name = Dreadnought Disc
preview = dreaddisc_preview.bmp
dir = dreaddisc
model = dreaddisc.gmf
type = weapons
base = Weapon
sort = 37
description = 2 discs combined into one.  8000 hitpoints, 1 piercing and concussion.
damagesounds = sounds\sawblade_hits_loop.wav
normal = true 1 0 0  0 1 0
piercing = 1
concussion = 1
frequency = 5
hitpoints = 8000
fracture = 60
attachsound = sounds\cmp_generic.wav
standard = 1
mass = 38
