99 should work.Maybe it's how you wired it ?
Quote from: Naryar on April 05, 2015, 06:50:45 AM99 should work.Maybe it's how you wired it ?No, I wired it "Spin" (No quotations), and I put 99. I'll check it again.Also, some of my robots spin very late anyways, even with 99 range. What should I do?(By late, I mean as soon as the robots are touching, the motor spins, doing, like, little to no damage.)
Quote from: TheUnknownRobotics on April 05, 2015, 08:55:35 AMQuote from: Naryar on April 05, 2015, 06:50:45 AM99 should work.Maybe it's how you wired it ?No, I wired it "Spin" (No quotations), and I put 99. I'll check it again.Also, some of my robots spin very late anyways, even with 99 range. What should I do?(By late, I mean as soon as the robots are touching, the motor spins, doing, like, little to no damage.)Are you using an analog or switch instead of a button ?
Do your robots have "weapon" values in their binding lines? If they don't, their weapons won't spin.
If you don't wanna find the actual component numbers to use in the weapons section, just put 0 - this corresponds to chassis so the bot will always try to spin the weapons as long as the range is triggered (even if the weapons aren't there)
list.append(("Kitten","Omni",{'nose':math.pi,'invertible':True,'range':50,'radius':1,'topspeed':100,'throttle':100,'turn':100,'turnspeed':2.5,'weapons':(0)}))
list.append(("Kitten","Omni",{'nose':math.pi,'invertible':True,'range':99,'radius':1,'topspeed':100,'throttle':100,'turn':100,'turnspeed':1,'weapons':(0,)}))
Did you remember teams.txt?
edit: 2slow