said until the picture was posted.
Back in ten seconds flat.

(https://gametechmods.com/uploads/images/13766screenshot_2.png)

Beat you to it  :trollface

And many more beat me to that.

I don't know why the 259 discs do that (do they have a  weird collision mesh?) but you can find more than adequate substitutes for them.
Not really, mine is a replica of sorts.
Title: Re: 0 wheeled bot concept.
Post by: SteveM4 on June 15, 2011, 11:08:43 AM
Kujii! You got back!

YAY
Title: Re: 0 wheeled bot concept.
Post by: Vertigo on June 15, 2011, 11:11:02 AM
Yes, its a crawler :P

lolz
Title: Re: 0 wheeled bot concept.
Post by: madman3 on June 15, 2011, 11:21:03 AM
I built a no wheeled / controllable HS at some point;
(https://gametechmods.com/uploads/images/40057screenshot_38.jpg)
Obviously unrealistic but very easily fixed.
EDIT: Ignore the cheat battery, it no longer exists on my game :P
Title: Re: 0 wheeled bot concept.
Post by: Kujii on June 15, 2011, 11:22:58 AM
Kujii! You got back!

YAY
I'll be gone after I fix this bot. Somebody sent my password to me via Email, I don't know how they got it, but I'm changing it after I figure the bot out.

btw, anyone play twisted metal before? Its related to the bot concept, I'm trying to replicate Axel.

(https://gametechmods.com/uploads/images/32960axel.jpg)
Title: Re: 0 wheeled bot concept.
Post by: JoeBlo on June 15, 2011, 11:39:02 AM
Crawlers have been done since before you knew about this game.. you know that right?

The impression from the first post makes it sound like you only just thought of the idea
Title: Re: 0 wheeled bot concept.
Post by: madman3 on June 15, 2011, 11:42:22 AM
Hurry up and give me credit for mah bawt XD

Honestly, if you checked the wiki every now and then, Kuji, you might have seen teh crawlers.
Title: Re: 0 wheeled bot concept.
Post by: Kujii on June 15, 2011, 11:45:48 AM
I understand crawlers have been done before, When a game is over 10 years old I don't expect anything, literally anything, I try to do to have not been done before. I merely couldn't fix the issue and it drove me crazy.
Thankyou for the fixes, The bot is operating now, I scored a 20K point lead on Emergency with the Starcore (or whatever its called) AI pack, so its exceeded my expectations.

I'll be going now.
Title: Re: 0 wheeled bot concept.
Post by: Sparkey98 on June 15, 2011, 01:02:23 PM
I made something similar to scorpions but stock. Never showcased it, don't know why......
Title: Re: 0 wheeled bot concept.
Post by: Naryar on June 15, 2011, 01:47:08 PM
Just a crawler.
Title: Re: 0 wheeled bot concept.
Post by: Somebody on June 15, 2011, 01:48:01 PM
Its better off that you don't use 259 discs anyways. They are absolutely worthless for giving damage.
Title: Re: 0 wheeled bot concept.
Post by: GoldenFox93 on June 15, 2011, 01:49:48 PM
Its better off that you don't use 259 discs anyways. They are absolutely worthless for giving damage.
Something I noticed when using its replica- you'd think a big VS would do more damage, instead of landing direct hits, but inflicting not so much as a scratch of damage. Heck, even the standard stock weapons with normals are more efficient.
Title: Re: 0 wheeled bot concept.
Post by: Somebody on June 15, 2011, 01:51:54 PM
Exactly. My high when using 259 is 133 points. With the disk running. On open chassis. With a full speed ram. From across the arena.
Title: Re: 0 wheeled bot concept.
Post by: GoldenFox93 on June 15, 2011, 01:53:39 PM
Exactly. My high when using 259 is 133 points. With the disk running. On open chassis. With a full speed ram. From across the arena.
And even still, it's about effective as a Chocolate Teapot or a Wooden Frying Pan.
Title: Re: 0 wheeled bot concept.
Post by: Avalanche on June 16, 2011, 02:28:45 PM
Or a mousetrap used on a elephant.Or a Mouse trap in a mayhem match with hypnodisc.
Title: Re: 0 wheeled bot concept.
Post by: Scourge of teh Galaxy on June 16, 2011, 02:30:24 PM
Or a mousetrap used on a elephant.Or a Mouse trap in a mayhem match with hypnodisc.
wat
Title: Re: 0 wheeled bot concept.
Post by: Avalanche on June 16, 2011, 02:50:37 PM
Ahh.Seems like ill need to tell you about a ceirtain mayhem match.....Hypnodisc.VS.Mousetrap.VS.Fighting Torque.Remember?
Title: Re: 0 wheeled bot concept.
Post by: Scourge of teh Galaxy on June 16, 2011, 02:51:12 PM
Ahh.Seems like ill need to tell you about a ceirtain mayhem match.....Hypnodisc.VS.Mousetrap.VS.Fighting Torque.Remember?
No
Title: Re: 0 wheeled bot concept.
Post by: Conraaa on June 16, 2011, 02:51:38 PM
Ahh.Seems like ill need to tell you about a ceirtain mayhem match.....Hypnodisc.VS.Mousetrap.VS.Fighting Torque.Remember?

Replace Hypno Disc with Atomic. Hypno Disc and Mousetrap never fought.
Title: Re: 0 wheeled bot concept.
Post by: Avalanche on June 16, 2011, 03:43:29 PM
Doh.
Title: Re: 0 wheeled bot concept.
Post by: 123savethewhales on June 16, 2011, 05:15:30 PM
THIS (https://gametechmods.com/forums/index.php/topic,2349.msg191190.html#msg191190) is how you make bot without wheels.
Title: Re: 0 wheeled bot concept.
Post by: Sparkey98 on June 16, 2011, 05:23:34 PM
what about servo walkers?
Title: Re: 0 wheeled bot concept.
Post by: Meganerdbomb on June 16, 2011, 05:42:02 PM
Kujii! You got back!

YAY
I'll be gone after I fix this bot. Somebody sent my password to me via Email, I don't know how they got it, but I'm changing it after I figure the bot out.

btw, anyone play twisted metal before? Its related to the bot concept, I'm trying to replicate Axel.

(https://gametechmods.com/uploads/images/32960axel.jpg)
Use Acam's Monster Truck wheels!
Title: Re: 0 wheeled bot concept.
Post by: JoeBlo on June 16, 2011, 08:07:15 PM
you mean Firebeetles Monster truck wheels :P