name = ronindisc
preview = ronindisc_preview.bmp
dir = ronin
model = ronindisc.gmf
type = weapons
base = Weapon
styles = Default
sort = 50
description = ronin's lethal disc is now in your hands with 4000 hitpoints.
damagesounds = sounds\titanium_hit.wav
decal = pierce01.tga 0 0 1 .25 .25 0
attachsound = sounds\cmp_generic.wav
hitpoints = 5000
concussion = 1.5
fracture = 50
piercing = 1.2
mass = 20
hidden = 2