name = Fish
preview = fish_preview.bmp
dir = fish
model = fish.gmf
type = weapons
base = AxleMount
master = fishtail
styles = Standard
description = There is no satisfaction quite like slapping your opponent into submission with a large fish.
hitpoints = 10000
material = metal(2)
fracture = 50
standard = 0
damagesounds = Sounds/slap1.wav, Sounds/slap2.wav