list.append(("Toxic Wound","Omni",{'range':50,'radius':1,'topspeed':100,'throttle':100,'turn':100,'turnspeed':2.5,'weapons':(13,)}))
Quick question. In a line of bindings using omni.py, which is the variable that determines how far over a bot has to tip before it uses its srimech? Or does such a variable exist?
list.append(("Kurt Rambis 2","Rammer",{'ThresholdSpeed':1.5,'SightRange':4,'invertible':True,'radius':0.5,'topspeed':100,'throttle':100,'turn':100,'turnspeed':2.5}))
Put the bot and AI line up.
list.append(("Gaze","Omni",{'invertible':True,'radius':0.1,'topspeed':99,'throttle':130,'turn':60,'turnspeed':2.5,'range':99,'weapons':(0,)}))
Having a bit of trouble with FBS_2.py, it says in the file that if I enter any number other than 1 for the 'clockwise' value in the bindings, it'll spin left (the way I need it to spin), but I've tried a bunch of different numbers including negatives with no luck. Any tips?
list.append(("RNF-0032III Cutting Wedge III","Flipper",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(12,13,14,15,16,17,18,19)}))
Oh I'll be doing some banging.......
list.append(("RNF-0016 Roto Destructo (SHW)","DirectionalSpinner",{'nose':math.pi*2,'radius':0.2,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':3,'weapons':(14,15,16,17,18,19,20,21,22,23,24,25)}))
Your code