name = Moose Disc
preview = wildlife_preview.bmp
dir = wildlifedisc
model = wildlife2.GMF
type = weapons
base = Weapon
passthru = 4toothdisc_collision
sort = 46
description = Wild Life molded Disc's.
damagesounds = sounds\sawblade_hits_loop.wav
piercing = .7
concussion = 1.1
hitpoints = 5000
fracture = 40
attachsound = sounds\cmp_sawblade.wav
