Author Topic: AI-ing (.py files, coding, nose-orienting R+D, and help)  (Read 235749 times)

Offline System32

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Re: AI-ing (.py files, coding, nose-orienting R+D, and help)
« Reply #1080 on: March 25, 2014, 04:33:31 PM »
I'm sorta disappointed at the lack of AI file directories.

BBEANS ai has the most but I still think it is missing some AI.
Put this onto your signature if you were part of this crappy fad in '03.

Offline playzooki

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Re: AI-ing (.py files, coding, nose-orienting R+D, and help)
« Reply #1081 on: March 29, 2014, 05:55:55 AM »
there's a space right here:          :thumbdown
list.append(("29 minutes to HELL", "OmniRam",{'invertible':False,'radius':0.5,'throttle':100,'turn':55,'turnspeed':2.4,'weapons':(4,5)}))

Could that be the problem?
maybe
but
doesnt it crash at the splash screen if there is a coed problem?
ill try it tomorrow g2g

doesnt work

Offline System32

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Re: AI-ing (.py files, coding, nose-orienting R+D, and help)
« Reply #1082 on: March 29, 2014, 10:09:32 AM »
It seems like it may be either a probem with your bot or the bot you are fighting it against.
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Offline playzooki

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Re: AI-ing (.py files, coding, nose-orienting R+D, and help)
« Reply #1083 on: April 04, 2014, 12:56:04 PM »
It seems like it may be either a probem with your bot or the bot you are fighting it against.
i tested it against 5 different bots

and also it works fine when im driving it

and also check my quints (

Offline helloface

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Re: AI-ing (.py files, coding, nose-orienting R+D, and help)
« Reply #1084 on: April 04, 2014, 01:54:10 PM »
Have you tried re-exporting it and checking the robot name for spaces and typos?
Oh I'll be doing some banging.......

Offline playzooki

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Re: AI-ing (.py files, coding, nose-orienting R+D, and help)
« Reply #1085 on: April 04, 2014, 02:40:44 PM »

Offline Clickbeetle

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Re: AI-ing (.py files, coding, nose-orienting R+D, and help)
« Reply #1086 on: April 13, 2014, 09:57:34 PM »
I see no problems with this .bot file or the bindings (other than that space helloface found).  Check that:

- there are 4 spaces before list.append in Bindings.py

- the .bot file is named Bot0.bot, Bot1.bot, or Bot2.bot, etc.

- you actually have OmniRam.py in your AI folder

Edit: Also check that you're using DSL3.  I don't know why you said I need Nar AI 3 to open this bot.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline playzooki

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Re: AI-ing (.py files, coding, nose-orienting R+D, and help)
« Reply #1087 on: April 14, 2014, 09:37:39 AM »
Ah, i musnt have used any nar ai 3 only parts. Ill check tonight.

Offline Badnik96

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Re: AI-ing (.py files, coding, nose-orienting R+D, and help)
« Reply #1088 on: April 30, 2014, 09:06:54 PM »
Anyone have a download for FBSPlus.py?

Offline Gazea2

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Offline Wolfsbane

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Re: AI-ing (.py files, coding, nose-orienting R+D, and help)
« Reply #1090 on: May 02, 2014, 07:20:46 PM »
wasn't there a quick picture that shows where the nose math is in the bot lab?
Man this needed an update. Anyways, Your local autistic idiot signing out.

Offline Mr. AS

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Re: AI-ing (.py files, coding, nose-orienting R+D, and help)
« Reply #1091 on: May 02, 2014, 07:29:43 PM »
ya

How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline Wolfsbane

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Re: AI-ing (.py files, coding, nose-orienting R+D, and help)
« Reply #1092 on: May 02, 2014, 08:51:22 PM »
can someone tell me what's wrong with these bindings? they just sit there immobolized.

Man this needed an update. Anyways, Your local autistic idiot signing out.

Offline HurricaneAndrew

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Re: AI-ing (.py files, coding, nose-orienting R+D, and help)
« Reply #1093 on: May 02, 2014, 09:03:40 PM »
can someone tell me what's wrong with these bindings? they just sit there immobolized.


Missing spaces on the first line.

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Offline Badnik96

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Re: AI-ing (.py files, coding, nose-orienting R+D, and help)
« Reply #1094 on: May 02, 2014, 09:35:31 PM »
Are your controls properly named?

Offline Wolfsbane

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Re: AI-ing (.py files, coding, nose-orienting R+D, and help)
« Reply #1095 on: May 02, 2014, 09:44:36 PM »
Are your controls properly named?

I found the problem. The people who made Sting Ray (the devs) named the controls for drive "ForwardBack"

I dun goofed.
Man this needed an update. Anyways, Your local autistic idiot signing out.

Offline Virus Bomb

Re: AI-ing (.py files, coding, nose-orienting R+D, and help)
« Reply #1096 on: May 11, 2014, 07:33:02 PM »
anyone know how to stop this stuff from showing up when watching fights that involve bots that have laserguidedv2.py as their ai?


Offline Wolfsbane

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Re: AI-ing (.py files, coding, nose-orienting R+D, and help)
« Reply #1097 on: May 11, 2014, 07:38:17 PM »
anyone know how to stop this stuff from showing up when watching fights that involve bots that have laserguidedv2.py as their ai?

(Image removed from quote.)

My best guess is something with the console (it's one of the function keys iirc.) Not a good guess, but that's all I got.
Man this needed an update. Anyways, Your local autistic idiot signing out.

Offline Clickbeetle

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Re: AI-ing (.py files, coding, nose-orienting R+D, and help)
« Reply #1098 on: May 11, 2014, 07:44:53 PM »
Find these lines near the top

Code: [Select]
        # to display the current angle of the servo motor uncomment thoses lines :
        self.debug = True
        AI.SuperAI.debugging = True

and either comment them out or change True to False.  That should do it.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline Virus Bomb

Re: AI-ing (.py files, coding, nose-orienting R+D, and help)
« Reply #1099 on: May 11, 2014, 09:44:14 PM »
thanks