name = Shrederator Shell
preview = shred_preview.bmp
dir = shrederator
model = shrederator.gmf
type = extras
base = Component
sort = 604
styles = Default
passthru = collision
hitpoints = 19000
material = metal(2)
fracture = 60
description = Shrederator's shell has 19000 hitpoints and does good damage.
damagesounds = sounds\snowplow_hit.wav
attachsound = sounds\cmp_generic.wav
hidden = 2
mass = 145