gametechmods

Off-Topic => Creativity Showcase => Topic started by: goose on December 12, 2004, 05:01:55 PM

Title: Ra2 CAD AI Pack
Post by: goose on December 12, 2004, 05:01:55 PM
after poking around here and advanced roboyt combat i have noticed that many mbembers rock at 3d modeling. Therefore i have decided to make a new ai pack. With the best 16  cads of each weightclass.  

all i need is the meshs( in .3ds at all possible) from  the people who want to partisipate.  i will do all the converting.


and i will get starcore to  do the ai.

this should turn out allright.
Title: Ra2 CAD AI Pack
Post by: Deceptor on December 12, 2004, 07:28:15 PM
Slipped Disc was created in 3DS Max 4.2, so it would be real easy to do mine
Title: Ra2 CAD AI Pack
Post by: Metal Virus on December 14, 2004, 06:56:40 PM
I will submit my Metal Virus bot from ARC Vengence.  Make sure it does good damage though.
Title: Ra2 CAD AI Pack
Post by: elshagan on December 15, 2004, 03:15:48 AM
when do you think you are done with the pack?
Title: Ra2 CAD AI Pack
Post by: Diablo/Funky Junkie on December 15, 2004, 11:06:04 AM
I could give you a whole team, if you like! But you'd have to wait till tomorrow, when I've got around to fixing my computer with the CADs on it. It wouldn't be too much of a problem if I had to reformat, I've backed them up (luckily) onto my MP3 player. Also, we have some arenas on ARC which were for a competition (which I won  :P ), so you could put them in the pack if you had the time.

I'm thinking Space Cowboy (http://img.photobucket.com/albums/v486/scott_a/HRs/HR-Hammer.jpg), Lithium (http://img.photobucket.com/albums/v486/scott_a/Lithium.jpg) and either Maximum Velocity (http://img.photobucket.com/albums/v486/scott_a/maxfeather.jpg) or Stratos-Fear (http://img.villagephotos.com/p/2004-9/826074/stratos-fear.jpg).

As for when it'll be out, my guess is not for a long time! It's just been conceived!
Title: Ra2 CAD AI Pack
Post by: goose on December 16, 2004, 01:39:41 PM
yea, it willl be a while. but i will try to get alot done this break. i still need to contack SC about the ai

Quote
Space Cowboy, Lithium and either Maximum Velocity or Stratos-Fear.


those are all cool. but i may have trouble with space coyboy.

i like  Maximum Velocity better than  Stratos-Fear
Title: Ra2 CAD AI Pack
Post by: toAst on December 16, 2004, 07:07:51 PM
I can contribute Gudfer EXH 2 and Fbomb 3. They are all in .an8 files though, can you convert that?
Title: Ra2 CAD AI Pack
Post by: Metal Virus on December 19, 2004, 01:49:34 PM
I would just like to contribute Metal Virus (http://www.advancedrobotcombat.com/bots/SickLW.jpg).  But I can only export it as a .3ds, .lwo, .obj or .an8 file.  Can you convert any of those?
Title: Ra2 CAD AI Pack
Post by: Deceptor on December 19, 2004, 06:38:41 PM
.3DS is importable to 3DS Max........
Title: Ra2 CAD AI Pack
Post by: toAst on December 19, 2004, 07:32:50 PM
Quote from: toAst
They are all in .an8 files, can you convert that?
Title: Ra2 CAD AI Pack
Post by: Metal Virus on December 30, 2004, 10:50:59 AM
Quote from: Deceptor
.3DS is importable to 3DS Max........


