Oh I'll be doing some banging.......
What kind of DSL. IRL or DSL-S?
IRL. Lifter Motor And Judge Burst allowed, max of 2.
Quote from: helloface199 on January 20, 2014, 05:18:01 PMWhat kind of DSL. IRL or DSL-S?what happened to your match with me?
Quote from: Avalanche on January 22, 2014, 01:48:16 PMIRL. Lifter Motor And Judge Burst allowed, max of 2.I'll take you on.Quote from: playzooki on January 21, 2014, 02:06:21 AMQuote from: helloface199 on January 20, 2014, 05:18:01 PMWhat kind of DSL. IRL or DSL-S?what happened to your match with me?Don't want to fight a bunch of jokebots.
Stock SHW title match anyone?
Quote from: Wacky Bob on April 20, 2014, 10:46:36 AMStock SHW title match anyone?I'd love to acept that challenge.If my stock game had an SHW builder ugh
name = Antiballastpreview = ballast_preview.bmpdir = ballastmodel = ballast1.gmftype = extrasbase = Componentstyles = defaultdescription = Component with negative weight. attachsound = sounds\cmp_generic.wavdamageable = falsestandard = 1Sort = -5000mass = -400
Quote from: S.H.I.E.L.D on April 20, 2014, 11:12:14 AMQuote from: Wacky Bob on April 20, 2014, 10:46:36 AMStock SHW title match anyone?I'd love to acept that challenge.If my stock game had an SHW builder ughShouldn't take much to throw an anti ballast in there, surely?
Just save this in a new text file in the components folder:Code: [Select]name = Antiballastpreview = ballast_preview.bmpdir = ballastmodel = ballast1.gmftype = extrasbase = Componentstyles = defaultdescription = Component with negative weight. attachsound = sounds\cmp_generic.wavdamageable = falsestandard = 1Sort = -5000mass = -400That's what I did. I got it from some thread that I can't find right now.