name = Armor Plate
preview = armorplate_preview.bmp
dir = armor_plate
model = armorplate1.gmf
type = extras
base = Component
styles = Default
description = Metal plates that can attach to each other. Best used for armor.
damagesounds = sounds\ramplate_hit.wav
hitpoints = 1000
fracture = 40
material = metal(.1)
attachsound = sounds\cmp_generic.wav
standard = 1
mass = 10