I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything
Quote from: ACAMS on June 24, 2010, 04:00:09 PMWhat else?Paypal so people can give me monies when I do stuff for them
What else?
Any .py to convert to a crawler if the wheels fall off?I want to AI this:(Image removed from quote.)
Any .py to convert to a crawler if the wheels fall off?I want to AI this:*picture*
You got my vote for RA2 Wizard. Always and forever.
Did you even got trigonometry lessons joey ? It's math.pi*11/10
OH MY GOD IT'S JAWS!
Quote from: Naryar on June 26, 2010, 06:14:44 AMDid you even got trigonometry lessons joey ? It's math.pi*11/10 Did you even 'get' english lessons Naryar? only teasing you
# nose is "front" of bot- #Nose paradigm: All 360 rotational degrees for "math.pi" are represented by the factor '2'. #thus: '2'=360degrees, '1'=180degrees, '0.5'=90degrees, '0.25'=45degrees. #The direction of change(CW/CCW)is determined by the "-" or "+" before the statement. #thus: '+' causes rotation CCW, '-' causes rotation CW. #Format examples: # " 'nose':math.pi*0.25 " will rotate the bot 45degrees/CCW. # " 'nose':-math.pi*0.25 " will rotate the bot 45degrees/CW. # " 'nose':math.pi*0.5 " will rotate the bot 90degrees/CCW. # " 'nose':-math.pi*0.5 " will rotate the bot 90degrees/CW. # " 'nose':math.pi*0.75 " will rotate the bot 135degrees/CCW. # " 'nose':-math.pi*0.75 " will rotate the bot 135degrees/CW. # (Make sure there is a comma(,)after the the value # (to separate it from the next characteristic and its value). #(-----notes-----) # Note1: "math.pi" AND 'nose':math.pi*1.0 " AND " 'nose': -math.pi*1.0 " will rotate the bot 180 degrees. # (The first two are the same, and the last two just rotate different directions to get 180 degrees.} # Thus there is no real reason to have a factor greater than '1', # since after that you just move into the other half of the circle covered by the other '+' or '-' sign. # Note2: "math.pi*0" or "math.pi*2" = the same as no new heading.
list.append(("Scarlet Transmission","FBS_1",{'invertible':True,'SpinDirection(1/-1)':1,'ReMobilizeRoutineTime(10-60)':60,'PreSpinEntrance':20,'range':30,'radius':0.1, 'topspeed':100, 'throttle':130, 'turn':60, 'turnspeed':3,'weapons':(0,)}))