Author Topic: AI-ing (.py files, coding, nose-orienting R+D, and help)  (Read 235887 times)

Offline JoeBlo

Re: AI-ing (.py files, coding, R+D, and help)
« Reply #540 on: May 15, 2010, 11:59:46 AM »
thats what I do.. but if there isnt a component number 18 that will also crash

Offline Naryar

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Re: AI-ing (.py files, coding, R+D, and help)
« Reply #541 on: May 15, 2010, 12:04:35 PM »
I was talking to bubbles... and also, Iron Storm 5 works perfectly with these

Code: [Select]
    list.append(("Iron Storm 5","FBSInvertDir",{'invertible':True,'direction':-1,'spinspeed':22,'topspeed':99,'throttle':130,'turnspeed':2.5,'turn':60,'radius':0.6,'weapons':(666,1337,9001)}))

Offline JoeBlo

Re: AI-ing (.py files, coding, R+D, and help)
« Reply #542 on: May 15, 2010, 12:10:50 PM »
really ? thats odd... I had some binding line that crashed until I changed the number to 1... ah the wonders of the game

Offline Bubbleman

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Re: AI-ing (.py files, coding, R+D, and help)
« Reply #543 on: May 15, 2010, 02:35:43 PM »
does the robot have 18 components ?

Yes, it actually has 21.
I... I think I've quit. Lurking and posting where I feel it's needed from time to time. I was never particularly good, but I tried. Never really succeeding, but trying all the same.
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Offline JoeBlo

Re: AI-ing (.py files, coding, R+D, and help)
« Reply #544 on: May 15, 2010, 08:51:26 PM »
did you try copy and pasting the one I posted and using it ? it should work as it matches all other omni lines in my Bindings

otherwise you have made a mistake elsewhere (like the robot name) does it have a space after the name or something ?

Offline Bubbleman

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Re: AI-ing (.py files, coding, R+D, and help)
« Reply #545 on: May 16, 2010, 02:17:14 AM »
Tried it, but it didnt work :P
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Offline JoeBlo

Re: AI-ing (.py files, coding, R+D, and help)
« Reply #546 on: May 16, 2010, 02:55:44 AM »
you have made a mistake elsewhere (like the robot name) does it have a space after the name or something ?

check the robots name

Offline Bubbleman

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Re: AI-ing (.py files, coding, R+D, and help)
« Reply #547 on: May 16, 2010, 02:11:50 PM »
it is Fuel. Definately
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Offline 090901

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Re: AI-ing (.py files, coding, R+D, and help)
« Reply #548 on: May 16, 2010, 04:16:24 PM »
Do you have the right parts, because fuel has parts that come with Nar AI 2.2

Offline Badnik96

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Re: AI-ing (.py files, coding, R+D, and help)
« Reply #549 on: May 16, 2010, 06:47:55 PM »
What Nose line should I use for this bot?


Offline Naryar

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Re: AI-ing (.py files, coding, R+D, and help)
« Reply #550 on: May 16, 2010, 07:01:22 PM »
*looks at bot*

*shakes head in disbelief*

*goes to comment about how the bot fails*

*doesn't even bothers*

...math.pi*0.5...

Offline Badnik96

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Re: AI-ing (.py files, coding, R+D, and help)
« Reply #551 on: May 16, 2010, 07:04:51 PM »
Thanks Nary.

Offline Bubbleman

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Re: AI-ing (.py files, coding, R+D, and help)
« Reply #552 on: May 17, 2010, 01:25:30 AM »
Do you have the right parts, because fuel has parts that come with Nar AI 2.2
Ya, i have the parts, but a bigger problem has sprung up.
I deleted the line in bindings, even copied a new bindings in (it was nar ai 2.2), deleted the team from the teams.txt, deleted the team folder with the bot in it, now it wont start up at all! i know this is the wrong place to post it, i will post in technical support now. but i suspect it it something to do with bindings... still, HELP!
I... I think I've quit. Lurking and posting where I feel it's needed from time to time. I was never particularly good, but I tried. Never really succeeding, but trying all the same.
This is what I spend my time on now
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Offline JoeBlo

Re: AI-ing (.py files, coding, R+D, and help)
« Reply #553 on: May 17, 2010, 04:28:18 AM »
Do you have the right parts, because fuel has parts that come with Nar AI 2.2
Ya, i have the parts, but a bigger problem has sprung up.
I deleted the line in bindings, even copied a new bindings in (it was nar ai 2.2), deleted the team from the teams.txt, deleted the team folder with the bot in it, now it wont start up at all! i know this is the wrong place to post it, i will post in technical support now. but i suspect it it something to do with bindings... still, HELP!

my previous theory was correct then your meddling with the teams .txt or the AI folder in general is the source of your issues

do yourself a favor and copy your running RA2 for tournaments and overwrite the original AI

Offline Bubbleman

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Re: AI-ing (.py files, coding, R+D, and help)
« Reply #554 on: May 17, 2010, 01:41:21 PM »
ok, i took a (VERY) wrong turn. i will do my self the favor. Too bad for me most of the robots in my game haven't been exported *Person in background says "OOOOOHHHHH, Gutted!"*.
I... I think I've quit. Lurking and posting where I feel it's needed from time to time. I was never particularly good, but I tried. Never really succeeding, but trying all the same.
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Offline 090901

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Re: AI-ing (.py files, coding, R+D, and help)
« Reply #555 on: May 17, 2010, 05:13:00 PM »
You can still get your bots form the teams folder.

Offline G.K.

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Re: AI-ing (.py files, coding, R+D, and help)
« Reply #556 on: May 19, 2010, 12:50:59 AM »
Is there a version of OmniRam newer than the BBEANS AI one and if so, when can one procure it?
My above post explains everything about everything.

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Offline Madiaba

Re: AI-ing (.py files, coding, R+D, and help)
« Reply #557 on: May 19, 2010, 07:32:27 AM »
Not sure which characteristics you're looking for but here's a version I wrote for someone's (Sage?) tourney bot that may be useful, 'OmniRam_EnergySaver'.  (Read the user-friendly instructions at the top of the py.)
 
https://gametechmods.com/uploads/files/OmniRam_EnergyMiser.rar
 
 
Input is appreciated. :)
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Offline G.K.

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Re: AI-ing (.py files, coding, R+D, and help)
« Reply #558 on: May 19, 2010, 11:48:29 AM »
To stop Pwnator's bot (Killdozer II on the Bot Exchange, Stock HW) from twisting instead of ramming when AI'ed after the first charge.

I'll try out the AI.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline nicsan2009

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Re: AI-ing (.py files, coding, R+D, and help)
« Reply #559 on: May 19, 2010, 09:21:38 PM »
The AI looks pretty good Mad
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