name = hammerhead01
dir = hammerheads
model = hammerhead01.gmf
preview = hammerhead01_preview.bmp
type = weapons
base = Weapon
styles = DSL Hammer1, hammerheads02.TXT, DSL Hammer2, hammerheads03.TXT, DSL Hammer3, hammerheads04.TXT, DSL Hammer4
description = This is a 50kg hammer, hitpoints are 10000, concussion is 3.
damagesounds = sounds\metal_collision_light.wav
attachsound = sounds\cmp_generic.wav
piercing = 0
concussion = 3
hitpoints = 10000
fracture = 10
mass = 50
standard = 1
