name = Sledge Hammer
preview = sledgehammer_preview.bmp
dir = sledgehammer
model = sledgehammer2.gmf
type = weapons
base = Weapon
styles = 30 kg, Hsledgehammer1.txt,60 kg
description = Heavy. Good for smash stuff.  Hitpoints are 12000, concussion is 3.2.
damagesounds = sounds\bowlingball_thud.wav
hitpoints = 12000
decal = batter01.tga 0 0 1 .5 .5 0
attachsound = sounds\cmp_generic.wav
mass = 60
concussion = 3.2
piercing = 0
standard = 1