name = Hammer Head
dir = hammer
type = weapons
base = Weapon
model = hammer.gmf
preview = hammer_preview.bmp
description = Heavy hammer head with dual mount positions.  Hitpoints are 5000, and concussion is 2.5.
damagesounds = sounds\hammer_hit.wav
hitpoints = 5000
normal = false -1 0 0
decal = batter02.tga 0 0 1 .5 .5 0
attachsound = sounds\cmp_generic.wav
concussion = 2.5
piercing = 0
standard = 1
mass = 25