name = Yu Weapon Bars
preview = yu812_preview.bmp
dir = yu812
model = yuweaponbar.gmf
type = weapons
base = Weapon
sort = 570
description = .
damagesounds = sounds\frc_generic5.wav
piercing = 0
concussion = .1
hitpoints = 1000
fracture = 10
attachsound = sounds\cmp_generic.wav
standard = 1
hidden = 2
