name = dreadpanel
preview = dread_preview.bmp
dir = dreadpanel
model = dreadpanel.gmf
type = extras
base = Component
passthru =dreadpanel_collision
styles = Default
sort = 50
hitpoints = 6000
description = dreadpanel.
damagesounds = sounds\snowplow_hit.wav
attachsound = sounds\cmp_generic.wav
hidden = 2