name = Nuclear Fuel Barrel
preview = barrel_preview.bmp
dir = barrel
model = barrel.gmf
type = weapons
base = Component
passthru = barrel01
styles = Default
description = Less heavy. Still good for smash stuff. Hitpoints 50000. Damage 3.2.
damageable = true
hitpoints = 50000
fracture = 500
standard = 0
Sort = -10
damagesounds = Sounds/barrel_collision, Sounds/barrel_collision2.wav
material = metal(3.2)
mass = 250