name = Heavymetaldisc
preview = heavymetaldisc_preview.bmp
dir = heavymetaldisc
model = heavymetaldisc.gmf
type = weapons
base = Weapon
passthru = heavymetaldisc_collision
styles = default
sort = 115
description = Disc used by the bot Heavy Metal.
damagesounds = sounds\hammer_hit.wav
piercing = .7
concussion = 1.1
hitpoints = 5000
fracture = 40
attachsound = sounds\cmp_generic.wav
hidden = 1