name = Hex Plate
preview = hexplate_preview.bmp
dir = lt_hex
model = plate3.gmf
type = extras
base = Component
passthru = plate_collision
description = Tortoise-shell modular steel armour, same as slave part but with weapon attachment point, get it facing the right way.  This version has hitpoints of 2000, and piercing and concussion of .2 each.
damagesounds = sounds\ramplate_hit.wav
hitpoints = 2000
fracture = 40
concussion = .2
piercing = .2
attachsound = sounds\cmp_generic.wav
standard = 1
mass = 5