Welcome,
Guest
. Please
login
or
register
.
May 20, 2024, 03:12:45 AM
Home
Forum
RA2WIKI
Bot Exchange
Downloads
Search
Rules
Login
Register
gametechmods
»
Robot Arena
»
Discussion
»
"Idea" on weight classes
« previous
next »
Print
Pages:
1
[
2
]
Go Down
Author
Topic: "Idea" on weight classes (Read 3765 times)
WhamettNuht
Posts: 1302
Rep: 12
Robot Building Drag Queen
Discord: WhamettNuht #1457
"Idea" on weight classes
«
Reply #20 on:
September 06, 2009, 05:05:44 AM »
Wow, im suprised my Featherweight RA2 class has taken popularity :D
Yes, Featherweights in ra2 are 175.1kg to 200kg.
Logged
Damn I should probably put something fancy in this bit huh?
JoeBlo
Posts: 13278
Rep: 13
Awards
"Idea" on weight classes
«
Reply #21 on:
September 06, 2009, 08:48:17 AM »
im actually planning on making custom parts, etc for a Fleaweight Class (FlW)
based off the BW class in RA2 the equivalent would be no more then 10kg in RA2 :P
Logged
Stagfish
Ultra Heavyweight
Posts: 2963
Rep: 0
Re: "Idea" on weight classes
«
Reply #22 on:
December 21, 2009, 11:41:05 AM »
plz can someone make a good flipper burst motor?
the judges glitches and t-minus motor doesnt flip them that high
Logged
G.K.
Posts: 12157
Rep: 10
Striving for a good personal text since 1994.
Re: "Idea" on weight classes
«
Reply #23 on:
December 21, 2009, 11:43:23 AM »
JX motor? Beta Burst? Mag Snapper for lighter weight classes?
Logged
My above post explains everything about everything.
Host of:
Wheely Tag
,
Back To The Beginnings
,
BTTB 2
,
BTTB 3
,
BTTB 4
, &
BTTB V
.
Heavy Metal:
Champion
(Mockery of the Whole Concept)
Robotic International Wars Series 1:
Champion
(Minifridge 6)
RA2 Team Championships 1 & 2:
Champion
(High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)
Runner Up in:
The Amazing Rage
(Team Fedex),
R0B0NOVA
(Zaphod Stock),
Steel Warzone
(Inception of Instability),
Box of Nightmares
(Gicquel),
Wheely Tag
(Minifridge the Second)
Clash Cubes IV:
5th place
(Fretless)
BBEANS 6:
Rumble Winner
&
6th Place
(Minifridge 4)
Stagfish
Ultra Heavyweight
Posts: 2963
Rep: 0
Re: "Idea" on weight classes
«
Reply #24 on:
December 21, 2009, 01:19:32 PM »
JX motor?
i dont have that and whats this "Harry pottre" motor?
Logged
Squirrel_Monkey
Squirrel_Monkeyweight
Posts: 7587
Rep: 7
[Insert clever and witty comment here]
Re: "Idea" on weight classes
«
Reply #25 on:
December 21, 2009, 01:21:39 PM »
OMG r u the one with the weird game?
the harrt pottre motor is a cheatbot2 version of the slimbody
Logged
Better than GK since 2009.
Quote from: J on April 20, 2011, 01:28:45 PM
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything
Stagfish
Ultra Heavyweight
Posts: 2963
Rep: 0
Re: "Idea" on weight classes
«
Reply #26 on:
December 21, 2009, 01:28:12 PM »
what weird game?
Logged
G.K.
Posts: 12157
Rep: 10
Striving for a good personal text since 1994.
Re: "Idea" on weight classes
«
Reply #27 on:
December 21, 2009, 01:30:03 PM »
He means the wierd graphics. The three motors I mentioned are all stock parts in DSL 2.
Logged
My above post explains everything about everything.
Host of:
Wheely Tag
,
Back To The Beginnings
,
BTTB 2
,
BTTB 3
,
BTTB 4
, &
BTTB V
.
Heavy Metal:
Champion
(Mockery of the Whole Concept)
Robotic International Wars Series 1:
Champion
(Minifridge 6)
RA2 Team Championships 1 & 2:
Champion
(High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)
Runner Up in:
The Amazing Rage
(Team Fedex),
R0B0NOVA
(Zaphod Stock),
Steel Warzone
(Inception of Instability),
Box of Nightmares
(Gicquel),
Wheely Tag
(Minifridge the Second)
Clash Cubes IV:
5th place
(Fretless)
BBEANS 6:
Rumble Winner
&
6th Place
(Minifridge 4)
System32
Posts: 4663
Rep: 4
Reality
Re: "Idea" on weight classes
«
Reply #28 on:
December 22, 2009, 11:39:33 AM »
hey, if it's to much to ask, can I see the code for the Allweight class and such?
Logged
Put this onto your signature if you were part of this crappy fad in '03.
Clickbeetle
Posts: 3375
Rep: 21
In Soviet Russia, bugs stomp YOU!
Awards
Re: "Idea" on weight classes
«
Reply #29 on:
December 23, 2009, 03:22:54 PM »
You mean the None class I used for SHW's? Just go to the very top of the .bot file, and where it says "Class: 1" (or 0 or 2 depending on weight class) change it to "Class: 19658784".
Then if you want to make a custom icon, just edit choosebot_cell.gib (in the UI/exhibition folder) and change the default weight icon image name (it's a small file so it's easy to see what to do).
Logged
To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson,
The Way of Kings
JoeBlo
Posts: 13278
Rep: 13
Awards
Re: "Idea" on weight classes
«
Reply #30 on:
December 23, 2009, 08:18:53 PM »
Thanks very much Click, I may use this for Backlash
(its actually simpler then I thought)
Logged
Print
Pages:
1
[
2
]
Go Up
« previous
next »
gametechmods
»
Robot Arena
»
Discussion
»
"Idea" on weight classes