name = Sledge Hammer
preview = sledgehammer_preview.bmp
dir = sledgehammer
model = sledgehammer1.gmf
type = weapons
base = Weapon
styles = 30 kg, dslhammer.txt, 25 kg, Hsledgehammer1.txt,60 kg, yuhammer.txt, Meat Tenderizer
description = Heavy. Good for smash stuff.  Hitpoints are 6000, concussion is 2.3.
damagesounds = sounds\bowlingball_thud.wav
hitpoints = 6000
decal = batter01.tga 0 0 1 .5 .5 0
attachsound = sounds\cmp_generic.wav
concussion = 2.3
piercing = 0
standard = 1
mass = 30
Sort = 5
