name = Battle Axe
preview = battleaxe_preview.bmp
dir = battleaxe
model = battleaxe1.gmf
type = weapons
base = Weapon
styles = Default
description = Double sided war axe for ultimate terror, it has 4000 hitpoints and 1.2 for piercing and concussion.
styles = Battleaxe, battleaxe2.txt, Gothic Axe, dslfireaxe1.txt, Fireaxe, dslaxe.txt, Standard
normal = true 1 0 0
decal = single_slash.tga 0 0 1 .5 .5 1
damagesounds = sounds\hammer_hit.wav
hitpoints = 4000
attachsound = sounds\cmp_generic.wav
concussion = 1.2
piercing = 1.2
standard = 1
mass = 20
Sort = 1