Author Topic: "Idea" on weight classes  (Read 3765 times)

Offline WhamettNuht

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"Idea" on weight classes
« Reply #20 on: September 06, 2009, 05:05:44 AM »
Wow, im suprised my Featherweight RA2 class has taken popularity :D
Yes, Featherweights in ra2 are 175.1kg to 200kg.
Damn I should probably put something fancy in this bit huh?

Offline JoeBlo

"Idea" on weight classes
« Reply #21 on: September 06, 2009, 08:48:17 AM »
im actually planning on making custom parts, etc for a Fleaweight Class (FlW)

based off the BW class in RA2 the equivalent would be no more then 10kg in RA2 :P

Offline Stagfish

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Re: "Idea" on weight classes
« Reply #22 on: December 21, 2009, 11:41:05 AM »
plz can someone make a good flipper burst motor?
the judges glitches and t-minus motor doesnt flip them that high

Offline G.K.

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Re: "Idea" on weight classes
« Reply #23 on: December 21, 2009, 11:43:23 AM »
JX motor? Beta Burst? Mag Snapper for lighter weight classes?
My above post explains everything about everything.

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Offline Stagfish

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Re: "Idea" on weight classes
« Reply #24 on: December 21, 2009, 01:19:32 PM »
JX motor?
i dont have that and whats this "Harry pottre" motor?

Offline Squirrel_Monkey

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Re: "Idea" on weight classes
« Reply #25 on: December 21, 2009, 01:21:39 PM »
OMG r u the one with the weird game?
the harrt pottre motor is a cheatbot2 version of the slimbody
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline Stagfish

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Re: "Idea" on weight classes
« Reply #26 on: December 21, 2009, 01:28:12 PM »
what weird game?

Offline G.K.

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Re: "Idea" on weight classes
« Reply #27 on: December 21, 2009, 01:30:03 PM »
He means the wierd graphics. The three motors I mentioned are all stock parts in DSL 2.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

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Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

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Offline System32

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Re: "Idea" on weight classes
« Reply #28 on: December 22, 2009, 11:39:33 AM »
hey, if it's to much to ask, can I see the code for the Allweight class and such?
Put this onto your signature if you were part of this crappy fad in '03.

Offline Clickbeetle

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Re: "Idea" on weight classes
« Reply #29 on: December 23, 2009, 03:22:54 PM »
You mean the None class I used for SHW's?  Just go to the very top of the .bot file, and where it says "Class: 1" (or 0 or 2 depending on weight class) change it to "Class: 19658784".

Then if you want to make a custom icon, just edit choosebot_cell.gib (in the UI/exhibition folder) and change the default weight icon image name (it's a small file so it's easy to see what to do).

To lack feeling is to be dead, but to act on every feeling is to be a child.
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Offline JoeBlo

Re: "Idea" on weight classes
« Reply #30 on: December 23, 2009, 08:18:53 PM »
Thanks very much Click, I may use this for Backlash  :mrgreen:


(its actually simpler then I thought)