name = Supernova Disc
preview = supernovadisc_preview.bmp
dir = supernova
model = supernovadisc.gmf
type = weapons
base = Weapon
passthru = collision
description = Supernova's disc is one heavy weapon, and dishes out the damage to match.  9000 hitpoints, 1.5 piercing and concussion.
hitpoints = 9000
fracture = 30
normal = true 1 0 0  0 0 1
attachsound = sounds\cmp_generic.wav
concussion = 1.5
piercing = 1.5
damagesounds = sounds\steel_collision.wav
standard = 1
mass = 50