name = bioarm1
preview = biohazzard_preview.bmp
dir = biohazzard
model = bioarm1.gmf
type = extras
base = Component
sort = 603
styles = Default
passthru = collision
hitpoints = 20000
description = bio hazzard
damagesounds = sounds\snowplow_hit.wav
attachsound = sounds\cmp_generic.wav
hidden = 2