name = growlerhead
preview = growler_preview.bmp
dir = growler
model = growlerhead.gmf
type = extras
base = Component
styles = Default
passthru = collision
sort = 550
piercing = 7.4
concussion = 7.9
fracture = 100
hitpoints = 10000
description = .
damagesounds = sounds\growl.wav
attachsound = sounds\cmp_generic.wav
hidden = 2