list.append(("Kikeroga","Pillar",{'invertible':True,'topspeed':99,'throttle':130,'turnspeed':2.5,'turn':60,'radius':0.3,'range':99,'weapons':(27,28,29,30,31,32,34,35,36,37,38,39,40,41,42,43,44,45,46)}))
Can anyone see what's wrong with this AI line?Code: [Select] list.append(("Kikeroga","Pillar",{'invertible':True,'topspeed':99,'throttle':130,'turnspeed':2.5,'turn':60,'radius':0.3,'range':99,'weapons':(27,28,29,30,31,32,34,35,36,37,38,39,40,41,42,43,44,45,46)}))
It's missing 33, but I'm not sure whether that causes the problem or not.
Once again, the weapons entry do not matter on such an AI.
Quote from: Naryar on April 05, 2010, 07:36:50 AMOnce again, the weapons entry do not matter on such an AI.again I dont know about pillar but pillarplus will change to shove is it looses weapons
I think pillar did not supported a spinning weapon system, but not sure...
list.append(("USS Enterprise","Spinner",{'nose':math:.pi,'range':100,'radius':1,'topspeed':100,'throttle':130,'turn':70,'turnspeed':5,'weapons':(1,2,3,4,5,6,7,8)}))