name = Steel Avenger's Axe
preview = fireaxe_preview.bmp
dir = fireaxe
model = steelavenger.gmf
type = weapons
base = Weapon
styles = Default
description = Steel Avenger's Axe
damagesounds = sounds\metal_collision_light.wav
normal = true 1 0 0
decal = single_slash.tga 0 0 1 .5 .5 1
attachsound = sounds\cmp_generic.wav
hitpoints = 2500
fracture = 1250
hidden = 1
concussion = .9
piercing = .4
standard = 1