name = Hex Plate
preview = hexplate_preview.bmp
dir = lt_hex
model = halfplate.gmf
type = extras
base = Component
passthru = plate_collision
description = Tortoise-shell modular steel armour, half a hex plate to tidy up those edges.  This version has hitpoints of 1200, and piercing and concussion of .2 each.
damagesounds = sounds\ramplate_hit.wav
hitpoints = 1200
fracture = 40
concussion = .2
piercing = .2
attachsound = sounds\cmp_generic.wav
standard = 1
mass = 3