Author Topic: Skinning Tutorial  (Read 4902 times)

Offline Sage

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Skinning Tutorial
« on: August 19, 2009, 02:33:20 PM »


Quality sucks cause i compressed it wayyy to much =)

Should still be able to follow my voice.


LOL i accidently put this in the wrong thread.... oh well. someone move it plz
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Offline DuckRA2

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Skinning Tutorial
« Reply #1 on: August 19, 2009, 10:48:25 PM »
Nice Sage, good work!

Offline Pwnator

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Skinning Tutorial
« Reply #2 on: August 20, 2009, 04:15:10 AM »
For some reason that video didn't seem to hurt my eyes. Probably because I've stared at FB's Blinder for a long time (don't ask why). XD

Anyway, awesome work. :D
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Offline Madiaba

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Skinning Tutorial
« Reply #3 on: August 20, 2009, 10:04:07 PM »
Real nice, Sage.
Thanks, a lot, for your contribution and part.
.
Input is appreciated. :)
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Offline Somebody

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Skinning Tutorial
« Reply #4 on: August 21, 2009, 07:05:03 AM »
Nice Sage!


Quote from: Madiaba;60711
Real nice, Sage.
Thanks, a lot, for your contribution and part.
.


Hey madiaba? Why do you always put a white period at the end of your posts.

Offline Pwnator

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Skinning Tutorial
« Reply #5 on: August 21, 2009, 07:07:29 AM »
I think that's part of his sig. :P
Clash Cubes 1 - Grey Matter (Runner-Up)
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Offline d-lark

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Re: Skinning Tutorial
« Reply #6 on: January 25, 2010, 07:03:20 PM »
Great Tutorial Sage, one question though, I am trying to reskin the firestorm flipper for my robot, but everytime I attempt todecompile, it says it is not a valid .gmf binary file?

I have tried it with random other .gmf's and it works fine, any clue as to why this is not working
?

Offline ACAMS

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Re: Skinning Tutorial
« Reply #7 on: January 25, 2010, 08:48:09 PM »
For that, you would rework the map in the maps folder.

Offline JoeBlo

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Re: Skinning Tutorial
« Reply #8 on: January 25, 2010, 09:53:13 PM »
could be the compiler ?

Serge's is more powerful imo but it can sometimes stump a few people when saving the new files.

I actually mix and match with arena's very commonly decompile with serges, dummy's doesn't seem to get "everything" the arena needs to work. compiling with it seems ok though
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Offline d-lark

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Re: Skinning Tutorial
« Reply #9 on: January 25, 2010, 10:13:03 PM »
Don't quite know but looking at the firestormflipper.gmf It said it was 0kb in size, so I went and found the firestorm flipper in another version of DSL and it was 6.3 kb in size I replaced them now it works. go figure eh

Offline JoeBlo

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Re: Skinning Tutorial
« Reply #10 on: January 25, 2010, 10:51:49 PM »
I know your issue then you have tried to decompile it after previously decompiling it thus making in 0kb and un compilable

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Offline ACAMS

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Re: Skinning Tutorial
« Reply #11 on: January 25, 2010, 11:09:03 PM »
I know what he did....he double clicked and it replaced the .gmf.....you have to be careful with Serge's latest compiler/decompiler as it will replace it with nothing on double click.

Offline Squirrel_Monkey

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Re: Skinning Tutorial
« Reply #12 on: February 06, 2010, 08:57:25 AM »
I'm trying to skin the ramplate and extra wide ramplates but I am having difficulty with the .txt files. I cant find it in the main components folder, only under styles.
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Offline Badnik96

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Re: Skinning Tutorial
« Reply #13 on: February 06, 2010, 08:59:03 AM »
It's under ramplate1.txt.

Or in Components.cfz. Use the UnCFL in the "tools" section of downloads.

Offline Squirrel_Monkey

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Re: Skinning Tutorial
« Reply #14 on: February 06, 2010, 08:59:53 AM »
I've decompiled the cfz and its not there either.
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Offline G.K.

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Re: Skinning Tutorial
« Reply #15 on: February 06, 2010, 09:05:33 AM »
dslramplate1
My above post explains everything about everything.

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Offline TheUnknownRobotics

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Re: Skinning Tutorial
« Reply #16 on: March 12, 2014, 07:52:04 PM »
SORRY FOR BUMPING, REALLY SORRY!!!!!
I've been looking around, but Make CFL isn't there. What do I use now? Or how do I get it?
AGAIN, SORRY FOR BUMPING!!!!
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Offline Sage

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Re: Skinning Tutorial
« Reply #17 on: March 26, 2014, 02:45:28 PM »
SORRY FOR BUMPING, REALLY SORRY!!!!!
I've been looking around, but Make CFL isn't there. What do I use now? Or how do I get it?
AGAIN, SORRY FOR BUMPING!!!!

nah it's fine. you're on topic. Don't know what to tell you about makeCFL... I haven't done much modding in a long time.
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Offline Gazea2

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Re: Skinning Tutorial
« Reply #18 on: March 26, 2014, 05:54:49 PM »
I'm fairly sure Lu-Tze's CFZ Compiler does the exact same thing, and it can be found in the downloads section under tools:
https://gametechmods.com/forums/index.php?action=downloads;sa=view;down=90


Offline Trovaner

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Re: Skinning Tutorial
« Reply #19 on: March 26, 2014, 10:39:26 PM »
MakeCFL is also available in the downloads section but I don't find it as easy to use as Lu-Tze's.

https://gametechmods.com/forums/index.php?action=downloads;sa=view;down=95