name = Dreadnought dreadsisc2
preview = dreaddisc2_preview.bmp
dir = dread2
model = dreaddisc2.gmf
type = extras
base = Component
styles = Default
passthru = collision
sort = 50
concussion = 6.6
piercing = 6.9
fracture = 100
hitpoints = 20000
description = Dread Bracket made for second Dreadnought
damagesounds = sounds\snowplow_hit.wav
attachsound = sounds\cmp_generic.wav
hidden = 2