name = wheelweapon01
preview = wheelweapons_preview.bmp
dir = wheelweapons
model = wheelweapon01.gmf
type = weapons
base = Weapon
passthru = collision
sort = 506
description = wheelweapon01
damagesounds = sounds\hzd_hammer_hit2.wav
attachsound = sounds\cmp_generic.wav
hitpoints = 7000
concussion = 1
fracture = 20
piercing = 1.5
