name = Stinger's Tail
preview = razortip_preview.bmp
dir = razortip
model = razortip1.gmf
type = weapons
base = Weapon
passthru = razortip_collision
styles = Default
description = Stinger's large steel mace
hidden = 1
damagesounds = sounds\bowlingball_thud.wav
decal = batter02.tga 0 0 1 .5 .5 0
attachsound = sounds\cmp_generic.wav
hitpoints = 3000
fracture = 2500
mass = 40
concussion = 1.5
piercing = .8
standard = 1