Great if this gets going then I will gve them to you.
Title: Ra2 CAD AI Pack
Post by: goose on December 30, 2004, 12:36:35 PM
ok, if you get a chance please send them to me. im on msn all the time.

the only problem I am having so far is very, very high poly counts.

rhino/ anim8tor were not designed for games. So i will have to try and reduce polys if this pack will work.

im not sure if .an8 files are importable. there may be a max plugin
Title: Ra2 CAD AI Pack
Post by: Deceptor on December 30, 2004, 04:30:56 PM
@goose, do you want slipped disc?
Title: Ra2 CAD AI Pack
Post by: goose on December 30, 2004, 07:31:16 PM
yea, send my anything you have
Title: Ra2 CAD AI Pack
Post by: Deceptor on December 30, 2004, 09:33:47 PM
whats the poly count limit? ill try to get it down......
Title: Ra2 CAD AI Pack
Post by: goose on December 30, 2004, 11:34:56 PM
well....
below 500 per component would be ther best.

500 for chassis(i may split the chassis into pieces), 500 for wheel, 500 for weapon, ect.

i will split them into parts myself.
Title: Ra2 CAD AI Pack
Post by: toAst on December 31, 2004, 09:27:34 PM
Hmm...Polys...would those happen to be those little dots I can move around to shape my bots? If so, most of my bots don't use a whole lot of those.

Also, has anyone told the guys at ARC about this yet? I'm guessing maybe the top 16 teams would be put in the pack, and then lower ranked honerable mentions added later?
Title: Ra2 CAD AI Pack
Post by: Deceptor on December 31, 2004, 10:42:41 PM
those little dots are vertexes, the polys are what the vertexes are arranged as, eg. a simple box made of 8 vertexes(one at each corner) would have 4 polys.......

i still cant get to ARC, its still down, dont know why yet, no explanation
Title: Ra2 CAD AI Pack
Post by: toAst on December 31, 2004, 11:40:03 PM
That kinda made sense, exept for the number you got. Any better way to explain that?
Title: Ra2 CAD AI Pack
Post by: Deceptor on January 02, 2005, 08:36:14 PM
ok, now here is a pic, note the blue dots at each corner, a simple box has eight corners, right? so this one has eight vertexes(blue dots) and so each side is made up of four vertexes, because this is such a simple shape, it only has 6 polygons,(polys, sorry, i said 4 in my last post) one for each side of the box..........
Title: Ra2 CAD AI Pack
Post by: toAst on January 03, 2005, 07:03:19 PM
Okay, that's what I thaught. 4 didn't make sense...
Title: Ra2 CAD AI Pack
Post by: goose on January 03, 2005, 07:17:41 PM
actually a poly is a triangle

each side is 2 polys, so that box would be 16
Title: Ra2 CAD AI Pack
Post by: Deceptor on January 03, 2005, 09:07:08 PM
you know goose, youre right, i just thought about that, and i turned it into an editable mesh, instead of an editable poly, so it would be 16 polys........
Title: Ra2 CAD AI Pack
Post by: Diablo/Funky Junkie on January 04, 2005, 05:30:35 PM
Well, ARC is back up so you can say something if you want to.
Title: Ra2 CAD AI Pack
Post by: duh102 on January 04, 2005, 05:35:01 PM
I thought the prefix 'poly' meant many, not 3.
Title: Ra2 CAD AI Pack
Post by: goose on January 04, 2005, 09:05:12 PM
Polygon-  A closed plane figure formed by three or more line segments that do not cross over each other
Title: Ra2 CAD AI Pack
Post by: Deceptor on January 05, 2005, 06:01:13 AM
good definition....
Title: Ra2 CAD AI Pack
Post by: Firebeetle on January 25, 2005, 03:44:53 PM
6*2=16....  :smt017

12 polys
Title: Ra2 CAD AI Pack
Post by: goose on January 25, 2005, 07:56:50 PM
](*,)
Title: Ra2 CAD AI Pack
Post by: Metal Virus on June 12, 2006, 06:30:16 AM
I suppose this ins't still a work in progress.  I would be able to submit quite a few bots considering I just got Rhino 3D 3.0.  Would rhino work for creation components, etc. for DSL?  If so I wouldn't mine helping out over the summer.